#ifndef EFL_UI_RADIO_BOX_EO_HH #define EFL_UI_RADIO_BOX_EO_HH #include extern "C" { #include "efl_access_component.eo.h" #include "efl_access_object.eo.h" #include "efl_canvas_animation.eo.h" #include "efl_canvas_group.eo.h" #include "efl_canvas_object.eo.h" #include "efl_canvas_object_animation.eo.h" #include "efl_canvas_pointer.eo.h" #include "efl_class.eo.h" #include "efl_container.eo.h" #include "efl_content.eo.h" #include "efl_gfx_arrangement.eo.h" #include "efl_gfx_color.eo.h" #include "efl_gfx_entity.eo.h" #include "efl_gfx_filter.eo.h" #include "efl_gfx_hint.eo.h" #include "efl_gfx_mapping.eo.h" #include "efl_gfx_stack.eo.h" #include "efl_input_device.eo.h" #include "efl_input_focus.eo.h" #include "efl_input_hold.eo.h" #include "efl_input_interface.eo.h" #include "efl_input_key.eo.h" #include "efl_input_pointer.eo.h" #include "efl_loop.eo.h" #include "efl_loop_consumer.eo.h" #include "efl_model.eo.h" #include "efl_object.eo.h" #include "efl_pack.eo.h" #include "efl_pack_layout.eo.h" #include "efl_pack_linear.eo.h" #include "efl_part.eo.h" #include "efl_ui_box.eo.h" #include "efl_ui_dnd.eo.h" #include "efl_ui_focus_manager.eo.h" #include "efl_ui_focus_object.eo.h" #include "efl_ui_i18n.eo.h" #include "efl_ui_l10n.eo.h" #include "efl_ui_layout_orientable.eo.h" #include "efl_ui_property_bind.eo.h" #include "efl_ui_radio.eo.h" #include "efl_ui_radio_box.eo.h" #include "efl_ui_radio_group.eo.h" #include "efl_ui_selectable.eo.h" #include "efl_ui_selection.eo.h" #include "efl_ui_single_selectable.eo.h" #include "efl_ui_view.eo.h" #include "efl_ui_widget.eo.h" } #include #include #include "efl_access_component.eo.hh" #include "efl_access_object.eo.hh" #include "efl_canvas_animation.eo.hh" #include "efl_canvas_group.eo.hh" #include "efl_canvas_object.eo.hh" #include "efl_canvas_object_animation.eo.hh" #include "efl_canvas_pointer.eo.hh" #include "efl_class.eo.hh" #include "efl_container.eo.hh" #include "efl_content.eo.hh" #include "efl_gfx_arrangement.eo.hh" #include "efl_gfx_color.eo.hh" #include "efl_gfx_entity.eo.hh" #include "efl_gfx_filter.eo.hh" #include "efl_gfx_hint.eo.hh" #include "efl_gfx_mapping.eo.hh" #include "efl_gfx_stack.eo.hh" #include "efl_input_device.eo.hh" #include "efl_input_focus.eo.hh" #include "efl_input_hold.eo.hh" #include "efl_input_interface.eo.hh" #include "efl_input_key.eo.hh" #include "efl_input_pointer.eo.hh" #include "efl_loop.eo.hh" #include "efl_loop_consumer.eo.hh" #include "efl_model.eo.hh" #include "efl_object.eo.hh" #include "efl_pack.eo.hh" #include "efl_pack_layout.eo.hh" #include "efl_pack_linear.eo.hh" #include "efl_part.eo.hh" #include "efl_ui_box.eo.hh" #include "efl_ui_dnd.eo.hh" #include "efl_ui_focus_manager.eo.hh" #include "efl_ui_focus_object.eo.hh" #include "efl_ui_i18n.eo.hh" #include "efl_ui_l10n.eo.hh" #include "efl_ui_layout_orientable.eo.hh" #include "efl_ui_property_bind.eo.hh" #include "efl_ui_radio.eo.hh" #include "efl_ui_radio_group.eo.hh" #include "efl_ui_selectable.eo.hh" #include "efl_ui_selection.eo.hh" #include "efl_ui_single_selectable.eo.hh" #include "efl_ui_view.eo.hh" #include "efl_ui_widget.eo.hh" #ifndef EFL_UI_RADIO_BOX_FWD_GUARD #define EFL_UI_RADIO_BOX_FWD_GUARD namespace efl { namespace ui { struct Radio_Box; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio_Box> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio_Box&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio_Box const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio_Box const&> : ::std::true_type {}; } } #endif #ifndef EFL_CANVAS_ANIMATION_FWD_GUARD #define EFL_CANVAS_ANIMATION_FWD_GUARD namespace efl { namespace canvas { struct Animation; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_ARRANGEMENT_FWD_GUARD #define EFL_GFX_ARRANGEMENT_FWD_GUARD namespace efl { namespace gfx { struct Arrangement; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Arrangement> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Arrangement&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Arrangement const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Arrangement const&> : ::std::true_type {}; } } #endif #ifndef EFL_CLASS_FWD_GUARD #define EFL_CLASS_FWD_GUARD namespace efl { struct Class; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class const&> : ::std::true_type {}; } } #endif #ifndef EFL_CONTAINER_FWD_GUARD #define EFL_CONTAINER_FWD_GUARD namespace efl { struct Container; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container const&> : ::std::true_type {}; } } #endif #ifndef EFL_CONTENT_FWD_GUARD #define EFL_CONTENT_FWD_GUARD