/*** Autogenerated by WIDL 10.17 from /var/tmp/portage/app-emulation/wine-vanilla-10.17/work/wine-10.17/include/d2d1_2.idl - Do not edit ***/ #ifdef _WIN32 #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif #include #include #endif #ifndef COM_NO_WINDOWS_H #include #include #endif #ifndef __d2d1_2_h__ #define __d2d1_2_h__ /* Forward declarations */ #ifndef __ID2D1GeometryRealization_FWD_DEFINED__ #define __ID2D1GeometryRealization_FWD_DEFINED__ typedef interface ID2D1GeometryRealization ID2D1GeometryRealization; #ifdef __cplusplus interface ID2D1GeometryRealization; #endif /* __cplusplus */ #endif #ifndef __ID2D1DeviceContext1_FWD_DEFINED__ #define __ID2D1DeviceContext1_FWD_DEFINED__ typedef interface ID2D1DeviceContext1 ID2D1DeviceContext1; #ifdef __cplusplus interface ID2D1DeviceContext1; #endif /* __cplusplus */ #endif #ifndef __ID2D1Device1_FWD_DEFINED__ #define __ID2D1Device1_FWD_DEFINED__ typedef interface ID2D1Device1 ID2D1Device1; #ifdef __cplusplus interface ID2D1Device1; #endif /* __cplusplus */ #endif #ifndef __ID2D1Factory2_FWD_DEFINED__ #define __ID2D1Factory2_FWD_DEFINED__ typedef interface ID2D1Factory2 ID2D1Factory2; #ifdef __cplusplus interface ID2D1Factory2; #endif /* __cplusplus */ #endif #ifndef __ID2D1CommandSink1_FWD_DEFINED__ #define __ID2D1CommandSink1_FWD_DEFINED__ typedef interface ID2D1CommandSink1 ID2D1CommandSink1; #ifdef __cplusplus interface ID2D1CommandSink1; #endif /* __cplusplus */ #endif /* Headers for imported files */ #include #include #ifdef __cplusplus extern "C" { #endif typedef enum D2D1_RENDERING_PRIORITY { D2D1_RENDERING_PRIORITY_NORMAL = 0, D2D1_RENDERING_PRIORITY_LOW = 1, D2D1_RENDERING_PRIORITY_FORCE_DWORD = 0xffffffff } D2D1_RENDERING_PRIORITY; /***************************************************************************** * ID2D1GeometryRealization interface */ #ifndef __ID2D1GeometryRealization_INTERFACE_DEFINED__ #define __ID2D1GeometryRealization_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID2D1GeometryRealization, 0xa16907d7, 0xbc02, 0x4801, 0x99,0xe8, 0x8c,0xf7,0xf4,0x85,0xf7,0x74); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("a16907d7-bc02-4801-99e8-8cf7f485f774") ID2D1GeometryRealization : public ID2D1Resource { }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID2D1GeometryRealization, 0xa16907d7, 0xbc02, 0x4801, 0x99,0xe8, 0x8c,0xf7,0xf4,0x85,0xf7,0x74) #endif #else typedef struct ID2D1GeometryRealizationVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID2D1GeometryRealization *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID2D1GeometryRealization *This); ULONG (STDMETHODCALLTYPE *Release)( ID2D1GeometryRealization *This); /*** ID2D1Resource methods ***/ void (STDMETHODCALLTYPE *GetFactory)( ID2D1GeometryRealization *This, ID2D1Factory **factory); END_INTERFACE } ID2D1GeometryRealizationVtbl; interface ID2D1GeometryRealization { CONST_VTBL ID2D1GeometryRealizationVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID2D1GeometryRealization_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID2D1GeometryRealization_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID2D1GeometryRealization_Release(This) (This)->lpVtbl->Release(This) /*** ID2D1Resource methods ***/ #define ID2D1GeometryRealization_GetFactory(This,factory) (This)->lpVtbl->GetFactory(This,factory) #else /*** IUnknown methods ***/ static inline HRESULT ID2D1GeometryRealization_QueryInterface(ID2D1GeometryRealization* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG ID2D1GeometryRealization_AddRef(ID2D1GeometryRealization* This) { return This->lpVtbl->AddRef(This); } static inline ULONG ID2D1GeometryRealization_Release(ID2D1GeometryRealization* This) { return This->lpVtbl->Release(This); } /*** ID2D1Resource methods ***/ static inline void ID2D1GeometryRealization_GetFactory(ID2D1GeometryRealization* This,ID2D1Factory **factory) { This->lpVtbl->GetFactory(This,factory); } #endif #endif #endif #endif /* __ID2D1GeometryRealization_INTERFACE_DEFINED__ */ /***************************************************************************** * ID2D1DeviceContext1 interface */ #ifndef __ID2D1DeviceContext1_INTERFACE_DEFINED__ #define __ID2D1DeviceContext1_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID2D1DeviceContext1, 0xd37f57e4, 0x6908, 0x459f, 0xa1,0x99, 0xe7,0x2f,0x24,0xf7,0x99,0x87); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("d37f57e4-6908-459f-a199-e72f24f79987") ID2D1DeviceContext1 : public ID2D1DeviceContext { virtual HRESULT STDMETHODCALLTYPE CreateFilledGeometryRealization( ID2D1Geometry *geometry, float tolerance, ID2D1GeometryRealization **realization) = 0; virtual HRESULT STDMETHODCALLTYPE CreateStrokedGeometryRealization( ID2D1Geometry *geometry, float tolerance, float stroke_width, ID2D1StrokeStyle *stroke_style, ID2D1GeometryRealization **realization) = 0; virtual void STDMETHODCALLTYPE DrawGeometryRealization( ID2D1GeometryRealization *realization, ID2D1Brush *brush) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID2D1DeviceContext1, 0xd37f57e4, 0x6908, 0x459f, 0xa1,0x99, 0xe7,0x2f,0x24,0xf7,0x99,0x87) #endif #else typedef struct ID2D1DeviceContext1Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID2D1DeviceContext1 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID2D1DeviceContext1 *This); ULONG (STDMETHODCALLTYPE *Release)( ID2D1DeviceContext1 *This); /*** ID2D1Resource methods ***/ void (STDMETHODCALLTYPE *GetFactory)( ID2D1DeviceContext1 *This, ID2D1Factory **factory); /*** ID2D1RenderTarget methods ***/ HRESULT (STDMETHODCALLTYPE *CreateBitmap)( ID2D1DeviceContext1 *This, D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap); HRESULT (STDMETHODCALLTYPE *CreateBitmapFromWicBitmap)( ID2D1DeviceContext1 *This, IWICBitmapSource *bitmap_source, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap); HRESULT (STDMETHODCALLTYPE *CreateSharedBitmap)( ID2D1DeviceContext1 *This, REFIID iid, void *data, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap); HRESULT (STDMETHODCALLTYPE *CreateBitmapBrush)( ID2D1DeviceContext1 *This, ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1BitmapBrush **brush); HRESULT (STDMETHODCALLTYPE *CreateSolidColorBrush)( ID2D1DeviceContext1 *This, const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc, ID2D1SolidColorBrush **brush); HRESULT (STDMETHODCALLTYPE *CreateGradientStopCollection)( ID2D1DeviceContext1 *This, const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode, ID2D1GradientStopCollection **gradient); HRESULT (STDMETHODCALLTYPE *CreateLinearGradientBrush)( ID2D1DeviceContext1 *This, const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1GradientStopCollection *gradient, ID2D1LinearGradientBrush **brush); HRESULT (STDMETHODCALLTYPE *CreateRadialGradientBrush)( ID2D1DeviceContext1 *This, const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1GradientStopCollection *gradient, ID2D1RadialGradientBrush **brush); HRESULT (STDMETHODCALLTYPE *CreateCompatibleRenderTarget)( ID2D1DeviceContext1 *This, const D2D1_SIZE_F *size, const D2D1_SIZE_U *pixel_size, const D2D1_PIXEL_FORMAT *format, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options, ID2D1BitmapRenderTarget **render_target); HRESULT (STDMETHODCALLTYPE *CreateLayer)( ID2D1DeviceContext1 *This, const D2D1_SIZE_F *size, ID2D1Layer **layer); HRESULT (STDMETHODCALLTYPE *CreateMesh)( ID2D1DeviceContext1 *This, ID2D1Mesh **mesh); void (STDMETHODCALLTYPE *DrawLine)( ID2D1DeviceContext1 *This, D2D1_POINT_2F p0, D2D1_POINT_2F p1, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style); void (STDMETHODCALLTYPE *DrawRectangle)( ID2D1DeviceContext1 *This, const D2D1_RECT_F *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style); void (STDMETHODCALLTYPE *FillRectangle)( ID2D1DeviceContext1 *This, const D2D1_RECT_F *rect, ID2D1Brush *brush); void (STDMETHODCALLTYPE *DrawRoundedRectangle)( ID2D1DeviceContext1 *This, const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style); void (STDMETHODCALLTYPE *FillRoundedRectangle)( ID2D1DeviceContext1 *This, const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush); void (STDMETHODCALLTYPE *DrawEllipse)( ID2D1DeviceContext1 *This, const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style); void (STDMETHODCALLTYPE *FillEllipse)( ID2D1DeviceContext1 *This, const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush); void (STDMETHODCALLTYPE *DrawGeometry)( ID2D1DeviceContext1 *This, ID2D1Geometry *geometry, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style); void (STDMETHODCALLTYPE *FillGeometry)( ID2D1DeviceContext1 *This, ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacity_brush); void (STDMETHODCALLTYPE *FillMesh)( ID2D1DeviceContext1 *This, ID2D1Mesh *mesh, ID2D1Brush *brush); void (STDMETHODCALLTYPE *FillOpacityMask)( ID2D1DeviceContext1 *This, ID2D1Bitmap *mask, ID2D1Brush *brush, D2D1_OPACITY_MASK_CONTENT content, const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect); void (STDMETHODCALLTYPE *DrawBitmap)( ID2D1DeviceContext1 *This, ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity, D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect); void (STDMETHODCALLTYPE *DrawText)( ID2D1DeviceContext1 *This, const WCHAR *string, UINT32 string_len, IDWriteTextFormat *text_format, const D2D1_RECT_F *layout_rect, ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options, DWRITE_MEASURING_MODE measuring_mode); void (STDMETHODCALLTYPE *DrawTextLayout)( ID2D1DeviceContext1 *This, D2D1_POINT_2F origin, IDWriteTextLayout *layout, ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options); void (STDMETHODCALLTYPE *DrawGlyphRun)( ID2D1DeviceContext1 *This, D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, ID2D1Brush *brush, DWRITE_MEASURING_MODE measuring_mode); void (STDMETHODCALLTYPE *SetTransform)( ID2D1DeviceContext1 *This, const D2D1_MATRIX_3X2_F *transform); void (STDMETHODCALLTYPE *GetTransform)( ID2D1DeviceContext1 *This, D2D1_MATRIX_3X2_F *transform); void (STDMETHODCALLTYPE *SetAntialiasMode)( ID2D1DeviceContext1 *This, D2D1_ANTIALIAS_MODE antialias_mode); D2D1_ANTIALIAS_MODE (STDMETHODCALLTYPE *GetAntialiasMode)( ID2D1DeviceContext1 *This); void (STDMETHODCALLTYPE *SetTextAntialiasMode)( ID2D1DeviceContext1 *This, D2D1_TEXT_ANTIALIAS_MODE antialias_mode); D2D1_TEXT_ANTIALIAS_MODE (STDMETHODCALLTYPE *GetTextAntialiasMode)( ID2D1DeviceContext1 *This); void (STDMETHODCALLTYPE *SetTextRenderingParams)( ID2D1DeviceContext1 *This, IDWriteRenderingParams *text_rendering_params); void (STDMETHODCALLTYPE *GetTextRenderingParams)( ID2D1DeviceContext1 *This, IDWriteRenderingParams **text_rendering_params); void (STDMETHODCALLTYPE *SetTags)( ID2D1DeviceContext1 *This, D2D1_TAG tag1, D2D1_TAG tag2); void (STDMETHODCALLTYPE *GetTags)( ID2D1DeviceContext1 *This, D2D1_TAG *tag1, D2D1_TAG *tag2); void (STDMETHODCALLTYPE *PushLayer)( ID2D1DeviceContext1 *This, const D2D1_LAYER_PARAMETERS *layer_parameters, ID2D1Layer *layer); void (STDMETHODCALLTYPE *PopLayer)( ID2D1DeviceContext1 *This); HRESULT (STDMETHODCALLTYPE *Flush)( ID2D1DeviceContext1 *This, D2D1_TAG *tag1, D2D1_TAG *tag2); void (STDMETHODCALLTYPE *SaveDrawingState)( ID2D1DeviceContext1 *This, ID2D1DrawingStateBlock *state_block); void (STDMETHODCALLTYPE *RestoreDrawingState)( ID2D1DeviceContext1 *This, ID2D1DrawingStateBlock *state_block); void (STDMETHODCALLTYPE *PushAxisAlignedClip)( ID2D1DeviceContext1 *This, const D2D1_RECT_F *clip_rect, D2D1_ANTIALIAS_MODE antialias_mode); void (STDMETHODCALLTYPE *PopAxisAlignedClip)( ID2D1DeviceContext1 *This); void (STDMETHODCALLTYPE *Clear)( ID2D1DeviceContext1 *This, const D2D1_COLOR_F *color); void (STDMETHODCALLTYPE *BeginDraw)( ID2D1DeviceContext1 *This); HRESULT (STDMETHODCALLTYPE *EndDraw)( ID2D1DeviceContext1 *This, D2D1_TAG *tag1, D2D1_TAG *tag2); D2D1_PIXEL_FORMAT * (STDMETHODCALLTYPE *GetPixelFormat)( ID2D1DeviceContext1 *This, D2D1_PIXEL_FORMAT *__ret); void (STDMETHODCALLTYPE *SetDpi)( ID2D1DeviceContext1 *This, float dpi_x, float dpi_y); void (STDMETHODCALLTYPE *GetDpi)( ID2D1DeviceContext1 *This, float *dpi_x, float *dpi_y); D2D1_SIZE_F * (STDMETHODCALLTYPE *GetSize)( ID2D1DeviceContext1 *This, D2D1_SIZE_F *__ret); D2D1_SIZE_U * (STDMETHODCALLTYPE *GetPixelSize)( ID2D1DeviceContext1 *This, D2D1_SIZE_U *__ret); UINT32 (STDMETHODCALLTYPE *GetMaximumBitmapSize)( ID2D1DeviceContext1 *This); BOOL (STDMETHODCALLTYPE *IsSupported)( ID2D1DeviceContext1 *This, const D2D1_RENDER_TARGET_PROPERTIES *desc); /*** ID2D1DeviceContext methods ***/ HRESULT (STDMETHODCALLTYPE *ID2D1DeviceContext_CreateBitmap)( ID2D1DeviceContext1 *This, D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES1 *desc, ID2D1Bitmap1 **bitmap); HRESULT (STDMETHODCALLTYPE *ID2D1DeviceContext_CreateBitmapFromWicBitmap)( ID2D1DeviceContext1 *This, IWICBitmapSource *bitmap_source, const D2D1_BITMAP_PROPERTIES1 *desc, ID2D1Bitmap1 **bitmap); HRESULT (STDMETHODCALLTYPE *CreateColorContext)( ID2D1DeviceContext1 *This, D2D1_COLOR_SPACE space, const BYTE *profile, UINT32 profile_size, ID2D1ColorContext **color_context); HRESULT (STDMETHODCALLTYPE *CreateColorContextFromFilename)( ID2D1DeviceContext1 *This, const WCHAR *filename, ID2D1ColorContext **color_context); HRESULT (STDMETHODCALLTYPE *CreateColorContextFromWicColorContext)( ID2D1DeviceContext1 *This, IWICColorContext *wic_color_context, ID2D1ColorContext **color_context); HRESULT (STDMETHODCALLTYPE *CreateBitmapFromDxgiSurface)( ID2D1DeviceContext1 *This, IDXGISurface *surface, const D2D1_BITMAP_PROPERTIES1 *desc, ID2D1Bitmap1 **bitmap); HRESULT (STDMETHODCALLTYPE *CreateEffect)( ID2D1DeviceContext1 *This, REFCLSID effect_id, ID2D1Effect **effect); HRESULT (STDMETHODCALLTYPE *ID2D1DeviceContext_CreateGradientStopCollection)( ID2D1DeviceContext1 *This, const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_COLOR_SPACE preinterpolation_space, D2D1_COLOR_SPACE postinterpolation_space, D2D1_BUFFER_PRECISION buffer_precision, D2D1_EXTEND_MODE extend_mode, D2D1_COLOR_INTERPOLATION_MODE color_interpolation_mode, ID2D1GradientStopCollection1 **gradient); HRESULT (STDMETHODCALLTYPE *CreateImageBrush)( ID2D1DeviceContext1 *This, ID2D1Image *image, const D2D1_IMAGE_BRUSH_PROPERTIES *image_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1ImageBrush **brush); HRESULT (STDMETHODCALLTYPE *ID2D1DeviceContext_CreateBitmapBrush)( ID2D1DeviceContext1 *This, ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1BitmapBrush1 **bitmap_brush); HRESULT (STDMETHODCALLTYPE *CreateCommandList)( ID2D1DeviceContext1 *This, ID2D1CommandList **command_list); BOOL (STDMETHODCALLTYPE *IsDxgiFormatSupported)( ID2D1DeviceContext1 *This, DXGI_FORMAT format); BOOL (STDMETHODCALLTYPE *IsBufferPrecisionSupported)( ID2D1DeviceContext1 *This, D2D1_BUFFER_PRECISION buffer_precision); HRESULT (STDMETHODCALLTYPE *GetImageLocalBounds)( ID2D1DeviceContext1 *This, ID2D1Image *image, D2D1_RECT_F *local_bounds); HRESULT (STDMETHODCALLTYPE *GetImageWorldBounds)( ID2D1DeviceContext1 *This, ID2D1Image *image, D2D1_RECT_F *world_bounds); HRESULT (STDMETHODCALLTYPE *GetGlyphRunWorldBounds)( ID2D1DeviceContext1 *This, D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, DWRITE_MEASURING_MODE measuring_mode, D2D1_RECT_F *bounds); void (STDMETHODCALLTYPE *GetDevice)( ID2D1DeviceContext1 *This, ID2D1Device **device); void (STDMETHODCALLTYPE *SetTarget)( ID2D1DeviceContext1 *This, ID2D1Image *target); void (STDMETHODCALLTYPE *GetTarget)( ID2D1DeviceContext1 *This, ID2D1Image **target); void (STDMETHODCALLTYPE *SetRenderingControls)( ID2D1DeviceContext1 *This, const D2D1_RENDERING_CONTROLS *rendering_controls); void (STDMETHODCALLTYPE *GetRenderingControls)( ID2D1DeviceContext1 *This, D2D1_RENDERING_CONTROLS *rendering_controls); void (STDMETHODCALLTYPE *SetPrimitiveBlend)( ID2D1DeviceContext1 *This, D2D1_PRIMITIVE_BLEND primitive_blend); D2D1_PRIMITIVE_BLEND (STDMETHODCALLTYPE *GetPrimitiveBlend)( ID2D1DeviceContext1 *This); void (STDMETHODCALLTYPE *SetUnitMode)( ID2D1DeviceContext1 *This, D2D1_UNIT_MODE unit_mode); D2D1_UNIT_MODE (STDMETHODCALLTYPE *GetUnitMode)( ID2D1DeviceContext1 *This); void (STDMETHODCALLTYPE *ID2D1DeviceContext_DrawGlyphRun)( ID2D1DeviceContext1 *This, D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, const DWRITE_GLYPH_RUN_DESCRIPTION *glyph_run_desc, ID2D1Brush *brush, DWRITE_MEASURING_MODE measuring_mode); void (STDMETHODCALLTYPE *DrawImage)( ID2D1DeviceContext1 *This, ID2D1Image *image, const D2D1_POINT_2F *target_offset, const D2D1_RECT_F *image_rect, D2D1_INTERPOLATION_MODE interpolation_mode, D2D1_COMPOSITE_MODE composite_mode); void (STDMETHODCALLTYPE *DrawGdiMetafile)( ID2D1DeviceContext1 *This, ID2D1GdiMetafile *metafile, const D2D1_POINT_2F *target_offset); void (STDMETHODCALLTYPE *ID2D1DeviceContext_DrawBitmap)( ID2D1DeviceContext1 *This, ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity, D2D1_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect, const D2D1_MATRIX_4X4_F *perspective_transform); void (STDMETHODCALLTYPE *ID2D1DeviceContext_PushLayer)( ID2D1DeviceContext1 *This, const D2D1_LAYER_PARAMETERS1 *layer_parameters, ID2D1Layer *layer); HRESULT (STDMETHODCALLTYPE *InvalidateEffectInputRectangle)( ID2D1DeviceContext1 *This, ID2D1Effect *effect, UINT32 input, const D2D1_RECT_F *input_rect); HRESULT (STDMETHODCALLTYPE *GetEffectInvalidRectangleCount)( ID2D1DeviceContext1 *This, ID2D1Effect *effect, UINT32 *rect_count); HRESULT (STDMETHODCALLTYPE *GetEffectInvalidRectangles)( ID2D1DeviceContext1 *This, ID2D1Effect *effect, D2D1_RECT_F *rectangles, UINT32 rect_count); HRESULT (STDMETHODCALLTYPE *GetEffectRequiredInputRectangles)( ID2D1DeviceContext1 *This, ID2D1Effect *effect, const D2D1_RECT_F *image_rect, const D2D1_EFFECT_INPUT_DESCRIPTION *desc, D2D1_RECT_F *input_rect, UINT32 input_count); void (STDMETHODCALLTYPE *ID2D1DeviceContext_FillOpacityMask)( ID2D1DeviceContext1 *This, ID2D1Bitmap *mask, ID2D1Brush *brush, const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect); /*** ID2D1DeviceContext1 methods ***/ HRESULT (STDMETHODCALLTYPE *CreateFilledGeometryRealization)( ID2D1DeviceContext1 *This, ID2D1Geometry *geometry, float tolerance, ID2D1GeometryRealization **realization); HRESULT (STDMETHODCALLTYPE *CreateStrokedGeometryRealization)( ID2D1DeviceContext1 *This, ID2D1Geometry *geometry, float tolerance, float stroke_width, ID2D1StrokeStyle *stroke_style, ID2D1GeometryRealization **realization); void (STDMETHODCALLTYPE *DrawGeometryRealization)( ID2D1DeviceContext1 *This, ID2D1GeometryRealization *realization, ID2D1Brush *brush); END_INTERFACE } ID2D1DeviceContext1Vtbl; interface ID2D1DeviceContext1 { CONST_VTBL ID2D1DeviceContext1Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID2D1DeviceContext1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID2D1DeviceContext1_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID2D1DeviceContext1_Release(This) (This)->lpVtbl->Release(This) /*** ID2D1Resource methods ***/ #define ID2D1DeviceContext1_GetFactory(This,factory) (This)->lpVtbl->GetFactory(This,factory) /*** ID2D1RenderTarget methods ***/ #define ID2D1DeviceContext1_CreateSharedBitmap(This,iid,data,desc,bitmap) (This)->lpVtbl->CreateSharedBitmap(This,iid,data,desc,bitmap) #define ID2D1DeviceContext1_CreateSolidColorBrush(This,color,desc,brush) (This)->lpVtbl->CreateSolidColorBrush(This,color,desc,brush) #define ID2D1DeviceContext1_CreateLinearGradientBrush(This,gradient_brush_desc,brush_desc,gradient,brush) (This)->lpVtbl->CreateLinearGradientBrush(This,gradient_brush_desc,brush_desc,gradient,brush) #define ID2D1DeviceContext1_CreateRadialGradientBrush(This,gradient_brush_desc,brush_desc,gradient,brush) (This)->lpVtbl->CreateRadialGradientBrush(This,gradient_brush_desc,brush_desc,gradient,brush) #define ID2D1DeviceContext1_CreateCompatibleRenderTarget(This,size,pixel_size,format,options,render_target) (This)->lpVtbl->CreateCompatibleRenderTarget(This,size,pixel_size,format,options,render_target) #define ID2D1DeviceContext1_CreateLayer(This,size,layer) (This)->lpVtbl->CreateLayer(This,size,layer) #define ID2D1DeviceContext1_CreateMesh(This,mesh) (This)->lpVtbl->CreateMesh(This,mesh) #define ID2D1DeviceContext1_DrawLine(This,p0,p1,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawLine(This,p0,p1,brush,stroke_width,stroke_style) #define ID2D1DeviceContext1_DrawRectangle(This,rect,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawRectangle(This,rect,brush,stroke_width,stroke_style) #define ID2D1DeviceContext1_FillRectangle(This,rect,brush) (This)->lpVtbl->FillRectangle(This,rect,brush) #define ID2D1DeviceContext1_DrawRoundedRectangle(This,rect,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawRoundedRectangle(This,rect,brush,stroke_width,stroke_style) #define ID2D1DeviceContext1_FillRoundedRectangle(This,rect,brush) (This)->lpVtbl->FillRoundedRectangle(This,rect,brush) #define