// Generated by gmmproc 2.84.0 -- DO NOT MODIFY! #ifndef _GDKMM_GLTEXTURE_H #define _GDKMM_GLTEXTURE_H #include #include /* Copyright (C) 2018 The gtkmm Development Team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #include #ifndef DOXYGEN_SHOULD_SKIP_THIS using GdkGLTexture = struct _GdkGLTexture; using GdkGLTextureClass = struct _GdkGLTextureClass; #endif /* DOXYGEN_SHOULD_SKIP_THIS */ #ifndef DOXYGEN_SHOULD_SKIP_THIS namespace Gdk { class GDKMM_API GLTexture_Class; } // namespace Gdk #endif //DOXYGEN_SHOULD_SKIP_THIS namespace Gdk { class GDKMM_API GLContext; /** A Gdk::Texture representing a GL texture object. * * @newin{3,94} */ class GDKMM_API GLTexture : public Gdk::Texture { #ifndef DOXYGEN_SHOULD_SKIP_THIS public: using CppObjectType = GLTexture; using CppClassType = GLTexture_Class; using BaseObjectType = GdkGLTexture; using BaseClassType = GdkGLTextureClass; // noncopyable GLTexture(const GLTexture&) = delete; GLTexture& operator=(const GLTexture&) = delete; private: friend class GLTexture_Class; static CppClassType gltexture_class_; protected: explicit GLTexture(const Glib::ConstructParams& construct_params); explicit GLTexture(GdkGLTexture* castitem); #endif /* DOXYGEN_SHOULD_SKIP_THIS */ public: GLTexture(GLTexture&& src) noexcept; GLTexture& operator=(GLTexture&& src) noexcept; ~GLTexture() noexcept override; /** Get the GType for this class, for use with the underlying GObject type system. */ static GType get_type() G_GNUC_CONST; #ifndef DOXYGEN_SHOULD_SKIP_THIS static GType get_base_type() G_GNUC_CONST; #endif ///Provides access to the underlying C GObject. GdkGLTexture* gobj() { return reinterpret_cast(gobject_); } ///Provides access to the underlying C GObject. const GdkGLTexture* gobj() const { return reinterpret_cast(gobject_); } ///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. GdkGLTexture* gobj_copy(); private: protected: GLTexture(); public: /** For instance, * void on_gl_resources_released(); */ using SlotGLReleased = sigc::slot; // gdk_gl_texture_new() does more than call g_object_new(). #ifndef GDKMM_DISABLE_DEPRECATED /** Creates a new texture for an existing GL texture. * * Note that the GL texture must not be modified until @a slot is called, * which will happen when the GdkTexture object is finalized, or due to * an explicit call of release(). * * Deprecated: 4.12: Gdk::GLTextureBuilder supersedes this function * and provides extended functionality for creating GL textures. * * @deprecated Gdk::GLTextureBuilder supercedes this function and provides extended functionality for creating GL textures. * * @param context A `Gdk::GLContext`. * @param id The ID of a texture that was created with @a context. * @param width The nominal width of the texture. * @param height The nominal height of the texture. * @param slot A destroy notify that will be called when the GL resources * are released. * @return A newly-created * `Gdk::Texture`. */ static Glib::RefPtr create(const Glib::RefPtr& context, guint id, int width, int height, const SlotGLReleased& slot = {}); #endif // GDKMM_DISABLE_DEPRECATED /** Releases the GL resources held by a `Gdk::GLTexture`. * * The texture contents are still available via the * Gdk::Texture::download() function, after this * function has been called. */ void release(); // There are no public signals, properties or vfuncs. public: public: //C++ methods used to invoke GTK+ virtual functions: protected: //GTK+ Virtual Functions (override these to change behaviour): //Default Signal Handlers:: }; } // namespace Gdk namespace Glib { /** A Glib::wrap() method for this object. * * @param object The C instance. * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref. * @result A C++ instance that wraps this C instance. * * @relates Gdk::GLTexture */ GDKMM_API Glib::RefPtr wrap(GdkGLTexture* object, bool take_copy = false); } #endif /* _GDKMM_GLTEXTURE_H */