#ifndef _EFL_CANVAS_PARALLEL_GROUP_ANIMATION_EO_H_ #define _EFL_CANVAS_PARALLEL_GROUP_ANIMATION_EO_H_ #ifndef _EFL_CANVAS_PARALLEL_GROUP_ANIMATION_EO_CLASS_TYPE #define _EFL_CANVAS_PARALLEL_GROUP_ANIMATION_EO_CLASS_TYPE typedef Eo Efl_Canvas_Parallel_Group_Animation; #endif #ifndef _EFL_CANVAS_PARALLEL_GROUP_ANIMATION_EO_TYPES #define _EFL_CANVAS_PARALLEL_GROUP_ANIMATION_EO_TYPES #endif /** * @brief Combined animation which plays its individual animations in parallel * (all of them simultaneously). * * For instance, this could be used to move an @ref Efl_Canvas_Object from one * position to another while rotating it along the way. * * Use @ref efl_animation_group_animation_add to append individual animations. * * @since 1.24 * * @ingroup Efl_Canvas_Parallel_Group_Animation */ #define EFL_CANVAS_PARALLEL_GROUP_ANIMATION_CLASS efl_canvas_parallel_group_animation_class_get() EVAS_API EVAS_API_WEAK const Efl_Class *efl_canvas_parallel_group_animation_class_get(void) EINA_CONST; #endif