ID2D1DeviceContext1_DrawEllipse(This,ellipse,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawEllipse(This,ellipse,brush,stroke_width,stroke_style) #define ID2D1DeviceContext1_FillEllipse(This,ellipse,brush) (This)->lpVtbl->FillEllipse(This,ellipse,brush) #define ID2D1DeviceContext1_DrawGeometry(This,geometry,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawGeometry(This,geometry,brush,stroke_width,stroke_style) #define ID2D1DeviceContext1_FillGeometry(This,geometry,brush,opacity_brush) (This)->lpVtbl->FillGeometry(This,geometry,brush,opacity_brush) #define ID2D1DeviceContext1_FillMesh(This,mesh,brush) (This)->lpVtbl->FillMesh(This,mesh,brush) #define ID2D1DeviceContext1_DrawText(This,string,string_len,text_format,layout_rect,brush,options,measuring_mode) (This)->lpVtbl->DrawText(This,string,string_len,text_format,layout_rect,brush,options,measuring_mode) #define ID2D1DeviceContext1_DrawTextLayout(This,origin,layout,brush,options) (This)->lpVtbl->DrawTextLayout(This,origin,layout,brush,options) #define ID2D1DeviceContext1_SetTransform(This,transform) (This)->lpVtbl->SetTransform(This,transform) #define ID2D1DeviceContext1_GetTransform(This,transform) (This)->lpVtbl->GetTransform(This,transform) #define ID2D1DeviceContext1_SetAntialiasMode(This,antialias_mode) (This)->lpVtbl->SetAntialiasMode(This,antialias_mode) #define ID2D1DeviceContext1_GetAntialiasMode(This) (This)->lpVtbl->GetAntialiasMode(This) #define ID2D1DeviceContext1_SetTextAntialiasMode(This,antialias_mode) (This)->lpVtbl->SetTextAntialiasMode(This,antialias_mode) #define ID2D1DeviceContext1_GetTextAntialiasMode(This) (This)->lpVtbl->GetTextAntialiasMode(This) #define ID2D1DeviceContext1_SetTextRenderingParams(This,text_rendering_params) (This)->lpVtbl->SetTextRenderingParams(This,text_rendering_params) #define ID2D1DeviceContext1_GetTextRenderingParams(This,text_rendering_params) (This)->lpVtbl->GetTextRenderingParams(This,text_rendering_params) #define ID2D1DeviceContext1_SetTags(This,tag1,tag2) (This)->lpVtbl->SetTags(This,tag1,tag2) #define ID2D1DeviceContext1_GetTags(This,tag1,tag2) (This)->lpVtbl->GetTags(This,tag1,tag2) #define ID2D1DeviceContext1_PopLayer(This) (This)->lpVtbl->PopLayer(This) #define ID2D1DeviceContext1_Flush(This,tag1,tag2) (This)->lpVtbl->Flush(This,tag1,tag2) #define ID2D1DeviceContext1_SaveDrawingState(This,state_block) (This)->lpVtbl->SaveDrawingState(This,state_block) #define ID2D1DeviceContext1_RestoreDrawingState(This,state_block) (This)->lpVtbl->RestoreDrawingState(This,state_block) #define ID2D1DeviceContext1_PushAxisAlignedClip(This,clip_rect,antialias_mode) (This)->lpVtbl->PushAxisAlignedClip(This,clip_rect,antialias_mode) #define ID2D1DeviceContext1_PopAxisAlignedClip(This) (This)->lpVtbl->PopAxisAlignedClip(This) #define ID2D1DeviceContext1_Clear(This,color) (This)->lpVtbl->Clear(This,color) #define ID2D1DeviceContext1_BeginDraw(This) (This)->lpVtbl->BeginDraw(This) #define ID2D1DeviceContext1_EndDraw(This,tag1,tag2) (This)->lpVtbl->EndDraw(This,tag1,tag2) #define ID2D1DeviceContext1_GetPixelFormat(This) ID2D1DeviceContext1_GetPixelFormat_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID2D1DeviceContext1_SetDpi(This,dpi_x,dpi_y) (This)->lpVtbl->SetDpi(This,dpi_x,dpi_y) #define ID2D1DeviceContext1_GetDpi(This,dpi_x,dpi_y) (This)->lpVtbl->GetDpi(This,dpi_x,dpi_y) #define ID2D1DeviceContext1_GetSize(This) ID2D1DeviceContext1_GetSize_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID2D1DeviceContext1_GetPixelSize(This) ID2D1DeviceContext1_GetPixelSize_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID2D1DeviceContext1_GetMaximumBitmapSize(This) (This)->lpVtbl->GetMaximumBitmapSize(This) #define ID2D1DeviceContext1_IsSupported(This,desc) (This)->lpVtbl->IsSupported(This,desc) /*** ID2D1DeviceContext methods ***/ #define ID2D1DeviceContext1_CreateBitmap(This,size,src_data,pitch,desc,bitmap) (This)->lpVtbl->ID2D1DeviceContext_CreateBitmap(This,size,src_data,pitch,desc,bitmap) #define ID2D1DeviceContext1_CreateBitmapFromWicBitmap(This,bitmap_source,desc,bitmap) (This)->lpVtbl->ID2D1DeviceContext_CreateBitmapFromWicBitmap(This,bitmap_source,desc,bitmap) #define ID2D1DeviceContext1_CreateColorContext(This,space,profile,profile_size,color_context) (This)->lpVtbl->CreateColorContext(This,space,profile,profile_size,color_context) #define ID2D1DeviceContext1_CreateColorContextFromFilename(This,filename,color_context) (This)->lpVtbl->CreateColorContextFromFilename(This,filename,color_context) #define ID2D1DeviceContext1_CreateColorContextFromWicColorContext(This,wic_color_context,color_context) (This)->lpVtbl->CreateColorContextFromWicColorContext(This,wic_color_context,color_context) #define ID2D1DeviceContext1_CreateBitmapFromDxgiSurface(This,surface,desc,bitmap) (This)->lpVtbl->CreateBitmapFromDxgiSurface(This,surface,desc,bitmap) #define ID2D1DeviceContext1_CreateEffect(This,effect_id,effect) (This)->lpVtbl->CreateEffect(This,effect_id,effect) #define ID2D1DeviceContext1_CreateGradientStopCollection(This,stops,stop_count,preinterpolation_space,postinterpolation_space,buffer_precision,extend_mode,color_interpolation_mode,gradient) (This)->lpVtbl->ID2D1DeviceContext_CreateGradientStopCollection(This,stops,stop_count,preinterpolation_space,postinterpolation_space,buffer_precision,extend_mode,color_interpolation_mode,gradient) #define ID2D1DeviceContext1_CreateImageBrush(This,image,image_brush_desc,brush_desc,brush) (This)->lpVtbl->CreateImageBrush(This,image,image_brush_desc,brush_desc,brush) #define ID2D1DeviceContext1_CreateBitmapBrush(This,bitmap,bitmap_brush_desc,brush_desc,bitmap_brush) (This)->lpVtbl->ID2D1DeviceContext_CreateBitmapBrush(This,bitmap,bitmap_brush_desc,brush_desc,bitmap_brush) #define ID2D1DeviceContext1_CreateCommandList(This,command_list) (This)->lpVtbl->CreateCommandList(This,command_list) #define ID2D1DeviceContext1_IsDxgiFormatSupported(This,format) (This)->lpVtbl->IsDxgiFormatSupported(This,format) #define ID2D1DeviceContext1_IsBufferPrecisionSupported(This,buffer_precision) (This)->lpVtbl->IsBufferPrecisionSupported(This,buffer_precision) #define ID2D1DeviceContext1_GetImageLocalBounds(This,image,local_bounds) (This)->lpVtbl->GetImageLocalBounds(This,image,local_bounds) #define ID2D1DeviceContext1_GetImageWorldBounds(This,image,world_bounds) (This)->lpVtbl->GetImageWorldBounds(This,image,world_bounds) #define ID2D1DeviceContext1_GetGlyphRunWorldBounds(This,baseline_origin,glyph_run,measuring_mode,bounds) (This)->lpVtbl->GetGlyphRunWorldBounds(This,baseline_origin,glyph_run,measuring_mode,bounds) #define ID2D1DeviceContext1_GetDevice(This,device) (This)->lpVtbl->GetDevice(This,device) #define ID2D1DeviceContext1_SetTarget(This,target) (This)->lpVtbl->SetTarget(This,target) #define ID2D1DeviceContext1_GetTarget(This,target) (This)->lpVtbl->GetTarget(This,target) #define ID2D1DeviceContext1_SetRenderingControls(This,rendering_controls) (This)->lpVtbl->SetRenderingControls(This,rendering_controls) #define ID2D1DeviceContext1_GetRenderingControls(This,rendering_controls) (This)->lpVtbl->GetRenderingControls(This,rendering_controls) #define ID2D1DeviceContext1_SetPrimitiveBlend(This,primitive_blend) (This)->lpVtbl->SetPrimitiveBlend(This,primitive_blend) #define ID2D1DeviceContext1_GetPrimitiveBlend(This) (This)->lpVtbl->GetPrimitiveBlend(This) #define ID2D1DeviceContext1_SetUnitMode(This,unit_mode) (This)->lpVtbl->SetUnitMode(This,unit_mode) #define ID2D1DeviceContext1_GetUnitMode(This) (This)->lpVtbl->GetUnitMode(This) #define ID2D1DeviceContext1_DrawGlyphRun(This,baseline_origin,glyph_run,glyph_run_desc,brush,measuring_mode) (This)->lpVtbl->ID2D1DeviceContext_DrawGlyphRun(This,baseline_origin,glyph_run,glyph_run_desc,brush,measuring_mode) #define ID2D1DeviceContext1_DrawImage(This,image,target_offset,image_rect,interpolation_mode,composite_mode) (This)->lpVtbl->DrawImage(This,image,target_offset,image_rect,interpolation_mode,composite_mode) #define ID2D1DeviceContext1_DrawGdiMetafile(This,metafile,target_offset) (This)->lpVtbl->DrawGdiMetafile(This,metafile,target_offset) #define ID2D1DeviceContext1_DrawBitmap(This,bitmap,dst_rect,opacity,interpolation_mode,src_rect,perspective_transform) (This)->lpVtbl->ID2D1DeviceContext_DrawBitmap(This,bitmap,dst_rect,opacity,interpolation_mode,src_rect,perspective_transform) #define ID2D1DeviceContext1_PushLayer(This,layer_parameters,layer) (This)->lpVtbl->ID2D1DeviceContext_PushLayer(This,layer_parameters,layer) #define ID2D1DeviceContext1_InvalidateEffectInputRectangle(This,effect,input,input_rect) (This)->lpVtbl->InvalidateEffectInputRectangle(This,effect,input,input_rect) #define ID2D1DeviceContext1_GetEffectInvalidRectangleCount(This,effect,rect_count) (This)->lpVtbl->GetEffectInvalidRectangleCount(This,effect,rect_count) #define ID2D1DeviceContext1_GetEffectInvalidRectangles(This,effect,rectangles,rect_count) (This)->lpVtbl->GetEffectInvalidRectangles(This,effect,rectangles,rect_count) #define ID2D1DeviceContext1_GetEffectRequiredInputRectangles(This,effect,image_rect,desc,input_rect,input_count) (This)->lpVtbl->GetEffectRequiredInputRectangles(This,effect,image_rect,desc,input_rect,input_count) #define ID2D1DeviceContext1_FillOpacityMask(This,mask,brush,dst_rect,src_rect) (This)->lpVtbl->ID2D1DeviceContext_FillOpacityMask(This,mask,brush,dst_rect,src_rect) /*** ID2D1DeviceContext1 methods ***/ #define ID2D1DeviceContext1_CreateFilledGeometryRealization(This,geometry,tolerance,realization) (This)->lpVtbl->CreateFilledGeometryRealization(This,geometry,tolerance,realization) #define ID2D1DeviceContext1_CreateStrokedGeometryRealization(This,geometry,tolerance,stroke_width,stroke_style,realization) (This)->lpVtbl->CreateStrokedGeometryRealization(This,geometry,tolerance,stroke_width,stroke_style,realization) #define ID2D1DeviceContext1_DrawGeometryRealization(This,realization,brush) (This)->lpVtbl->DrawGeometryRealization(This,realization,brush) #else /*** IUnknown methods ***/ static inline HRESULT ID2D1DeviceContext1_QueryInterface(ID2D1DeviceContext1* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG ID2D1DeviceContext1_AddRef(ID2D1DeviceContext1* This) { return This->lpVtbl->AddRef(This); } static inline ULONG ID2D1DeviceContext1_Release(ID2D1DeviceContext1* This) { return This->lpVtbl->Release(This); } /*** ID2D1Resource methods ***/ static inline void ID2D1DeviceContext1_GetFactory(ID2D1DeviceContext1* This,ID2D1Factory **factory) { This->lpVtbl->GetFactory(This,factory); } /*** ID2D1RenderTarget