$NetBSD: patch-src_Audio.c,v 1.1 2024/05/02 07:33:19 nia Exp $ Get rid of hardcoded paths and shlib versions. --- src/Audio.c.orig 2024-05-02 07:24:35.354685882 +0000 +++ src/Audio.c @@ -124,12 +124,8 @@ static const cc_string alLib = String_Fr static const cc_string alLib = String_FromConst("/System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL"); #elif defined CC_BUILD_IOS static const cc_string alLib = String_FromConst("/System/Library/Frameworks/OpenAL.framework/OpenAL"); -#elif defined CC_BUILD_NETBSD -static const cc_string alLib = String_FromConst("/usr/pkg/lib/libopenal.so"); -#elif defined CC_BUILD_BSD -static const cc_string alLib = String_FromConst("libopenal.so"); #else -static const cc_string alLib = String_FromConst("libopenal.so.1"); +static const cc_string alLib = String_FromConst("libopenal.so"); #endif static cc_bool LoadALFuncs(void) { @@ -1523,4 +1519,4 @@ static void OnFree(void) { struct IGameComponent Audio_Component = { OnInit, /* Init */ OnFree /* Free */ -}; \ No newline at end of file +};