namespace efl { struct Content; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Content> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Content&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Content const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Content const&> : ::std::true_type {}; } } #endif #ifndef EFL_MODEL_FWD_GUARD #define EFL_MODEL_FWD_GUARD namespace efl { struct Model; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Model> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Model&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Model const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Model const&> : ::std::true_type {}; } } #endif #ifndef EFL_ACCESS_COMPONENT_FWD_GUARD #define EFL_ACCESS_COMPONENT_FWD_GUARD namespace efl { namespace access { struct Component; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Component> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Component&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Component const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Component const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_DND_FWD_GUARD #define EFL_UI_DND_FWD_GUARD namespace efl { namespace ui { struct Dnd; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Dnd> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Dnd&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Dnd const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Dnd const&> : ::std::true_type {}; } } #endif #ifndef EFL_OBJECT_FWD_GUARD #define EFL_OBJECT_FWD_GUARD namespace efl { struct Object; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const&> : ::std::true_type {}; } } #endif #ifndef EFL_PACK_FWD_GUARD #define EFL_PACK_FWD_GUARD namespace efl { struct Pack; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack const&> : ::std::true_type {}; } } #endif #ifndef EFL_PACK_LAYOUT_FWD_GUARD #define EFL_PACK_LAYOUT_FWD_GUARD namespace efl { struct Pack_Layout; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack_Layout> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack_Layout&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack_Layout const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack_Layout const&> : ::std::true_type {}; } } #endif #ifndef EFL_PACK_LINEAR_FWD_GUARD #define EFL_PACK_LINEAR_FWD_GUARD namespace efl { struct Pack_Linear; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack_Linear> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack_Linear&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack_Linear const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Pack_Linear const&> : ::std::true_type {}; } } #endif #ifndef EFL_PART_FWD_GUARD #define EFL_PART_FWD_GUARD namespace efl { struct Part; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part const&> : ::std::true_type {}; } } #endif #ifndef EFL_ACCESS_OBJECT_FWD_GUARD #define EFL_ACCESS_OBJECT_FWD_GUARD namespace efl { namespace access { struct Object; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Object> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Object&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Object const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Object const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_COLOR_FWD_GUARD #define EFL_GFX_COLOR_FWD_GUARD namespace efl { namespace gfx { struct Color; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_DEVICE_FWD_GUARD #define EFL_INPUT_DEVICE_FWD_GUARD namespace efl { namespace input { struct Device; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_ENTITY_FWD_GUARD #define EFL_GFX_ENTITY_FWD_GUARD namespace efl { namespace gfx { struct Entity; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_FILTER_FWD_GUARD #define EFL_GFX_FILTER_FWD_GUARD namespace efl { namespace gfx { struct Filter; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Filter> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Filter&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Filter const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Filter const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_FOCUS_FWD_GUARD #define EFL_INPUT_FOCUS_FWD_GUARD namespace efl { namespace input { struct Focus; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus const&> : ::std::true_type {}; } } #endif #ifndef EFL_LOOP_FWD_GUARD #define EFL_LOOP_FWD_GUARD namespace efl { struct Loop; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop const&> : ::std::true_type {}; } } #endif #ifndef EFL_LOOP_CONSUMER_FWD_GUARD #define