methods ***/ static inline HRESULT ID2D1DeviceContext1_CreateSharedBitmap(ID2D1DeviceContext1* This,REFIID iid,void *data,const D2D1_BITMAP_PROPERTIES *desc,ID2D1Bitmap **bitmap) { return This->lpVtbl->CreateSharedBitmap(This,iid,data,desc,bitmap); } static inline HRESULT ID2D1DeviceContext1_CreateSolidColorBrush(ID2D1DeviceContext1* This,const D2D1_COLOR_F *color,const D2D1_BRUSH_PROPERTIES *desc,ID2D1SolidColorBrush **brush) { return This->lpVtbl->CreateSolidColorBrush(This,color,desc,brush); } static inline HRESULT ID2D1DeviceContext1_CreateLinearGradientBrush(ID2D1DeviceContext1* This,const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc,const D2D1_BRUSH_PROPERTIES *brush_desc,ID2D1GradientStopCollection *gradient,ID2D1LinearGradientBrush **brush) { return This->lpVtbl->CreateLinearGradientBrush(This,gradient_brush_desc,brush_desc,gradient,brush); } static inline HRESULT ID2D1DeviceContext1_CreateRadialGradientBrush(ID2D1DeviceContext1* This,const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc,const D2D1_BRUSH_PROPERTIES *brush_desc,ID2D1GradientStopCollection *gradient,ID2D1RadialGradientBrush **brush) { return This->lpVtbl->CreateRadialGradientBrush(This,gradient_brush_desc,brush_desc,gradient,brush); } static inline HRESULT ID2D1DeviceContext1_CreateCompatibleRenderTarget(ID2D1DeviceContext1* This,const D2D1_SIZE_F *size,const D2D1_SIZE_U *pixel_size,const D2D1_PIXEL_FORMAT *format,D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options,ID2D1BitmapRenderTarget **render_target) { return This->lpVtbl->CreateCompatibleRenderTarget(This,size,pixel_size,format,options,render_target); } static inline HRESULT ID2D1DeviceContext1_CreateLayer(ID2D1DeviceContext1* This,const D2D1_SIZE_F *size,ID2D1Layer **layer) { return This->lpVtbl->CreateLayer(This,size,layer); } static inline HRESULT ID2D1DeviceContext1_CreateMesh(ID2D1DeviceContext1* This,ID2D1Mesh **mesh) { return This->lpVtbl->CreateMesh(This,mesh); } static inline void ID2D1DeviceContext1_DrawLine(ID2D1DeviceContext1* This,D2D1_POINT_2F p0,D2D1_POINT_2F p1,ID2D1Brush *brush,float stroke_width,ID2D1StrokeStyle *stroke_style) { This->lpVtbl->DrawLine(This,p0,p1,brush,stroke_width,stroke_style); } static inline void ID2D1DeviceContext1_DrawRectangle(ID2D1DeviceContext1* This,const D2D1_RECT_F *rect,ID2D1Brush *brush,float stroke_width,ID2D1StrokeStyle *stroke_style) { This->lpVtbl->DrawRectangle(This,rect,brush,stroke_width,stroke_style); } static inline void ID2D1DeviceContext1_FillRectangle(ID2D1DeviceContext1* This,const D2D1_RECT_F *rect,ID2D1Brush *brush) { This->lpVtbl->FillRectangle(This,rect,brush); } static inline void ID2D1DeviceContext1_DrawRoundedRectangle(ID2D1DeviceContext1* This,const D2D1_ROUNDED_RECT *rect,ID2D1Brush *brush,float stroke_width,ID2D1StrokeStyle *stroke_style) { This->lpVtbl->DrawRoundedRectangle(This,rect,brush,stroke_width,stroke_style); } static inline void ID2D1DeviceContext1_FillRoundedRectangle(ID2D1DeviceContext1* This,const D2D1_ROUNDED_RECT *rect,ID2D1Brush *brush) { This->lpVtbl->FillRoundedRectangle(This,rect,brush); } static inline void ID2D1DeviceContext1_DrawEllipse(ID2D1DeviceContext1* This,const D2D1_ELLIPSE *ellipse,ID2D1Brush *brush,float stroke_width,ID2D1StrokeStyle *stroke_style) { This->lpVtbl->DrawEllipse(This,ellipse,brush,stroke_width,stroke_style); } static inline void ID2D1DeviceContext1_FillEllipse(ID2D1DeviceContext1* This,const D2D1_ELLIPSE *ellipse,ID2D1Brush *brush) { This->lpVtbl->FillEllipse(This,ellipse,brush); } static inline void ID2D1DeviceContext1_DrawGeometry(ID2D1DeviceContext1* This,ID2D1Geometry *geometry,ID2D1Brush *brush,float stroke_width,ID2D1StrokeStyle *stroke_style) { This->lpVtbl->DrawGeometry(This,geometry,brush,stroke_width,stroke_style); } static inline void ID2D1DeviceContext1_FillGeometry(ID2D1DeviceContext1* This,ID2D1Geometry *geometry,ID2D1Brush *brush,ID2D1Brush *opacity_brush) { This->lpVtbl->FillGeometry(This,geometry,brush,opacity_brush); } static inline void ID2D1DeviceContext1_FillMesh(ID2D1DeviceContext1* This,ID2D1Mesh *mesh,ID2D1Brush *brush) { This->lpVtbl->FillMesh(This,mesh,brush); } static inline void ID2D1DeviceContext1_DrawText(ID2D1DeviceContext1* This,const WCHAR *string,UINT32 string_len,IDWriteTextFormat *text_format,const D2D1_RECT_F *layout_rect,ID2D1Brush *brush,D2D1_DRAW_TEXT_OPTIONS options,DWRITE_MEASURING_MODE measuring_mode) { This->lpVtbl->DrawText(This,string,string_len,text_format,layout_rect,brush,options,measuring_mode); } static inline void ID2D1DeviceContext1_DrawTextLayout(ID2D1DeviceContext1* This,D2D1_POINT_2F origin,IDWriteTextLayout *layout,ID2D1Brush *brush,D2D1_DRAW_TEXT_OPTIONS options) { This->lpVtbl->DrawTextLayout(This,origin,layout,brush,options); } static inline void ID2D1DeviceContext1_SetTransform(ID2D1DeviceContext1* This,const D2D1_MATRIX_3X2_F *transform) { This->lpVtbl->SetTransform(This,transform); } static inline void ID2D1DeviceContext1_GetTransform(ID2D1DeviceContext1* This,D2D1_MATRIX_3X2_F *transform) { This->lpVtbl->GetTransform(This,transform); } static inline void ID2D1DeviceContext1_SetAntialiasMode(ID2D1DeviceContext1* This,D2D1_ANTIALIAS_MODE antialias_mode) { This->lpVtbl->SetAntialiasMode(This,antialias_mode); } static inline D2D1_ANTIALIAS_MODE ID2D1DeviceContext1_GetAntialiasMode(ID2D1DeviceContext1* This) { return This->lpVtbl->GetAntialiasMode(This); } static inline void ID2D1DeviceContext1_SetTextAntialiasMode(ID2D1DeviceContext1* This,D2D1_TEXT_ANTIALIAS_MODE antialias_mode) { This->lpVtbl->SetTextAntialiasMode(This,antialias_mode); } static inline D2D1_TEXT_ANTIALIAS_MODE ID2D1DeviceContext1_GetTextAntialiasMode(ID2D1DeviceContext1* This) { return This->lpVtbl->GetTextAntialiasMode(This); } static inline void ID2D1DeviceContext1_SetTextRenderingParams(ID2D1DeviceContext1* This,IDWriteRenderingParams *text_rendering_params) { This->lpVtbl->SetTextRenderingParams(This,text_rendering_params); } static inline void ID2D1DeviceContext1_GetTextRenderingParams(ID2D1DeviceContext1* This,IDWriteRenderingParams **text_rendering_params) { This->lpVtbl->GetTextRenderingParams(This,text_rendering_params); } static inline void ID2D1DeviceContext1_SetTags(ID2D1DeviceContext1* This,D2D1_TAG tag1,D2D1_TAG tag2) { This->lpVtbl->SetTags(This,tag1,tag2); } static inline void ID2D1DeviceContext1_GetTags(ID2D1DeviceContext1* This,D2D1_TAG *tag1,D2D1_TAG *tag2) { This->lpVtbl->GetTags(This,tag1,tag2); } static inline void ID2D1DeviceContext1_PopLayer(ID2D1DeviceContext1* This) { This->lpVtbl->PopLayer(This); } static inline HRESULT ID2D1DeviceContext1_Flush(ID2D1DeviceContext1* This,D2D1_TAG *tag1,D2D1_TAG *tag2) { return This->lpVtbl->Flush(This,tag1,tag2); } static inline void ID2D1DeviceContext1_SaveDrawingState(ID2D1DeviceContext1* This,ID2D1DrawingStateBlock *state_block) { This->lpVtbl->SaveDrawingState(This,state_block); } static inline void ID2D1DeviceContext1_RestoreDrawingState(ID2D1DeviceContext1* This,ID2D1DrawingStateBlock *state_block) { This->lpVtbl->RestoreDrawingState(This,state_block); } static inline void ID2D1DeviceContext1_PushAxisAlignedClip(ID2D1DeviceContext1* This,const D2D1_RECT_F *clip_rect,D2D1_ANTIALIAS_MODE antialias_mode) { This->lpVtbl->PushAxisAlignedClip(This,clip_rect,antialias_mode); } static inline void ID2D1DeviceContext1_PopAxisAlignedClip(ID2D1DeviceContext1* This) { This->lpVtbl->PopAxisAlignedClip(This); } static inline void ID2D1DeviceContext1_Clear(ID2D1DeviceContext1* This,const D2D1_COLOR_F *color) { This->lpVtbl->Clear(This,color); } static inline void ID2D1DeviceContext1_BeginDraw(ID2D1DeviceContext1* This) { This->lpVtbl->BeginDraw(This); } static inline HRESULT ID2D1DeviceContext1_EndDraw(ID2D1DeviceContext1* This,D2D1_TAG *tag1,D2D1_TAG *tag2) { return This->lpVtbl->EndDraw(This,tag1,tag2); } static inline D2D1_PIXEL_FORMAT ID2D1DeviceContext1_GetPixelFormat(ID2D1DeviceContext1* This) { D2D1_PIXEL_FORMAT __ret; return *This->lpVtbl->GetPixelFormat(This,&__ret); } static inline void ID2D1DeviceContext1_SetDpi(ID2D1DeviceContext1* This,float dpi_x,float dpi_y) { This->lpVtbl->SetDpi(This,dpi_x,dpi_y); } static inline void ID2D1DeviceContext1_GetDpi(ID2D1DeviceContext1* This,float *dpi_x,float *dpi_y) { This->lpVtbl->GetDpi(This,dpi_x,dpi_y); } static inline D2D1_SIZE_F ID2D1DeviceContext1_GetSize(ID2D1DeviceContext1* This) { D2D1_SIZE_F __ret; return *This->lpVtbl->GetSize(This,&__ret); } static inline D2D1_SIZE_U ID2D1DeviceContext1_GetPixelSize(ID2D1DeviceContext1* This) { D2D1_SIZE_U __ret; return *This->lpVtbl->GetPixelSize(This,&__ret); } static inline UINT32 ID2D1DeviceContext1_GetMaximumBitmapSize(ID2D1DeviceContext1* This) { return This->lpVtbl->GetMaximumBitmapSize(This); } static inline BOOL ID2D1DeviceContext1_IsSupported(ID2D1DeviceContext1* This,const D2D1_RENDER_TARGET_PROPERTIES *desc) { return This->lpVtbl->IsSupported(This,desc); } /*** ID2D1DeviceContext methods ***/ static inline HRESULT ID2D1DeviceContext1_CreateBitmap(ID2D1DeviceContext1* This,D2D1_SIZE_U size,const void *src_data,UINT32 pitch,const D2D1_BITMAP_PROPERTIES1 *desc,ID2D1Bitmap1 **bitmap) { return This->lpVtbl->ID2D1DeviceContext_CreateBitmap(This,size,src_data,pitch,desc,bitmap); } static inline HRESULT ID2D1DeviceContext1_CreateBitmapFromWicBitmap(ID2D1DeviceContext1* This,IWICBitmapSource *bitmap_source,const D2D1_BITMAP_PROPERTIES1 *desc,ID2D1Bitmap1 **bitmap) { return This->lpVtbl->ID2D1DeviceContext_CreateBitmapFromWicBitmap(This,bitmap_source,desc,bitmap); } static inline HRESULT ID2D1DeviceContext1_CreateColorContext(ID2D1DeviceContext1* This,D2D1_COLOR_SPACE space,const BYTE *profile,UINT32 profile_size,ID2D1ColorContext **color_context) { return This->lpVtbl->CreateColorContext(This,space,profile,profile_size,color_context); } static inline HRESULT ID2D1DeviceContext1_CreateColorContextFromFilename(ID2D1DeviceContext1* This,const WCHAR *filename,ID2D1ColorContext **color_context) { return This->lpVtbl->CreateColorContextFromFilename(This,filename,color_context); } static inline HRESULT ID2D1DeviceContext1_CreateColorContextFromWicColorContext(ID2D1DeviceContext1* This,IWICColorContext *wic_color_context,ID2D1ColorContext **color_context) { return This->lpVtbl->CreateColorContextFromWicColorContext(This,wic_color_context,color_context); } static inline HRESULT ID2D1DeviceContext1_CreateBitmapFromDxgiSurface(ID2D1DeviceContext1* This,IDXGISurface *surface,const D2D1_BITMAP_PROPERTIES1 *desc,ID2D1Bitmap1 **bitmap) { return This->lpVtbl->CreateBitmapFromDxgiSurface(This,surface,desc,bitmap); } static inline HRESULT ID2D1DeviceContext1_CreateEffect(ID2D1DeviceContext1* This,REFCLSID effect_id,ID2D1Effect **effect) { return This->lpVtbl->CreateEffect(This,effect_id,effect); } static inline HRESULT ID2D1DeviceContext1_CreateGradientStopCollection(ID2D1DeviceContext1* This,const D2D1_GRADIENT_STOP *stops,UINT32 stop_count,D2D1_COLOR_SPACE preinterpolation_space,D2D1_COLOR_SPACE postinterpolation_space,D2D1_BUFFER_PRECISION buffer_precision,D2D1_EXTEND_MODE extend_mode,D2D1_COLOR_INTERPOLATION_MODE color_interpolation_mode,ID2D1GradientStopCollection1 **gradient) { return This->lpVtbl->ID2D1DeviceContext_CreateGradientStopCollection(This,stops,stop_count,preinterpolation_space,postinterpolation_space,buffer_precision,extend_mode,color_interpolation_mode,gradient); } static inline HRESULT ID2D1DeviceContext1_CreateImageBrush(ID2D1DeviceContext1* This,ID2D1Image *image,const D2D1_IMAGE_BRUSH_PROPERTIES *image_brush_desc,const D2D1_BRUSH_PROPERTIES *brush_desc,ID2D1ImageBrush **brush) { return This->lpVtbl->CreateImageBrush(This,image,image_brush_desc,brush_desc,brush); } static inline HRESULT ID2D1DeviceContext1_CreateBitmapBrush(ID2D1DeviceContext1* This,ID2D1Bitmap *bitmap,const D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmap_brush_desc,const D2D1_BRUSH_PROPERTIES *brush_desc,ID2D1BitmapBrush1 **bitmap_brush) { return This->lpVtbl->ID2D1DeviceContext_CreateBitmapBrush(This,bitmap,bitmap_brush_desc,brush_desc,bitmap_brush); } static inline HRESULT ID2D1DeviceContext1_CreateCommandList(ID2D1DeviceContext1* This,ID2D1CommandList **command_list) { return This->lpVtbl->CreateCommandList(This,command_list); } static inline BOOL ID2D1DeviceContext1_IsDxgiFormatSupported(ID2D1DeviceContext1* This,DXGI_FORMAT format) { return This->lpVtbl->IsDxgiFormatSupported(This,format); } static inline BOOL ID2D1DeviceContext1_IsBufferPrecisionSupported(ID2D1DeviceContext1* This,D2D1_BUFFER_PRECISION buffer_precision) { return This->lpVtbl->IsBufferPrecisionSupported(This,buffer_precision); } static inline HRESULT ID2D1DeviceContext1_GetImageLocalBounds(ID2D1DeviceContext1* This,ID2D1Image *image,D2D1_RECT_F *local_bounds) { return This->lpVtbl->GetImageLocalBounds(This,image,local_bounds); } static inline HRESULT ID2D1DeviceContext1_GetImageWorldBounds(ID2D1DeviceContext1* This,ID2D1Image *image,D2D1_RECT_F *world_bounds) { return This->lpVtbl->GetImageWorldBounds(This,image,world_bounds); } static inline HRESULT ID2D1DeviceContext1_GetGlyphRunWorldBounds(ID2D1DeviceContext1* This,D2D1_POINT_2F baseline_origin,const DWRITE_GLYPH_RUN *glyph_run,DWRITE_MEASURING_MODE measuring_mode,D2D1_RECT_F *bounds) { return This->lpVtbl->GetGlyphRunWorldBounds(This,baseline_origin,glyph_run,measuring_mode,bounds); } static inline void ID2D1DeviceContext1_GetDevice(ID2D1DeviceContext1* This,ID2D1Device **device) { This->lpVtbl->GetDevice(This,device); } static inline void ID2D1DeviceContext1_SetTarget(ID2D1DeviceContext1* This,ID2D1Image *target) { This->lpVtbl->SetTarget(This,target); } static inline void ID2D1DeviceContext1_GetTarget(ID2D1DeviceContext1* This,ID2D1Image **target) { This->lpVtbl->GetTarget(This,target); } static inline void ID2D1DeviceContext1_SetRenderingControls(ID2D1DeviceContext1* This,const D2D1_RENDERING_CONTROLS *rendering_controls) { This->lpVtbl->SetRenderingControls(This,rendering_controls); } static inline void ID2D1DeviceContext1_GetRenderingControls(ID2D1DeviceContext1* This,D2D1_RENDERING_CONTROLS *rendering_controls) { This->lpVtbl->GetRenderingControls(This,rendering_controls); } static inline void ID2D1DeviceContext1_SetPrimitiveBlend(ID2D1DeviceContext1* This,D2D1_PRIMITIVE_BLEND primitive_blend) { This->lpVtbl->SetPrimitiveBlend(This,primitive_blend); } static inline D2D1_PRIMITIVE_BLEND ID2D1DeviceContext1_GetPrimitiveBlend(ID2D1DeviceContext1* This) { return This->lpVtbl->GetPrimitiveBlend(This); } static inline void ID2D1DeviceContext1_SetUnitMode(ID2D1DeviceContext1* This,D2D1_UNIT_MODE unit_mode) { This->lpVtbl->SetUnitMode(This,unit_mode); } static inline D2D1_UNIT_MODE ID2D1DeviceContext1_GetUnitMode(ID2D1DeviceContext1* This) { return This->lpVtbl->GetUnitMode(This); } static inline void ID2D1DeviceContext1_DrawGlyphRun(ID2D1DeviceContext1* This,D2D1_POINT_2F baseline_origin,const DWRITE_GLYPH_RUN *glyph_run,const DWRITE_GLYPH_RUN_DESCRIPTION *glyph_run_desc,ID2D1Brush *brush,DWRITE_MEASURING_MODE measuring_mode) { This->lpVtbl->ID2D1DeviceContext_DrawGlyphRun(This,baseline_origin,glyph_run,glyph_run_desc,brush,measuring_mode); } static inline void ID2D1DeviceContext1_DrawImage(ID2D1DeviceContext1* This,ID2D1Image *image,const D2D1_POINT_2F *target_offset,const D2D1_RECT_F *image_rect,D2D1_INTERPOLATION_MODE interpolation_mode,D2D1_COMPOSITE_MODE composite_mode) { This->lpVtbl->DrawImage(This,image,target_offset,image_rect,interpolation_mode,composite_mode); } static inline void ID2D1DeviceContext1_DrawGdiMetafile(ID2D1DeviceContext1* This,ID2D1GdiMetafile *metafile,const D2D1_POINT_2F *target_offset) { This->lpVtbl->DrawGdiMetafile(This,metafile,target_offset); } static inline void ID2D1DeviceContext1_DrawBitmap(ID2D1DeviceContext1* This,ID2D1Bitmap *bitmap,const D2D1_RECT_F *dst_rect,float opacity,D2D1_INTERPOLATION_MODE interpolation_mode,const D2D1_RECT_F *src_rect,const D2D1_MATRIX_4X4_F *perspective_transform) { This->lpVtbl->ID2D1DeviceContext_DrawBitmap(This,bitmap,dst_rect,opacity,interpolation_mode,src_rect,perspective_transform); } static inline void ID2D1DeviceContext1_PushLayer(ID2D1DeviceContext1* This,const D2D1_LAYER_PARAMETERS1 *layer_parameters,ID2D1Layer *layer) { This->lpVtbl->ID2D1DeviceContext_PushLayer(This,layer_parameters,layer); } static inline HRESULT ID2D1DeviceContext1_InvalidateEffectInputRectangle(ID2D1DeviceContext1* This,ID2D1Effect *effect,UINT32 input,const D2D1_RECT_F *input_rect) { return This->lpVtbl->InvalidateEffectInputRectangle(This,effect,input,input_rect); } static inline HRESULT ID2D1DeviceContext1_GetEffectInvalidRectangleCount(ID2D1DeviceContext1* This,ID2D1Effect *effect,UINT32 *rect_count) { return This->lpVtbl->GetEffectInvalidRectangleCount(This,effect,rect_count); } static inline HRESULT ID2D1DeviceContext1_GetEffectInvalidRectangles(ID2D1DeviceContext1* This,ID2D1Effect *effect,D2D1_RECT_F *rectangles,UINT32 rect_count) { return This->lpVtbl->GetEffectInvalidRectangles(This,effect,rectangles,rect_count); } static inline HRESULT ID2D1DeviceContext1_GetEffectRequiredInputRectangles(ID2D1DeviceContext1* This,ID2D1Effect *effect,const D2D1_RECT_F *image_rect,const D2D1_EFFECT_INPUT_DESCRIPTION *desc,D2D1_RECT_F *input_rect,UINT32 input_count) { return This->lpVtbl->GetEffectRequiredInputRectangles(This,effect,image_rect,desc,input_rect,input_count); } static inline void ID2D1DeviceContext1_FillOpacityMask(ID2D1DeviceContext1* This,ID2D1Bitmap *mask,ID2D1Brush *brush,const D2D1_RECT_F *dst_rect,const D2D1_RECT_F *src_rect) { This->lpVtbl->ID2D1DeviceContext_FillOpacityMask(This,mask,brush,dst_rect,src_rect); } /*** ID2D1DeviceContext1 methods ***/ static inline HRESULT ID2D1DeviceContext1_CreateFilledGeometryRealization(ID2D1DeviceContext1* This,ID2D1Geometry *geometry,float tolerance,ID2D1GeometryRealization **realization) { return This->lpVtbl->CreateFilledGeometryRealization(This,geometry,tolerance,realization); } static inline HRESULT ID2D1DeviceContext1_CreateStrokedGeometryRealization(ID2D1DeviceContext1* This,ID2D1Geometry *geometry,float tolerance,float stroke_width,ID2D1StrokeStyle *stroke_style,ID2D1GeometryRealization **realization) { return This->lpVtbl->CreateStrokedGeometryRealization(This,geometry,tolerance,stroke_width,stroke_style,realization); } static inline void ID2D1DeviceContext1_DrawGeometryRealization(ID2D1DeviceContext1* This,ID2D1GeometryRealization *realization,ID2D1Brush *brush) { This->lpVtbl->DrawGeometryRealization(This,realization,brush); } #endif #endif #endif #endif /* __ID2D1DeviceContext1_INTERFACE_DEFINED__ */ /***************************************************************************** * ID2D1Device1 interface */ #ifndef __ID2D1Device1_INTERFACE_DEFINED__ #define __ID2D1Device1_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID2D1Device1, 0xd21768e1, 0x23a4, 0x4823, 0xa1,0x4b, 0x7c,0x3e,0xba,0x85,0xd6,0x58); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("d21768e1-23a4-4823-a14b-7c3eba85d658") ID2D1Device1 : public ID2D1Device { virtual D2D1_RENDERING_PRIORITY STDMETHODCALLTYPE GetRenderingPriority( ) = 0; virtual void STDMETHODCALLTYPE SetRenderingPriority( D2D1_RENDERING_PRIORITY priority) = 0; virtual HRESULT STDMETHODCALLTYPE CreateDeviceContext( D2D1_DEVICE_CONTEXT_OPTIONS options, ID2D1DeviceContext1 **device_context) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID2D1Device1, 0xd21768e1, 0x23a4, 0x4823, 0xa1,0x4b, 0x7c,0x3e,0xba,0x85,0xd6,0x58) #endif #else typedef struct ID2D1Device1Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID2D1Device1 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID2D1Device1 *This); ULONG (STDMETHODCALLTYPE *Release)( ID2D1Device1 *This); /*** ID2D1Resource methods ***/ void (STDMETHODCALLTYPE *GetFactory)( ID2D1Device1 *This, ID2D1Factory **factory); /*** ID2D1Device methods ***/ HRESULT (STDMETHODCALLTYPE *CreateDeviceContext)( ID2D1Device1 *This, D2D1_DEVICE_CONTEXT_OPTIONS options, ID2D1DeviceContext **context); HRESULT (STDMETHODCALLTYPE *CreatePrintControl)( ID2D1Device1 *This, IWICImagingFactory *wic_factory, IPrintDocumentPackageTarget *document_target, const D2D1_PRINT_CONTROL_PROPERTIES *desc, ID2D1PrintControl **print_control); void (STDMETHODCALLTYPE *SetMaximumTextureMemory)( ID2D1Device1 *This, UINT64 max_texture_memory); UINT64 (STDMETHODCALLTYPE *GetMaximumTextureMemory)( ID2D1Device1 *This); HRESULT (STDMETHODCALLTYPE *ClearResources)( ID2D1Device1 *This, UINT msec_since_use); /*** ID2D1Device1 methods ***/ D2D1_RENDERING_PRIORITY (STDMETHODCALLTYPE *GetRenderingPriority)( ID2D1Device1 *This); void (STDMETHODCALLTYPE *SetRenderingPriority)( ID2D1Device1 *This, D2D1_RENDERING_PRIORITY priority); HRESULT (STDMETHODCALLTYPE *ID2D1Device1_CreateDeviceContext)( ID2D1Device1 *This, D2D1_DEVICE_CONTEXT_OPTIONS options, ID2D1DeviceContext1 **device_context); END_INTERFACE } ID2D1Device1Vtbl; interface ID2D1Device1 { CONST_VTBL