#ifndef EFL_CANVAS_LAYOUT_EO_HH #define EFL_CANVAS_LAYOUT_EO_HH #include extern "C" { #include "efl_canvas_animation.eo.h" #include "efl_canvas_group.eo.h" #include "efl_canvas_layout.eo.h" #include "efl_canvas_object.eo.h" #include "efl_canvas_object_animation.eo.h" #include "efl_canvas_pointer.eo.h" #include "efl_class.eo.h" #include "efl_container.eo.h" #include "efl_file.eo.h" #include "efl_gfx_color.eo.h" #include "efl_gfx_color_class.eo.h" #include "efl_gfx_entity.eo.h" #include "efl_gfx_filter.eo.h" #include "efl_gfx_hint.eo.h" #include "efl_gfx_mapping.eo.h" #include "efl_gfx_size_class.eo.h" #include "efl_gfx_stack.eo.h" #include "efl_gfx_text_class.eo.h" #include "efl_input_device.eo.h" #include "efl_input_focus.eo.h" #include "efl_input_hold.eo.h" #include "efl_input_interface.eo.h" #include "efl_input_key.eo.h" #include "efl_input_pointer.eo.h" #include "efl_layout_calc.eo.h" #include "efl_layout_group.eo.h" #include "efl_layout_signal.eo.h" #include "efl_loop.eo.h" #include "efl_loop_consumer.eo.h" #include "efl_object.eo.h" #include "efl_observer.eo.h" #include "efl_part.eo.h" #include "efl_playable.eo.h" #include "efl_player.eo.h" #include "efl_ui_i18n.eo.h" } #include #include #include "efl_canvas_animation.eo.hh" #include "efl_canvas_group.eo.hh" #include "efl_canvas_object.eo.hh" #include "efl_canvas_object_animation.eo.hh" #include "efl_canvas_pointer.eo.hh" #include "efl_class.eo.hh" #include "efl_container.eo.hh" #include "efl_file.eo.hh" #include "efl_gfx_color.eo.hh" #include "efl_gfx_color_class.eo.hh" #include "efl_gfx_entity.eo.hh" #include "efl_gfx_filter.eo.hh" #include "efl_gfx_hint.eo.hh" #include "efl_gfx_mapping.eo.hh" #include "efl_gfx_size_class.eo.hh" #include "efl_gfx_stack.eo.hh" #include "efl_gfx_text_class.eo.hh" #include "efl_input_device.eo.hh" #include "efl_input_focus.eo.hh" #include "efl_input_hold.eo.hh" #include "efl_input_interface.eo.hh" #include "efl_input_key.eo.hh" #include "efl_input_pointer.eo.hh" #include "efl_layout_calc.eo.hh" #include "efl_layout_group.eo.hh" #include "efl_layout_signal.eo.hh" #include "efl_loop.eo.hh" #include "efl_loop_consumer.eo.hh" #include "efl_object.eo.hh" #include "efl_observer.eo.hh" #include "efl_part.eo.hh" #include "efl_playable.eo.hh" #include "efl_player.eo.hh" #include "efl_ui_i18n.eo.hh" #ifndef EFL_CANVAS_LAYOUT_FWD_GUARD #define EFL_CANVAS_LAYOUT_FWD_GUARD namespace efl { namespace canvas { struct Layout; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Layout> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Layout&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Layout const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Layout const&> : ::std::true_type {}; } } #endif #ifndef EFL_CANVAS_ANIMATION_FWD_GUARD #define EFL_CANVAS_ANIMATION_FWD_GUARD namespace efl { namespace canvas { struct Animation; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation const&> : ::std::true_type {}; } } #endif #ifndef EFL_LAYOUT_CALC_FWD_GUARD #define EFL_LAYOUT_CALC_FWD_GUARD namespace efl { namespace layout { struct Calc; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc const&> : ::std::true_type {}; } } #endif #ifndef EFL_CLASS_FWD_GUARD #define EFL_CLASS_FWD_GUARD namespace efl { struct Class; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class const&> : ::std::true_type {}; } } #endif #ifndef EFL_CONTAINER_FWD_GUARD #define EFL_CONTAINER_FWD_GUARD namespace efl { struct Container; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container const&> : ::std::true_type {}; } } #endif #ifndef EFL_FILE_FWD_GUARD #define EFL_FILE_FWD_GUARD namespace efl { struct File; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File const&> : ::std::true_type {}; } } #endif #ifndef EFL_PLAYABLE_FWD_GUARD #define EFL_PLAYABLE_FWD_GUARD namespace efl { struct Playable; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Playable> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Playable&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Playable const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Playable const&> : ::std::true_type {}; } } #endif #ifndef EFL_PLAYER_FWD_GUARD #define EFL_PLAYER_FWD_GUARD namespace efl { struct Player; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_COLOR_FWD_GUARD #define EFL_GFX_COLOR_FWD_GUARD namespace efl { namespace gfx { struct Color; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_COLOR_CLASS_FWD_GUARD #define