$NetBSD$ Adapt for portaudio19. From Debian. --- gameSource/sound/SoundPlayer.h.orig 2006-10-02 22:29:43.000000000 +0000 +++ gameSource/sound/SoundPlayer.h @@ -52,8 +52,7 @@ #include "SoundFilter.h" #include "PlayableSound.h" -#include "minorGems/sound/portaudio/pa_common/portaudio.h" -#include "minorGems/sound/portaudio/pablio/pablio.h" +#include #include "minorGems/util/SimpleVector.h" @@ -240,7 +239,7 @@ class SoundPlayer { char mFadingIn; int mNumFadeFramesRemaining; - PortAudioStream *mAudioStream; + PaStream *mAudioStream; // realtime sounds that should be mixed into the next to-speaker call SimpleVector *mRealtimeSounds;