EFL_LOOP_CONSUMER_FWD_GUARD namespace efl { struct Loop_Consumer; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer const&> : ::std::true_type {}; } } #endif #ifndef EFL_OBJECT_FWD_GUARD #define EFL_OBJECT_FWD_GUARD namespace efl { struct Object; } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const&> : ::std::true_type {}; } } #endif #ifndef EFL_CANVAS_GROUP_FWD_GUARD #define EFL_CANVAS_GROUP_FWD_GUARD namespace efl { namespace canvas { struct Group; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_HINT_FWD_GUARD #define EFL_GFX_HINT_FWD_GUARD namespace efl { namespace gfx { struct Hint; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Hint> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Hint&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Hint const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Hint const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_I18N_FWD_GUARD #define EFL_UI_I18N_FWD_GUARD namespace efl { namespace ui { struct I18n; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::I18n> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::I18n&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::I18n const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::I18n const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_MAPPING_FWD_GUARD #define EFL_GFX_MAPPING_FWD_GUARD namespace efl { namespace gfx { struct Mapping; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Mapping> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Mapping&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Mapping const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Mapping const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_HOLD_FWD_GUARD #define EFL_INPUT_HOLD_FWD_GUARD namespace efl { namespace input { struct Hold; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_INTERFACE_FWD_GUARD #define EFL_INPUT_INTERFACE_FWD_GUARD namespace efl { namespace input { struct Interface; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_KEY_FWD_GUARD #define EFL_INPUT_KEY_FWD_GUARD namespace efl { namespace input { struct Key; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_L10N_FWD_GUARD #define EFL_UI_L10N_FWD_GUARD namespace efl { namespace ui { struct L10n; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::L10n> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::L10n&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::L10n const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::L10n const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_LAYOUT_ORIENTABLE_FWD_GUARD #define EFL_UI_LAYOUT_ORIENTABLE_FWD_GUARD namespace efl { namespace ui { struct Layout_Orientable; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Layout_Orientable> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Layout_Orientable&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Layout_Orientable const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Layout_Orientable const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_FOCUS_MANAGER_FWD_GUARD #define EFL_UI_FOCUS_MANAGER_FWD_GUARD namespace efl { namespace ui { namespace focus { struct Manager; } } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Manager> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Manager&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Manager const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Manager const&> : ::std::true_type {}; } } #endif #ifndef EFL_CANVAS_OBJECT_FWD_GUARD #define EFL_CANVAS_OBJECT_FWD_GUARD namespace efl { namespace canvas { struct Object; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const&> : ::std::true_type {}; } } #endif #ifndef EFL_CANVAS_OBJECT_ANIMATION_FWD_GUARD #define EFL_CANVAS_OBJECT_ANIMATION_FWD_GUARD namespace efl { namespace canvas { struct Object_Animation; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object_Animation> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object_Animation&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object_Animation const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object_Animation const&> : ::std::true_type {}; } } #endif #ifndef EFL_CANVAS_POINTER_FWD_GUARD #define EFL_CANVAS_POINTER_FWD_GUARD namespace efl { namespace canvas { struct Pointer; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_STACK_FWD_GUARD #define EFL_GFX_STACK_FWD_GUARD namespace efl { namespace gfx { struct Stack; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack const&> : ::std::true_type {}; } } #endif #ifndef EFL_INPUT_POINTER_FWD_GUARD #define EFL_INPUT_POINTER_FWD_GUARD