EFL_GFX_COLOR_CLASS_FWD_GUARD namespace efl { namespace gfx { struct Color_Class; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color_Class> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color_Class&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color_Class const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color_Class const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_DEVICE_FWD_GUARD #define EFL_INPUT_DEVICE_FWD_GUARD namespace efl { namespace input { struct Device; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_ENTITY_FWD_GUARD #define EFL_GFX_ENTITY_FWD_GUARD namespace efl { namespace gfx { struct Entity; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_FILTER_FWD_GUARD #define EFL_GFX_FILTER_FWD_GUARD namespace efl { namespace gfx { struct Filter; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Filter> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Filter&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Filter const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Filter const&> : ::std::true_type {}; } } #endif #ifndef EFL_LAYOUT_GROUP_FWD_GUARD #define EFL_LAYOUT_GROUP_FWD_GUARD namespace efl { namespace layout { struct Group; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_HINT_FWD_GUARD #define EFL_GFX_HINT_FWD_GUARD namespace efl { namespace gfx { struct Hint; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Hint> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Hint&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Hint const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Hint const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_SIZE_CLASS_FWD_GUARD #define EFL_GFX_SIZE_CLASS_FWD_GUARD namespace efl { namespace gfx { struct Size_Class; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Class> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Class&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Class const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Class const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_TEXT_CLASS_FWD_GUARD #define EFL_GFX_TEXT_CLASS_FWD_GUARD namespace efl { namespace gfx { struct Text_Class; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Text_Class> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Text_Class&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Text_Class const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Text_Class const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_FOCUS_FWD_GUARD #define EFL_INPUT_FOCUS_FWD_GUARD namespace efl { namespace input { struct Focus; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_HOLD_FWD_GUARD #define EFL_INPUT_HOLD_FWD_GUARD namespace efl { namespace input { struct Hold; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_I18N_FWD_GUARD #define EFL_UI_I18N_FWD_GUARD namespace efl { namespace ui { struct I18n; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::I18n> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::I18n&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::I18n const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::I18n const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_INTERFACE_FWD_GUARD #define EFL_INPUT_INTERFACE_FWD_GUARD namespace efl { namespace input { struct Interface; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_KEY_FWD_GUARD #define EFL_INPUT_KEY_FWD_GUARD namespace efl { namespace input { struct Key; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key const&> : ::std::true_type {}; } } #endif #ifndef EFL_LOOP_FWD_GUARD #define EFL_LOOP_FWD_GUARD namespace efl { struct Loop; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop const&> : ::std::true_type {}; } } #endif #ifndef EFL_LOOP_CONSUMER_FWD_GUARD #define EFL_LOOP_CONSUMER_FWD_GUARD namespace efl { struct Loop_Consumer; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer const&> : ::std::true_type {}; } } #endif #ifndef EFL_OBJECT_FWD_GUARD #define EFL_OBJECT_FWD_GUARD namespace efl { struct Object; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const&> : ::std::true_type {}; } } #endif #ifndef EFL_OBSERVER_FWD_GUARD #define EFL_OBSERVER_FWD_GUARD namespace efl { struct Observer; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Observer> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Observer&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Observer const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Observer