ID2D1Device1Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID2D1Device1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID2D1Device1_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID2D1Device1_Release(This) (This)->lpVtbl->Release(This) /*** ID2D1Resource methods ***/ #define ID2D1Device1_GetFactory(This,factory) (This)->lpVtbl->GetFactory(This,factory) /*** ID2D1Device methods ***/ #define ID2D1Device1_CreatePrintControl(This,wic_factory,document_target,desc,print_control) (This)->lpVtbl->CreatePrintControl(This,wic_factory,document_target,desc,print_control) #define ID2D1Device1_SetMaximumTextureMemory(This,max_texture_memory) (This)->lpVtbl->SetMaximumTextureMemory(This,max_texture_memory) #define ID2D1Device1_GetMaximumTextureMemory(This) (This)->lpVtbl->GetMaximumTextureMemory(This) #define ID2D1Device1_ClearResources(This,msec_since_use) (This)->lpVtbl->ClearResources(This,msec_since_use) /*** ID2D1Device1 methods ***/ #define ID2D1Device1_GetRenderingPriority(This) (This)->lpVtbl->GetRenderingPriority(This) #define ID2D1Device1_SetRenderingPriority(This,priority) (This)->lpVtbl->SetRenderingPriority(This,priority) #define ID2D1Device1_CreateDeviceContext(This,options,device_context) (This)->lpVtbl->ID2D1Device1_CreateDeviceContext(This,options,device_context) #else /*** IUnknown methods ***/ static inline HRESULT ID2D1Device1_QueryInterface(ID2D1Device1* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG ID2D1Device1_AddRef(ID2D1Device1* This) { return This->lpVtbl->AddRef(This); } static inline ULONG ID2D1Device1_Release(ID2D1Device1* This) { return This->lpVtbl->Release(This); } /*** ID2D1Resource methods ***/ static inline void ID2D1Device1_GetFactory(ID2D1Device1* This,ID2D1Factory **factory) { This->lpVtbl->GetFactory(This,factory); } /*** ID2D1Device methods ***/ static inline HRESULT ID2D1Device1_CreatePrintControl(ID2D1Device1* This,IWICImagingFactory *wic_factory,IPrintDocumentPackageTarget *document_target,const D2D1_PRINT_CONTROL_PROPERTIES *desc,ID2D1PrintControl **print_control) { return This->lpVtbl->CreatePrintControl(This,wic_factory,document_target,desc,print_control); } static inline void ID2D1Device1_SetMaximumTextureMemory(ID2D1Device1* This,UINT64 max_texture_memory) { This->lpVtbl->SetMaximumTextureMemory(This,max_texture_memory); } static inline UINT64 ID2D1Device1_GetMaximumTextureMemory(ID2D1Device1* This) { return This->lpVtbl->GetMaximumTextureMemory(This); } static inline HRESULT ID2D1Device1_ClearResources(ID2D1Device1* This,UINT msec_since_use) { return This->lpVtbl->ClearResources(This,msec_since_use); } /*** ID2D1Device1 methods ***/ static inline D2D1_RENDERING_PRIORITY ID2D1Device1_GetRenderingPriority(ID2D1Device1* This) { return This->lpVtbl->GetRenderingPriority(This); } static inline void ID2D1Device1_SetRenderingPriority(ID2D1Device1* This,D2D1_RENDERING_PRIORITY priority) { This->lpVtbl->SetRenderingPriority(This,priority); } static inline HRESULT ID2D1Device1_CreateDeviceContext(ID2D1Device1* This,D2D1_DEVICE_CONTEXT_OPTIONS options,ID2D1DeviceContext1 **device_context) { return This->lpVtbl->ID2D1Device1_CreateDeviceContext(This,options,device_context); } #endif #endif #endif #endif /* __ID2D1Device1_INTERFACE_DEFINED__ */ /***************************************************************************** * ID2D1Factory2 interface */ #ifndef __ID2D1Factory2_INTERFACE_DEFINED__ #define __ID2D1Factory2_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID2D1Factory2, 0x94f81a73, 0x9212, 0x4376, 0x9c,0x58, 0xb1,0x6a,0x3a,0x0d,0x39,0x92); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("94f81a73-9212-4376-9c58-b16a3a0d3992") ID2D1Factory2 : public ID2D1Factory1 { virtual HRESULT STDMETHODCALLTYPE CreateDevice( IDXGIDevice *dxgi_device, ID2D1Device1 **device) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID2D1Factory2, 0x94f81a73, 0x9212, 0x4376, 0x9c,0x58, 0xb1,0x6a,0x3a,0x0d,0x39,0x92) #endif #else typedef struct ID2D1Factory2Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID2D1Factory2 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID2D1Factory2 *This); ULONG (STDMETHODCALLTYPE *Release)( ID2D1Factory2 *This); /*** ID2D1Factory methods ***/ HRESULT (STDMETHODCALLTYPE *ReloadSystemMetrics)( ID2D1Factory2 *This); void (STDMETHODCALLTYPE *GetDesktopDpi)( ID2D1Factory2 *This, float *dpi_x, float *dpi_y); HRESULT (STDMETHODCALLTYPE *CreateRectangleGeometry)( ID2D1Factory2 *This, const D2D1_RECT_F *rect, ID2D1RectangleGeometry **geometry); HRESULT (STDMETHODCALLTYPE *CreateRoundedRectangleGeometry)( ID2D1Factory2 *This, const D2D1_ROUNDED_RECT *rect, ID2D1RoundedRectangleGeometry **geometry); HRESULT (STDMETHODCALLTYPE *CreateEllipseGeometry)( ID2D1Factory2 *This, const D2D1_ELLIPSE *ellipse, ID2D1EllipseGeometry **geometry); HRESULT (STDMETHODCALLTYPE *CreateGeometryGroup)( ID2D1Factory2 *This, D2D1_FILL_MODE fill_mode, ID2D1Geometry **geometries, UINT32 geometry_count, ID2D1GeometryGroup **group); HRESULT (STDMETHODCALLTYPE *CreateTransformedGeometry)( ID2D1Factory2 *This, ID2D1Geometry *src_geometry, const D2D1_MATRIX_3X2_F *transform, ID2D1TransformedGeometry **transformed_geometry); HRESULT (STDMETHODCALLTYPE *CreatePathGeometry)( ID2D1Factory2 *This, ID2D1PathGeometry **geometry); HRESULT (STDMETHODCALLTYPE *CreateStrokeStyle)( ID2D1Factory2 *This, const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count, ID2D1StrokeStyle **stroke_style); HRESULT (STDMETHODCALLTYPE *CreateDrawingStateBlock)( ID2D1Factory2 *This, const D2D1_DRAWING_STATE_DESCRIPTION *desc, IDWriteRenderingParams *text_rendering_params, ID2D1DrawingStateBlock **state_block); HRESULT (STDMETHODCALLTYPE *CreateWicBitmapRenderTarget)( ID2D1Factory2 *This, IWICBitmap *target, const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1RenderTarget **render_target); HRESULT (STDMETHODCALLTYPE *CreateHwndRenderTarget)( ID2D1Factory2 *This, const D2D1_RENDER_TARGET_PROPERTIES *desc, const D2D1_HWND_RENDER_TARGET_PROPERTIES *hwnd_rt_desc, ID2D1HwndRenderTarget **render_target); HRESULT (STDMETHODCALLTYPE *CreateDxgiSurfaceRenderTarget)( ID2D1Factory2 *This, IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1RenderTarget **render_target); HRESULT (STDMETHODCALLTYPE *CreateDCRenderTarget)( ID2D1Factory2 *This, const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1DCRenderTarget **render_target); /*** ID2D1Factory1 methods ***/ HRESULT (STDMETHODCALLTYPE *CreateDevice)( ID2D1Factory2 *This, IDXGIDevice *dxgi_device, ID2D1Device **device); HRESULT (STDMETHODCALLTYPE *ID2D1Factory1_CreateStrokeStyle)( ID2D1Factory2 *This, const D2D1_STROKE_STYLE_PROPERTIES1 *desc, const float *dashes, UINT32 dash_count, ID2D1StrokeStyle1 **stroke_style); HRESULT (STDMETHODCALLTYPE *ID2D1Factory1_CreatePathGeometry)( ID2D1Factory2 *This, ID2D1PathGeometry1 **geometry); HRESULT (STDMETHODCALLTYPE *ID2D1Factory1_CreateDrawingStateBlock)( ID2D1Factory2 *This, const D2D1_DRAWING_STATE_DESCRIPTION1 *desc, IDWriteRenderingParams *text_rendering_params, ID2D1DrawingStateBlock1 **state_block); HRESULT (STDMETHODCALLTYPE *CreateGdiMetafile)( ID2D1Factory2 *This, IStream *stream, ID2D1GdiMetafile **metafile); HRESULT (STDMETHODCALLTYPE *RegisterEffectFromStream)( ID2D1Factory2 *This, REFCLSID effect_id, IStream *property_xml, const struct D2D1_PROPERTY_BINDING *bindings, UINT32 binding_count, PD2D1_EFFECT_FACTORY effect_factory); HRESULT (STDMETHODCALLTYPE *RegisterEffectFromString)( ID2D1Factory2 *This, REFCLSID effect_id, const WCHAR *property_xml, const struct D2D1_PROPERTY_BINDING *bindings, UINT32 binding_count, PD2D1_EFFECT_FACTORY effect_factory); HRESULT (STDMETHODCALLTYPE *UnregisterEffect)( ID2D1Factory2 *This, REFCLSID effect_id); HRESULT (STDMETHODCALLTYPE *GetRegisteredEffects)( ID2D1Factory2 *This, CLSID *effects, UINT32 effect_count, UINT32 *returned, UINT32 *registered); HRESULT (STDMETHODCALLTYPE *GetEffectProperties)( ID2D1Factory2 *This, REFCLSID effect_id, ID2D1Properties **props); /*** ID2D1Factory2 methods ***/ HRESULT (STDMETHODCALLTYPE *ID2D1Factory2_CreateDevice)( ID2D1Factory2 *This, IDXGIDevice *dxgi_device, ID2D1Device1 **device); END_INTERFACE } ID2D1Factory2Vtbl; interface ID2D1Factory2 { CONST_VTBL ID2D1Factory2Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID2D1Factory2_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID2D1Factory2_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID2D1Factory2_Release(This) (This)->lpVtbl->Release(This) /*** ID2D1Factory methods ***/ #define ID2D1Factory2_ReloadSystemMetrics(This) (This)->lpVtbl->ReloadSystemMetrics(This) #define ID2D1Factory2_GetDesktopDpi(This,dpi_x,dpi_y) (This)->lpVtbl->GetDesktopDpi(This,dpi_x,dpi_y) #define ID2D1Factory2_CreateRectangleGeometry(This,rect,geometry) (This)->lpVtbl->CreateRectangleGeometry(This,rect,geometry) #define ID2D1Factory2_CreateRoundedRectangleGeometry(This,rect,geometry) (This)->lpVtbl->CreateRoundedRectangleGeometry(This,rect,geometry) #define ID2D1Factory2_CreateEllipseGeometry(This,ellipse,geometry) (This)->lpVtbl->CreateEllipseGeometry(This,ellipse,geometry) #define ID2D1Factory2_CreateGeometryGroup(This,fill_mode,geometries,geometry_count,group) (This)->lpVtbl->CreateGeometryGroup(This,fill_mode,geometries,geometry_count,group) #define ID2D1Factory2_CreateTransformedGeometry(This,src_geometry,transform,transformed_geometry) (This)->lpVtbl->CreateTransformedGeometry(This,src_geometry,transform,transformed_geometry) #define ID2D1Factory2_CreateWicBitmapRenderTarget(This,target,desc,render_target) (This)->lpVtbl->CreateWicBitmapRenderTarget(This,target,desc,render_target) #define ID2D1Factory2_CreateHwndRenderTarget(This,desc,hwnd_rt_desc,render_target) (This)->lpVtbl->CreateHwndRenderTarget(This,desc,hwnd_rt_desc,render_target) #define ID2D1Factory2_CreateDxgiSurfaceRenderTarget(This,surface,desc,render_target) (This)->lpVtbl->CreateDxgiSurfaceRenderTarget(This,surface,desc,render_target) #define ID2D1Factory2_CreateDCRenderTarget(This,desc,render_target) (This)->lpVtbl->CreateDCRenderTarget(This,desc,render_target) /*** ID2D1Factory1 methods ***/ #define ID2D1Factory2_CreateStrokeStyle(This,desc,dashes,dash_count,stroke_style) (This)->lpVtbl->ID2D1Factory1_CreateStrokeStyle(This,desc,dashes,dash_count,stroke_style) #define ID2D1Factory2_CreatePathGeometry(This,geometry) (This)->lpVtbl->ID2D1Factory1_CreatePathGeometry(This,geometry) #define