namespace efl { namespace input { struct Pointer; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer const&> : ::std::true_type {}; } } #endif #ifndef EFL_GFX_STACK_FWD_GUARD #define EFL_GFX_STACK_FWD_GUARD namespace efl { namespace gfx { struct Stack; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_BOX_FWD_GUARD #define EFL_UI_BOX_FWD_GUARD namespace efl { namespace ui { struct Box; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Box> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Box&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Box const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Box const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_PROPERTY_BIND_FWD_GUARD #define EFL_UI_PROPERTY_BIND_FWD_GUARD namespace efl { namespace ui { struct Property_Bind; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Property_Bind> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Property_Bind&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Property_Bind const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Property_Bind const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_RADIO_FWD_GUARD #define EFL_UI_RADIO_FWD_GUARD namespace efl { namespace ui { struct Radio; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_RADIO_GROUP_FWD_GUARD #define EFL_UI_RADIO_GROUP_FWD_GUARD namespace efl { namespace ui { struct Radio_Group; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio_Group> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio_Group&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio_Group const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Radio_Group const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_SELECTABLE_FWD_GUARD #define EFL_UI_SELECTABLE_FWD_GUARD namespace efl { namespace ui { struct Selectable; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selectable> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selectable&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selectable const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selectable const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_SELECTION_FWD_GUARD #define EFL_UI_SELECTION_FWD_GUARD namespace efl { namespace ui { struct Selection; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selection> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selection&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selection const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selection const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_SINGLE_SELECTABLE_FWD_GUARD #define EFL_UI_SINGLE_SELECTABLE_FWD_GUARD namespace efl { namespace ui { struct Single_Selectable; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Single_Selectable> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Single_Selectable&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Single_Selectable const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Single_Selectable const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_VIEW_FWD_GUARD #define EFL_UI_VIEW_FWD_GUARD namespace efl { namespace ui { struct View; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::View> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::View&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::View const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::View const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_WIDGET_FWD_GUARD #define EFL_UI_WIDGET_FWD_GUARD namespace efl { namespace ui { struct Widget; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_WIDGET_FWD_GUARD #define EFL_UI_WIDGET_FWD_GUARD namespace efl { namespace ui { struct Widget; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_WIDGET_FWD_GUARD #define EFL_UI_WIDGET_FWD_GUARD namespace efl { namespace ui { struct Widget; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_FOCUS_OBJECT_FWD_GUARD #define EFL_UI_FOCUS_OBJECT_FWD_GUARD namespace efl { namespace ui { namespace focus { struct Object; } } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Object> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Object&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Object const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Object const&> : ::std::true_type {}; } } #endif #ifndef EFL_UI_WIDGET_FWD_GUARD #define EFL_UI_WIDGET_FWD_GUARD namespace efl { namespace ui { struct Widget; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget&> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const> : ::std::true_type {}; } } namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const&> : ::std::true_type {}; } } #endif #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wignored-qualifiers" namespace eo_cxx { namespace efl { namespace ui { struct Radio_Box { static Efl_Class const* _eo_class() { return EFL_UI_RADIO_BOX_CLASS; } Eo* _eo_ptr() const { return *(reinterpret_cast(const_cast(this))); } operator ::efl::ui::Radio_Box() const; operator ::efl::ui::Radio_Box&(); operator ::efl::ui::Radio_Box const&() const; /// @cond LOCAL ::efl::eolian::address_of_operator operator&() { return {this}; } ::efl::eolian::address_of_operator operator&() const { return {this}; } /// @endcond }; } } } namespace efl { namespace ui { struct Radio_Box : private ::efl::eo::concrete , EO_CXX_INHERIT(::efl::Container) , EO_CXX_INHERIT(::efl::Loop_Consumer) , EO_CXX_INHERIT(::efl::Object) , EO_CXX_INHERIT(::efl::Pack) , EO_CXX_INHERIT(::efl::Pack_Layout) , EO_CXX_INHERIT(::efl::Pack_Linear) , EO_CXX_INHERIT(::efl::Part) , EO_CXX_INHERIT(::efl::access::Component) , EO_CXX_INHERIT(::efl::access::Object) , EO_CXX_INHERIT(::efl::canvas::Group) , EO_CXX_INHERIT(::efl::canvas::Object) , EO_CXX_INHERIT(::efl::canvas::Object_Animation) , EO_CXX_INHERIT(::efl::canvas::Pointer) , EO_CXX_INHERIT(::efl::gfx::Arrangement) , EO_CXX_INHERIT(::efl::gfx::Color) , EO_CXX_INHERIT(::efl::gfx::Entity) , EO_CXX_INHERIT(::efl::gfx::Filter) , EO_CXX_INHERIT(::efl::gfx::Hint) , EO_CXX_INHERIT(::efl::gfx::Mapping) , EO_CXX_INHERIT(::efl::gfx::Stack) , EO_CXX_INHERIT(::efl::input::Interface) , EO_CXX_INHERIT(::efl::ui::Box) , EO_CXX_INHERIT(::efl::ui::Dnd) , EO_CXX_INHERIT(::efl::ui::I18n) , EO_CXX_INHERIT(::efl::ui::L10n) , EO_CXX_INHERIT(::efl::ui::Layout_Orientable) , EO_CXX_INHERIT(::efl::ui::Property_Bind) , EO_CXX_INHERIT(::efl::ui::Radio_Group) , EO_CXX_INHERIT(::efl::ui::Selection) , EO_CXX_INHERIT(::efl::ui::Single_Selectable) , EO_CXX_INHERIT(::efl::ui::View) , EO_CXX_INHERIT(::efl::ui::Widget) , EO_CXX_INHERIT(::efl::ui::focus::Object) { explicit Radio_Box( ::Eo* eo) : ::efl::eo::concrete(eo) {} Radio_Box(std::nullptr_t) : ::efl::eo::concrete(nullptr) {} explicit Radio_Box() = default; Radio_Box(Radio_Box const&) = default; Radio_Box(Radio_Box&&) = default; Radio_Box& operator=(Radio_Box const&) = default; Radio_Box& operator=(Radio_Box&&) = default; template Radio_Box(Derived&& derived , typename std::enable_if< ::efl::eo::is_eolian_object::value && std::is_base_of< Radio_Box, Derived>::value>::type* = 0) : ::efl::eo::concrete(derived._eo_ptr()) {} Radio_Box( ::efl::eo::instantiate_t) { ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class()); } template explicit Radio_Box( ::efl::eo::instantiate_t, T&& parent, typename std::enable_if< ::efl::eo::is_eolian_object::value>::type* = 0) { ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, parent, _eo_class()); } template Radio_Box( ::efl::eo::instantiate_t, F&& f, typename ::std::enable_if< ::efl::eolian::is_constructor_lambda::value>::type* = 0) { ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class(), *this, std::forward(f)); } template Radio_Box( ::efl::eo::instantiate_t, T&& parent, F&& f, typename ::std::enable_if< ::efl::eolian::is_constructor_lambda::value && ::efl::eo::is_eolian_object::value>::type* = 0) { ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, parent, _eo_class(), *this, std::forward(f)); } static Efl_Class const* _eo_class() { return EFL_UI_RADIO_BOX_CLASS; } Eo* _eo_ptr() const { return *(reinterpret_cast(const_cast(this))); } /// @cond LOCAL ::efl::eolian::address_of_operator operator&() { return {this}; } ::efl::eolian::address_of_operator operator&() const { return {this}; } /// @endcond ::efl::eo::wref _get_wref() const { return ::efl::eo::wref(*this); } ::efl::eo::concrete const& _get_concrete() const { return *this; } ::efl::eo::concrete& _get_concrete() { return *this; } using ::efl::eo::concrete::_eo_ptr; using ::efl::eo::concrete::_release; using ::efl::eo::concrete::_reset; using ::efl::eo::concrete::_delete; using ::efl::eo::concrete::operator bool; #ifdef EFL_CXXPERIMENTAL const Radio_Box* operator->() const { return this; } Radio_Box* operator->() { return this; } operator Eo*() const { return _eo_ptr(); } #endif friend bool operator==(Radio_Box const& lhs, Radio_Box const& rhs) { return lhs._get_concrete() == rhs._get_concrete(); } friend bool operator!=(Radio_Box const& lhs, Radio_Box const& rhs) { return !(lhs == rhs); } }; static_assert(sizeof(Radio_Box) == sizeof(Eo*), ""); static_assert(std::is_standard_layout::value, ""); } } #pragma GCC diagnostic pop #endif