const&> : ::std::true_type {}; } } #endif #ifndef EFL_PART_FWD_GUARD #define EFL_PART_FWD_GUARD namespace efl { struct Part; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part const&> : ::std::true_type {}; } } #endif #ifndef EFL_CANVAS_GROUP_FWD_GUARD #define EFL_CANVAS_GROUP_FWD_GUARD namespace efl { namespace canvas { struct Group; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_MAPPING_FWD_GUARD #define EFL_GFX_MAPPING_FWD_GUARD namespace efl { namespace gfx { struct Mapping; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Mapping> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Mapping&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Mapping const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Mapping const&> : ::std::true_type {}; } } #endif #ifndef EFL_CANVAS_OBJECT_FWD_GUARD #define EFL_CANVAS_OBJECT_FWD_GUARD namespace efl { namespace canvas { struct Object; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const&> : ::std::true_type {}; } } #endif #ifndef EFL_CANVAS_OBJECT_ANIMATION_FWD_GUARD #define EFL_CANVAS_OBJECT_ANIMATION_FWD_GUARD namespace efl { namespace canvas { struct Object_Animation; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object_Animation> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object_Animation&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object_Animation const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object_Animation const&> : ::std::true_type {}; } } #endif #ifndef EFL_CANVAS_POINTER_FWD_GUARD #define EFL_CANVAS_POINTER_FWD_GUARD namespace efl { namespace canvas { struct Pointer; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_POINTER_FWD_GUARD #define EFL_INPUT_POINTER_FWD_GUARD namespace efl { namespace input { struct Pointer; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer const&> : ::std::true_type {}; } } #endif #ifndef EFL_LAYOUT_SIGNAL_FWD_GUARD #define EFL_LAYOUT_SIGNAL_FWD_GUARD namespace efl { namespace layout { struct Signal; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_STACK_FWD_GUARD #define EFL_GFX_STACK_FWD_GUARD namespace efl { namespace gfx { struct Stack; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack const&> : ::std::true_type {}; } } #endif #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wignored-qualifiers" namespace eo_cxx { namespace efl { namespace canvas { struct Layout { #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits::type animated_get() const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits::type animated_set( ::efl::eolian::in_traits::type on) const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits< ::efl::input::Device>::type seat_get( ::efl::eolian::in_traits< ::efl::eina::stringshare>::type name) const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits< ::efl::eina::stringshare>::type seat_name_get( ::efl::eolian::in_traits< ::efl::input::Device>::type device) const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits::type layout_load_error_get() const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits< ::efl::eina::iterator< ::efl::eina::string_view>>::type access_part_iterate() const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits::type content_remove( ::efl::eolian::in_traits< ::efl::gfx::Entity>::type content) const; #endif static Efl_Class const* _eo_class() { return EFL_CANVAS_LAYOUT_CLASS; } Eo* _eo_ptr() const { return *(reinterpret_cast(const_cast(this))); } operator ::efl::canvas::Layout() const; operator ::efl::canvas::Layout&(); operator ::efl::canvas::Layout const&() const; /// @cond LOCAL ::efl::eolian::address_of_operator operator&() { return {this}; } ::efl::eolian::address_of_operator operator&() const { return {this}; } /// @endcond }; } } } namespace efl { namespace canvas { struct Layout : private ::efl::eo::concrete , EO_CXX_INHERIT(::efl::Container) , EO_CXX_INHERIT(::efl::File) , EO_CXX_INHERIT(::efl::Loop_Consumer) , EO_CXX_INHERIT(::efl::Object) , EO_CXX_INHERIT(::efl::Observer) , EO_CXX_INHERIT(::efl::Part) , EO_CXX_INHERIT(::efl::Playable) , EO_CXX_INHERIT(::efl::Player) , EO_CXX_INHERIT(::efl::canvas::Group) , EO_CXX_INHERIT(::efl::canvas::Object) , EO_CXX_INHERIT(::efl::canvas::Object_Animation) , EO_CXX_INHERIT(::efl::canvas::Pointer) , EO_CXX_INHERIT(::efl::gfx::Color) , EO_CXX_INHERIT(::efl::gfx::Color_Class) , EO_CXX_INHERIT(::efl::gfx::Entity) , EO_CXX_INHERIT(::efl::gfx::Filter) , EO_CXX_INHERIT(::efl::gfx::Hint) , EO_CXX_INHERIT(::efl::gfx::Mapping) , EO_CXX_INHERIT(::efl::gfx::Size_Class) , EO_CXX_INHERIT(::efl::gfx::Stack) , EO_CXX_INHERIT(::efl::gfx::Text_Class) , EO_CXX_INHERIT(::efl::input::Interface) , EO_CXX_INHERIT(::efl::layout::Calc) , EO_CXX_INHERIT(::efl::layout::Group) , EO_CXX_INHERIT(::efl::layout::Signal) , EO_CXX_INHERIT(::efl::ui::I18n) { explicit