ID2D1Factory2_CreateDrawingStateBlock(This,desc,text_rendering_params,state_block) (This)->lpVtbl->ID2D1Factory1_CreateDrawingStateBlock(This,desc,text_rendering_params,state_block) #define ID2D1Factory2_CreateGdiMetafile(This,stream,metafile) (This)->lpVtbl->CreateGdiMetafile(This,stream,metafile) #define ID2D1Factory2_RegisterEffectFromStream(This,effect_id,property_xml,bindings,binding_count,effect_factory) (This)->lpVtbl->RegisterEffectFromStream(This,effect_id,property_xml,bindings,binding_count,effect_factory) #define ID2D1Factory2_RegisterEffectFromString(This,effect_id,property_xml,bindings,binding_count,effect_factory) (This)->lpVtbl->RegisterEffectFromString(This,effect_id,property_xml,bindings,binding_count,effect_factory) #define ID2D1Factory2_UnregisterEffect(This,effect_id) (This)->lpVtbl->UnregisterEffect(This,effect_id) #define ID2D1Factory2_GetRegisteredEffects(This,effects,effect_count,returned,registered) (This)->lpVtbl->GetRegisteredEffects(This,effects,effect_count,returned,registered) #define ID2D1Factory2_GetEffectProperties(This,effect_id,props) (This)->lpVtbl->GetEffectProperties(This,effect_id,props) /*** ID2D1Factory2 methods ***/ #define ID2D1Factory2_CreateDevice(This,dxgi_device,device) (This)->lpVtbl->ID2D1Factory2_CreateDevice(This,dxgi_device,device) #else /*** IUnknown methods ***/ static inline HRESULT ID2D1Factory2_QueryInterface(ID2D1Factory2* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG ID2D1Factory2_AddRef(ID2D1Factory2* This) { return This->lpVtbl->AddRef(This); } static inline ULONG ID2D1Factory2_Release(ID2D1Factory2* This) { return This->lpVtbl->Release(This); } /*** ID2D1Factory methods ***/ static inline HRESULT ID2D1Factory2_ReloadSystemMetrics(ID2D1Factory2* This) { return This->lpVtbl->ReloadSystemMetrics(This); } static inline void ID2D1Factory2_GetDesktopDpi(ID2D1Factory2* This,float *dpi_x,float *dpi_y) { This->lpVtbl->GetDesktopDpi(This,dpi_x,dpi_y); } static inline HRESULT ID2D1Factory2_CreateRectangleGeometry(ID2D1Factory2* This,const D2D1_RECT_F *rect,ID2D1RectangleGeometry **geometry) { return This->lpVtbl->CreateRectangleGeometry(This,rect,geometry); } static inline HRESULT ID2D1Factory2_CreateRoundedRectangleGeometry(ID2D1Factory2* This,const D2D1_ROUNDED_RECT *rect,ID2D1RoundedRectangleGeometry **geometry) { return This->lpVtbl->CreateRoundedRectangleGeometry(This,rect,geometry); } static inline HRESULT ID2D1Factory2_CreateEllipseGeometry(ID2D1Factory2* This,const D2D1_ELLIPSE *ellipse,ID2D1EllipseGeometry **geometry) { return This->lpVtbl->CreateEllipseGeometry(This,ellipse,geometry); } static inline HRESULT ID2D1Factory2_CreateGeometryGroup(ID2D1Factory2* This,D2D1_FILL_MODE fill_mode,ID2D1Geometry **geometries,UINT32 geometry_count,ID2D1GeometryGroup **group) { return This->lpVtbl->CreateGeometryGroup(This,fill_mode,geometries,geometry_count,group); } static inline HRESULT ID2D1Factory2_CreateTransformedGeometry(ID2D1Factory2* This,ID2D1Geometry *src_geometry,const D2D1_MATRIX_3X2_F *transform,ID2D1TransformedGeometry **transformed_geometry) { return This->lpVtbl->CreateTransformedGeometry(This,src_geometry,transform,transformed_geometry); } static inline HRESULT ID2D1Factory2_CreateWicBitmapRenderTarget(ID2D1Factory2* This,IWICBitmap *target,const D2D1_RENDER_TARGET_PROPERTIES *desc,ID2D1RenderTarget **render_target) { return This->lpVtbl->CreateWicBitmapRenderTarget(This,target,desc,render_target); } static inline HRESULT ID2D1Factory2_CreateHwndRenderTarget(ID2D1Factory2* This,const D2D1_RENDER_TARGET_PROPERTIES *desc,const D2D1_HWND_RENDER_TARGET_PROPERTIES *hwnd_rt_desc,ID2D1HwndRenderTarget **render_target) { return This->lpVtbl->CreateHwndRenderTarget(This,desc,hwnd_rt_desc,render_target); } static inline HRESULT ID2D1Factory2_CreateDxgiSurfaceRenderTarget(ID2D1Factory2* This,IDXGISurface *surface,const D2D1_RENDER_TARGET_PROPERTIES *desc,ID2D1RenderTarget **render_target) { return This->lpVtbl->CreateDxgiSurfaceRenderTarget(This,surface,desc,render_target); } static inline HRESULT ID2D1Factory2_CreateDCRenderTarget(ID2D1Factory2* This,const D2D1_RENDER_TARGET_PROPERTIES *desc,ID2D1DCRenderTarget **render_target) { return This->lpVtbl->CreateDCRenderTarget(This,desc,render_target); } /*** ID2D1Factory1 methods ***/ static inline HRESULT ID2D1Factory2_CreateStrokeStyle(ID2D1Factory2* This,const D2D1_STROKE_STYLE_PROPERTIES1 *desc,const float *dashes,UINT32 dash_count,ID2D1StrokeStyle1 **stroke_style) { return This->lpVtbl->ID2D1Factory1_CreateStrokeStyle(This,desc,dashes,dash_count,stroke_style); } static inline HRESULT ID2D1Factory2_CreatePathGeometry(ID2D1Factory2* This,ID2D1PathGeometry1 **geometry) { return This->lpVtbl->ID2D1Factory1_CreatePathGeometry(This,geometry); } static inline HRESULT ID2D1Factory2_CreateDrawingStateBlock(ID2D1Factory2* This,const D2D1_DRAWING_STATE_DESCRIPTION1 *desc,IDWriteRenderingParams *text_rendering_params,ID2D1DrawingStateBlock1 **state_block) { return This->lpVtbl->ID2D1Factory1_CreateDrawingStateBlock(This,desc,text_rendering_params,state_block); } static inline HRESULT ID2D1Factory2_CreateGdiMetafile(ID2D1Factory2* This,IStream *stream,ID2D1GdiMetafile **metafile) { return This->lpVtbl->CreateGdiMetafile(This,stream,metafile); } static inline HRESULT ID2D1Factory2_RegisterEffectFromStream(ID2D1Factory2* This,REFCLSID effect_id,IStream *property_xml,const struct D2D1_PROPERTY_BINDING *bindings,UINT32 binding_count,PD2D1_EFFECT_FACTORY effect_factory) { return This->lpVtbl->RegisterEffectFromStream(This,effect_id,property_xml,bindings,binding_count,effect_factory); } static inline HRESULT ID2D1Factory2_RegisterEffectFromString(ID2D1Factory2* This,REFCLSID effect_id,const WCHAR *property_xml,const struct D2D1_PROPERTY_BINDING *bindings,UINT32 binding_count,PD2D1_EFFECT_FACTORY effect_factory) { return This->lpVtbl->RegisterEffectFromString(This,effect_id,property_xml,bindings,binding_count,effect_factory); } static inline HRESULT ID2D1Factory2_UnregisterEffect(ID2D1Factory2* This,REFCLSID effect_id) { return This->lpVtbl->UnregisterEffect(This,effect_id); } static inline HRESULT ID2D1Factory2_GetRegisteredEffects(ID2D1Factory2* This,CLSID *effects,UINT32 effect_count,UINT32 *returned,UINT32 *registered) { return This->lpVtbl->GetRegisteredEffects(This,effects,effect_count,returned,registered); } static inline HRESULT ID2D1Factory2_GetEffectProperties(ID2D1Factory2* This,REFCLSID effect_id,ID2D1Properties **props) { return This->lpVtbl->GetEffectProperties(This,effect_id,props); } /*** ID2D1Factory2 methods ***/ static inline HRESULT ID2D1Factory2_CreateDevice(ID2D1Factory2* This,IDXGIDevice *dxgi_device,ID2D1Device1 **device) { return This->lpVtbl->ID2D1Factory2_CreateDevice(This,dxgi_device,device); } #endif #endif #endif #endif /* __ID2D1Factory2_INTERFACE_DEFINED__ */ /***************************************************************************** * ID2D1CommandSink1 interface */ #ifndef __ID2D1CommandSink1_INTERFACE_DEFINED__ #define __ID2D1CommandSink1_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID2D1CommandSink1, 0x9eb767fd, 0x4269, 0x4467, 0xb8,0xc2, 0xeb,0x30,0xcb,0x30,0x57,0x43); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("9eb767fd-4269-4467-b8c2-eb30cb305743") ID2D1CommandSink1 : public ID2D1CommandSink { virtual HRESULT STDMETHODCALLTYPE SetPrimitiveBlend1( D2D1_PRIMITIVE_BLEND primitive_blend) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID2D1CommandSink1, 0x9eb767fd, 0x4269, 0x4467, 0xb8,0xc2, 0xeb,0x30,0xcb,0x30,0x57,0x43) #endif #else typedef struct ID2D1CommandSink1Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID2D1CommandSink1 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID2D1CommandSink1 *This); ULONG (STDMETHODCALLTYPE *Release)( ID2D1CommandSink1 *This); /*** ID2D1CommandSink methods ***/ HRESULT (STDMETHODCALLTYPE *BeginDraw)( ID2D1CommandSink1 *This); HRESULT (STDMETHODCALLTYPE *EndDraw)( ID2D1CommandSink1 *This); HRESULT (STDMETHODCALLTYPE *SetAntialiasMode)( ID2D1CommandSink1 *This, D2D1_ANTIALIAS_MODE antialias_mode); HRESULT (STDMETHODCALLTYPE *SetTags)( ID2D1CommandSink1 *This, D2D1_TAG tag1, D2D1_TAG tag2); HRESULT (STDMETHODCALLTYPE *SetTextAntialiasMode)( ID2D1CommandSink1 *This, D2D1_TEXT_ANTIALIAS_MODE antialias_mode); HRESULT (STDMETHODCALLTYPE *SetTextRenderingParams)( ID2D1CommandSink1 *This, IDWriteRenderingParams *text_rendering_params); HRESULT (STDMETHODCALLTYPE *SetTransform)( ID2D1CommandSink1 *This, const D2D1_MATRIX_3X2_F *transform); HRESULT (STDMETHODCALLTYPE *SetPrimitiveBlend)( ID2D1CommandSink1 *This, D2D1_PRIMITIVE_BLEND primitive_blend); HRESULT (STDMETHODCALLTYPE *SetUnitMode)( ID2D1CommandSink1 *This, D2D1_UNIT_MODE unit_mode); HRESULT (STDMETHODCALLTYPE *Clear)( ID2D1CommandSink1 *This, const D2D1_COLOR_F *color); HRESULT (STDMETHODCALLTYPE *DrawGlyphRun)( ID2D1CommandSink1 *This, D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, const DWRITE_GLYPH_RUN_DESCRIPTION *glyph_run_desc, ID2D1Brush *brush, DWRITE_MEASURING_MODE measuring_mode); HRESULT (STDMETHODCALLTYPE *DrawLine)( ID2D1CommandSink1 *This, D2D1_POINT_2F p0, D2D1_POINT_2F p1, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style); HRESULT (STDMETHODCALLTYPE *DrawGeometry)( ID2D1CommandSink1 *This, ID2D1Geometry *geometry, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style); HRESULT (STDMETHODCALLTYPE *DrawRectangle)( ID2D1CommandSink1 *This, const D2D1_RECT_F *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style); HRESULT (STDMETHODCALLTYPE *DrawBitmap)( ID2D1CommandSink1 *This, ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity, D2D1_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect, const D2D1_MATRIX_4X4_F *perspective_transform); HRESULT (STDMETHODCALLTYPE *DrawImage)( ID2D1CommandSink1 *This, ID2D1Image *image, const D2D1_POINT_2F *target_offset, const D2D1_RECT_F *image_rect, D2D1_INTERPOLATION_MODE interpolation_mode, D2D1_COMPOSITE_MODE composite_mode); HRESULT (STDMETHODCALLTYPE *DrawGdiMetafile)( ID2D1CommandSink1 *This, ID2D1GdiMetafile *metafile, const D2D1_POINT_2F *target_offset); HRESULT (STDMETHODCALLTYPE *FillMesh)( ID2D1CommandSink1 *This, ID2D1Mesh *mesh, ID2D1Brush *brush); HRESULT (STDMETHODCALLTYPE *FillOpacityMask)( ID2D1CommandSink1 *This, ID2D1Bitmap *bitmap, ID2D1Brush *brush, const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect); HRESULT (STDMETHODCALLTYPE *FillGeometry)( ID2D1CommandSink1 *This, ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacity_brush); HRESULT (STDMETHODCALLTYPE *FillRectangle)( ID2D1CommandSink1 *This, const D2D1_RECT_F *rect, ID2D1Brush *brush); HRESULT (STDMETHODCALLTYPE *PushAxisAlignedClip)( ID2D1CommandSink1 *This, const D2D1_RECT_F *clip_rect, D2D1_ANTIALIAS_MODE antialias_mode); HRESULT (STDMETHODCALLTYPE *PushLayer)( ID2D1CommandSink1 *This, const D2D1_LAYER_PARAMETERS1 *layer_parameters, ID2D1Layer *layer); HRESULT (STDMETHODCALLTYPE *PopAxisAlignedClip)( ID2D1CommandSink1 *This); HRESULT (STDMETHODCALLTYPE *PopLayer)( ID2D1CommandSink1 *This); /*** ID2D1CommandSink1 methods ***/ HRESULT (STDMETHODCALLTYPE *SetPrimitiveBlend1)( ID2D1CommandSink1 *This, D2D1_PRIMITIVE_BLEND primitive_blend); END_INTERFACE } ID2D1CommandSink1Vtbl; interface ID2D1CommandSink1 { CONST_VTBL ID2D1CommandSink1Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID2D1CommandSink1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID2D1CommandSink1_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID2D1CommandSink1_Release(This) (This)->lpVtbl->Release(This) /*** ID2D1CommandSink methods ***/ #define ID2D1CommandSink1_BeginDraw(This) (This)->lpVtbl->BeginDraw(This) #define ID2D1CommandSink1_EndDraw(This) (This)->lpVtbl->EndDraw(This) #define ID2D1CommandSink1_SetAntialiasMode(This,antialias_mode) (This)->lpVtbl->SetAntialiasMode(This,antialias_mode) #define ID2D1CommandSink1_SetTags(This,tag1,tag2) (This)->lpVtbl->SetTags(This,tag1,tag2) #define ID2D1CommandSink1_SetTextAntialiasMode(This,antialias_mode) (This)->lpVtbl->SetTextAntialiasMode(This,antialias_mode) #define ID2D1CommandSink1_SetTextRenderingParams(This,text_rendering_params) (This)->lpVtbl->SetTextRenderingParams(This,text_rendering_params) #define ID2D1CommandSink1_SetTransform(This,transform) (This)->lpVtbl->SetTransform(This,transform) #define ID2D1CommandSink1_SetPrimitiveBlend(This,primitive_blend) (This)->lpVtbl->SetPrimitiveBlend(This,primitive_blend) #define ID2D1CommandSink1_SetUnitMode(This,unit_mode) (This)->lpVtbl->SetUnitMode(This,unit_mode) #define ID2D1CommandSink1_Clear(This,color) (This)->lpVtbl->Clear(This,color) #define ID2D1CommandSink1_DrawGlyphRun(This,baseline_origin,glyph_run,glyph_run_desc,brush,measuring_mode) (This)->lpVtbl->DrawGlyphRun(This,baseline_origin,glyph_run,glyph_run_desc,brush,measuring_mode) #define ID2D1CommandSink1_DrawLine(This,p0,p1,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawLine(This,p0,p1,brush,stroke_width,stroke_style) #define ID2D1CommandSink1_DrawGeometry(This,geometry,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawGeometry(This,geometry,brush,stroke_width,stroke_style) #define ID2D1CommandSink1_DrawRectangle(This,rect,brush,stroke_width,stroke_style) (This)->lpVtbl->DrawRectangle(This,rect,brush,stroke_width,stroke_style) #define ID2D1CommandSink1_DrawBitmap(This,bitmap,dst_rect,opacity,interpolation_mode,src_rect,perspective_transform) (This)->lpVtbl->DrawBitmap(This,bitmap,dst_rect,opacity,interpolation_mode,src_rect,perspective_transform) #define ID2D1CommandSink1_DrawImage(This,image,target_offset,image_rect,interpolation_mode,composite_mode) (This)->lpVtbl->DrawImage(This,image,target_offset,image_rect,interpolation_mode,composite_mode) #define ID2D1CommandSink1_DrawGdiMetafile(This,metafile,target_offset) (This)->lpVtbl->DrawGdiMetafile(This,metafile,target_offset) #define ID2D1CommandSink1_FillMesh(This,mesh,brush) (This)->lpVtbl->FillMesh(This,mesh,brush) #define ID2D1CommandSink1_FillOpacityMask(This,bitmap,brush,dst_rect,src_rect) (This)->lpVtbl->FillOpacityMask(This,bitmap,brush,dst_rect,src_rect) #define ID2D1CommandSink1_FillGeometry(This,geometry,brush,opacity_brush) (This)->lpVtbl->FillGeometry(This,geometry,brush,opacity_brush) #define ID2D1CommandSink1_FillRectangle(This,rect,brush) (This)->lpVtbl->FillRectangle(This,rect,brush) #define ID2D1CommandSink1_PushAxisAlignedClip(This,clip_rect,antialias_mode) (This)->lpVtbl->PushAxisAlignedClip(This,clip_rect,antialias_mode) #define ID2D1CommandSink1_PushLayer(This,layer_parameters,layer) (This)->lpVtbl->PushLayer(This,layer_parameters,layer) #define ID2D1CommandSink1_PopAxisAlignedClip(This) (This)->lpVtbl->PopAxisAlignedClip(This) #define ID2D1CommandSink1_PopLayer(This) (This)->lpVtbl->PopLayer(This) /*** ID2D1CommandSink1 methods ***/ #define ID2D1CommandSink1_SetPrimitiveBlend1(This,primitive_blend) (This)->lpVtbl->SetPrimitiveBlend1(This,primitive_blend) #else /*** IUnknown methods ***/ static inline HRESULT ID2D1CommandSink1_QueryInterface(ID2D1CommandSink1* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG ID2D1CommandSink1_AddRef(ID2D1CommandSink1* This) { return This->lpVtbl->AddRef(This); } static inline ULONG ID2D1CommandSink1_Release(ID2D1CommandSink1* This) { return This->lpVtbl->Release(This); } /*** ID2D1CommandSink methods ***/ static inline HRESULT ID2D1CommandSink1_BeginDraw(ID2D1CommandSink1* This) { return This->lpVtbl->BeginDraw(This); } static inline HRESULT ID2D1CommandSink1_EndDraw(ID2D1CommandSink1* This) { return This->lpVtbl->EndDraw(This); } static inline HRESULT ID2D1CommandSink1_SetAntialiasMode(ID2D1CommandSink1* This,D2D1_ANTIALIAS_MODE antialias_mode) { return This->lpVtbl->SetAntialiasMode(This,antialias_mode); } static inline HRESULT ID2D1CommandSink1_SetTags(ID2D1CommandSink1* This,D2D1_TAG tag1,D2D1_TAG tag2) { return This->lpVtbl->SetTags(This,tag1,tag2); } static inline HRESULT ID2D1CommandSink1_SetTextAntialiasMode(ID2D1CommandSink1* This,D2D1_TEXT_ANTIALIAS_MODE antialias_mode) { return This->lpVtbl->SetTextAntialiasMode(This,antialias_mode); } static inline HRESULT ID2D1CommandSink1_SetTextRenderingParams(ID2D1CommandSink1* This,IDWriteRenderingParams *text_rendering_params) { return This->lpVtbl->SetTextRenderingParams(This,text_rendering_params); } static inline HRESULT ID2D1CommandSink1_SetTransform(ID2D1CommandSink1* This,const D2D1_MATRIX_3X2_F *transform) { return This->lpVtbl->SetTransform(This,transform); } static inline HRESULT ID2D1CommandSink1_SetPrimitiveBlend(ID2D1CommandSink1* This,D2D1_PRIMITIVE_BLEND primitive_blend) { return This->lpVtbl->SetPrimitiveBlend(This,primitive_blend); } static inline HRESULT ID2D1CommandSink1_SetUnitMode(ID2D1CommandSink1* This,D2D1_UNIT_MODE unit_mode) { return This->lpVtbl->SetUnitMode(This,unit_mode); } static inline HRESULT ID2D1CommandSink1_Clear(ID2D1CommandSink1* This,const D2D1_COLOR_F *color) { return This->lpVtbl->Clear(This,color); } static inline HRESULT ID2D1CommandSink1_DrawGlyphRun(ID2D1CommandSink1* This,D2D1_POINT_2F baseline_origin,const DWRITE_GLYPH_RUN *glyph_run,const DWRITE_GLYPH_RUN_DESCRIPTION *glyph_run_desc,ID2D1Brush *brush,DWRITE_MEASURING_MODE measuring_mode) { return This->lpVtbl->DrawGlyphRun(This,baseline_origin,glyph_run,glyph_run_desc,brush,measuring_mode); } static inline HRESULT ID2D1CommandSink1_DrawLine(ID2D1CommandSink1* This,D2D1_POINT_2F p0,D2D1_POINT_2F p1,ID2D1Brush *brush,float stroke_width,ID2D1StrokeStyle *stroke_style) { return This->lpVtbl->DrawLine(This,p0,p1,brush,stroke_width,stroke_style); } static inline HRESULT ID2D1CommandSink1_DrawGeometry(ID2D1CommandSink1* This,ID2D1Geometry *geometry,ID2D1Brush *brush,float stroke_width,ID2D1StrokeStyle *stroke_style) { return This->lpVtbl->DrawGeometry(This,geometry,brush,stroke_width,stroke_style); } static inline HRESULT ID2D1CommandSink1_DrawRectangle(ID2D1CommandSink1* This,const D2D1_RECT_F *rect,ID2D1Brush *brush,float stroke_width,ID2D1StrokeStyle *stroke_style) { return This->lpVtbl->DrawRectangle(This,rect,brush,stroke_width,stroke_style); } static inline HRESULT ID2D1CommandSink1_DrawBitmap(ID2D1CommandSink1* This,ID2D1Bitmap *bitmap,const D2D1_RECT_F *dst_rect,float opacity,D2D1_INTERPOLATION_MODE interpolation_mode,const D2D1_RECT_F *src_rect,const D2D1_MATRIX_4X4_F *perspective_transform) { return This->lpVtbl->DrawBitmap(This,bitmap,dst_rect,opacity,interpolation_mode,src_rect,perspective_transform); } static inline HRESULT ID2D1CommandSink1_DrawImage(ID2D1CommandSink1* This,ID2D1Image *image,const D2D1_POINT_2F *target_offset,const D2D1_RECT_F *image_rect,D2D1_INTERPOLATION_MODE interpolation_mode,D2D1_COMPOSITE_MODE composite_mode) { return This->lpVtbl->DrawImage(This,image,target_offset,image_rect,interpolation_mode,composite_mode); } static inline HRESULT ID2D1CommandSink1_DrawGdiMetafile(ID2D1CommandSink1* This,ID2D1GdiMetafile *metafile,const D2D1_POINT_2F *target_offset) { return This->lpVtbl->DrawGdiMetafile(This,metafile,target_offset); } static inline HRESULT ID2D1CommandSink1_FillMesh(ID2D1CommandSink1* This,ID2D1Mesh *mesh,ID2D1Brush *brush) { return This->lpVtbl->FillMesh(This,mesh,brush); } static inline HRESULT ID2D1CommandSink1_FillOpacityMask(ID2D1CommandSink1* This,ID2D1Bitmap *bitmap,ID2D1Brush *brush,const D2D1_RECT_F *dst_rect,const D2D1_RECT_F *src_rect) { return This->lpVtbl->FillOpacityMask(This,bitmap,brush,dst_rect,src_rect); } static inline HRESULT ID2D1CommandSink1_FillGeometry(ID2D1CommandSink1* This,ID2D1Geometry *geometry,ID2D1Brush *brush,ID2D1Brush *opacity_brush) { return This->lpVtbl->FillGeometry(This,geometry,brush,opacity_brush); } static inline HRESULT ID2D1CommandSink1_FillRectangle(ID2D1CommandSink1* This,const D2D1_RECT_F *rect,ID2D1Brush *brush) { return This->lpVtbl->FillRectangle(This,rect,brush); } static inline HRESULT ID2D1CommandSink1_PushAxisAlignedClip(ID2D1CommandSink1* This,const D2D1_RECT_F *clip_rect,D2D1_ANTIALIAS_MODE antialias_mode) { return This->lpVtbl->PushAxisAlignedClip(This,clip_rect,antialias_mode); } static inline HRESULT ID2D1CommandSink1_PushLayer(ID2D1CommandSink1* This,const D2D1_LAYER_PARAMETERS1 *layer_parameters,ID2D1Layer *layer) { return This->lpVtbl->PushLayer(This,layer_parameters,layer); } static inline HRESULT ID2D1CommandSink1_PopAxisAlignedClip(ID2D1CommandSink1* This) { return This->lpVtbl->PopAxisAlignedClip(This); } static inline HRESULT ID2D1CommandSink1_PopLayer(ID2D1CommandSink1* This) { return This->lpVtbl->PopLayer(This); } /*** ID2D1CommandSink1 methods ***/ static inline HRESULT ID2D1CommandSink1_SetPrimitiveBlend1(ID2D1CommandSink1* This,D2D1_PRIMITIVE_BLEND primitive_blend) { return This->lpVtbl->SetPrimitiveBlend1(This,primitive_blend); } #endif #endif #endif #endif /* __ID2D1CommandSink1_INTERFACE_DEFINED__ */ float __stdcall D2D1ComputeMaximumScaleFactor(const D2D1_MATRIX_3X2_F *matrix); /* Begin additional prototypes for all interfaces */ /* End additional prototypes */ #ifdef __cplusplus } #endif #endif /* __d2d1_2_h__ */