#ifndef _EFL_ACCESS_COMPONENT_EO_H_ #define _EFL_ACCESS_COMPONENT_EO_H_ #ifndef _EFL_ACCESS_COMPONENT_EO_CLASS_TYPE #define _EFL_ACCESS_COMPONENT_EO_CLASS_TYPE typedef Eo Efl_Access_Component; #endif #ifndef _EFL_ACCESS_COMPONENT_EO_TYPES #define _EFL_ACCESS_COMPONENT_EO_TYPES #endif #ifdef EFL_BETA_API_SUPPORT /** AT-SPI component mixin * * @ingroup Efl_Access_Component */ #define EFL_ACCESS_COMPONENT_MIXIN efl_access_component_mixin_get() EAPI EAPI_WEAK const Efl_Class *efl_access_component_mixin_get(void) EINA_CONST; #ifdef EFL_BETA_API_SUPPORT #ifdef EFL_ACCESS_COMPONENT_PROTECTED /** * @brief Gets the depth at which the component is shown in relation to other * components in the same container. * * @param[in] obj The object. * * @return Z order of component * * @ingroup Efl_Access_Component */ EAPI EAPI_WEAK int efl_access_component_z_order_get(const Eo *obj); #endif #endif /* EFL_BETA_API_SUPPORT */ #ifdef EFL_BETA_API_SUPPORT #ifdef EFL_ACCESS_COMPONENT_PROTECTED /** * @brief Geometry of accessible widget. * * @param[in] obj The object. * @param[in] screen_coords If @c true x and y values will be relative to * screen origin, otherwise relative to canvas * @param[in] rect The geometry. * * @return @c true if geometry was set, @c false otherwise * * @ingroup Efl_Access_Component */ EAPI EAPI_WEAK Eina_Bool efl_access_component_extents_set(Eo *obj, Eina_Bool screen_coords, Eina_Rect rect); #endif #endif /* EFL_BETA_API_SUPPORT */ #ifdef EFL_BETA_API_SUPPORT #ifdef EFL_ACCESS_COMPONENT_PROTECTED /** * @brief Geometry of accessible widget. * * @param[in] obj The object. * @param[in] screen_coords If @c true x and y values will be relative to * screen origin, otherwise relative to canvas * * @return The geometry. * * @ingroup Efl_Access_Component */ EAPI EAPI_WEAK Eina_Rect efl_access_component_extents_get(const Eo *obj, Eina_Bool screen_coords); #endif #endif /* EFL_BETA_API_SUPPORT */ #ifdef EFL_BETA_API_SUPPORT #ifdef EFL_ACCESS_COMPONENT_PROTECTED /** * @brief Position of accessible widget. * * @param[in] obj The object. * @param[in] x X coordinate * @param[in] y Y coordinate * * @return @c true if position was set, @c false otherwise * * @ingroup Efl_Access_Component */ EAPI EAPI_WEAK Eina_Bool efl_access_component_screen_position_set(Eo *obj, int x, int y); #endif #endif /* EFL_BETA_API_SUPPORT */ #ifdef EFL_BETA_API_SUPPORT #ifdef EFL_ACCESS_COMPONENT_PROTECTED /** * @brief Position of accessible widget. * * @param[in] obj The object. * @param[out] x X coordinate * @param[out] y Y coordinate * * @ingroup Efl_Access_Component */ EAPI EAPI_WEAK void efl_access_component_screen_position_get(const Eo *obj, int *x, int *y); #endif #endif /* EFL_BETA_API_SUPPORT */ #ifdef EFL_BETA_API_SUPPORT #ifdef EFL_ACCESS_COMPONENT_PROTECTED /** * @brief Contains accessible widget * * @param[in] obj The object. * @param[in] screen_coords If @c true x and y values will be relative to * screen origin, otherwise relative to canvas * @param[in] x X coordinate * @param[in] y Y coordinate * * @return @c true if params have been set, @c false otherwise * * @ingroup Efl_Access_Component */ EAPI EAPI_WEAK Eina_Bool efl_access_component_contains(Eo *obj, Eina_Bool screen_coords, int x, int y); #endif #endif /* EFL_BETA_API_SUPPORT */ #ifdef EFL_BETA_API_SUPPORT #ifdef EFL_ACCESS_COMPONENT_PROTECTED /** * @brief Focuses accessible widget. * * @param[in] obj The object. * * @return @c true if focus grab focus succeed, @c false otherwise. * * @ingroup Efl_Access_Component */ EAPI EAPI_WEAK Eina_Bool efl_access_component_focus_grab(Eo *obj); #endif #endif /* EFL_BETA_API_SUPPORT */ #ifdef EFL_BETA_API_SUPPORT #ifdef EFL_ACCESS_COMPONENT_PROTECTED /** * @brief Gets top component object occupying space at given coordinates. * * @param[in] obj The object. * @param[in] screen_coords If @c true x and y values will be relative to * screen origin, otherwise relative to canvas * @param[in] x X coordinate * @param[in] y Y coordinate * * @return Top component object at given coordinate * * @ingroup Efl_Access_Component */ EAPI EAPI_WEAK Efl_Object *efl_access_component_accessible_at_point_get(Eo *obj, Eina_Bool screen_coords, int x, int y); #endif #endif /* EFL_BETA_API_SUPPORT */ #endif /* EFL_BETA_API_SUPPORT */ #endif