Layout( ::Eo* eo) : ::efl::eo::concrete(eo) {} Layout(std::nullptr_t) : ::efl::eo::concrete(nullptr) {} explicit Layout() = default; Layout(Layout const&) = default; Layout(Layout&&) = default; Layout& operator=(Layout const&) = default; Layout& operator=(Layout&&) = default; template Layout(Derived&& derived , typename std::enable_if< ::efl::eo::is_eolian_object::value && std::is_base_of< Layout, Derived>::value>::type* = 0) : ::efl::eo::concrete(derived._eo_ptr()) {} Layout( ::efl::eo::instantiate_t) { ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class()); } template explicit Layout( ::efl::eo::instantiate_t, T&& parent, typename std::enable_if< ::efl::eo::is_eolian_object::value>::type* = 0) { ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, parent, _eo_class()); } template Layout( ::efl::eo::instantiate_t, F&& f, typename ::std::enable_if< ::efl::eolian::is_constructor_lambda::value>::type* = 0) { ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class(), *this, std::forward(f)); } template Layout( ::efl::eo::instantiate_t, T&& parent, F&& f, typename ::std::enable_if< ::efl::eolian::is_constructor_lambda::value && ::efl::eo::is_eolian_object::value>::type* = 0) { ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, parent, _eo_class(), *this, std::forward(f)); } #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits::type animated_get() const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits::type animated_set( ::efl::eolian::in_traits::type on) const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits< ::efl::input::Device>::type seat_get( ::efl::eolian::in_traits< ::efl::eina::stringshare>::type name) const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits< ::efl::eina::stringshare>::type seat_name_get( ::efl::eolian::in_traits< ::efl::input::Device>::type device) const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits::type layout_load_error_get() const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits< ::efl::eina::iterator< ::efl::eina::string_view>>::type access_part_iterate() const; #endif #ifdef EFL_BETA_API_SUPPORT ::efl::eolian::return_traits::type content_remove( ::efl::eolian::in_traits< ::efl::gfx::Entity>::type content) const; #endif static Efl_Class const* _eo_class() { return EFL_CANVAS_LAYOUT_CLASS; } Eo* _eo_ptr() const { return *(reinterpret_cast(const_cast(this))); } #ifdef EFL_CANVAS_LAYOUT_BETA static struct part_invalid_event { static Efl_Event_Description const* description() { return EFL_LAYOUT_EVENT_PART_INVALID; } typedef ::efl::eina::string_view parameter_type; } const part_invalid_event; #ifdef EFL_CXXPERIMENTAL template typename std::enable_if::value, ::efl::eolian::signal_connection>::type part_invalid_event_cb_add(F function) { return ::efl::eolian::event_add(part_invalid_event, *this, function); } template typename std::enable_if::value, ::efl::eolian::signal_connection>::type part_invalid_event_cb_add(F function) { return ::efl::eolian::event_add(part_invalid_event, *this, std::bind(function)); } #endif #endif /// @cond LOCAL ::efl::eolian::address_of_operator operator&() { return {this}; } ::efl::eolian::address_of_operator operator&() const { return {this}; } /// @endcond ::efl::eo::wref _get_wref() const { return ::efl::eo::wref(*this); } ::efl::eo::concrete const& _get_concrete() const { return *this; } ::efl::eo::concrete& _get_concrete() { return *this; } using ::efl::eo::concrete::_eo_ptr; using ::efl::eo::concrete::_release; using ::efl::eo::concrete::_reset; using ::efl::eo::concrete::_delete; using ::efl::eo::concrete::operator bool; #ifdef EFL_CXXPERIMENTAL const Layout* operator->() const { return this; } Layout* operator->() { return this; } operator Eo*() const { return _eo_ptr(); } #endif friend bool operator==(Layout const& lhs, Layout const& rhs) { return lhs._get_concrete() == rhs._get_concrete(); } friend bool operator!=(Layout const& lhs, Layout const& rhs) { return !(lhs == rhs); } }; static_assert(sizeof(Layout) == sizeof(Eo*), ""); static_assert(std::is_standard_layout::value, ""); } } #pragma GCC diagnostic pop #endif