/*** Autogenerated by WIDL 10.17 from /var/tmp/portage/app-emulation/wine-vanilla-10.17/work/wine-10.17/include/gameux.idl - Do not edit ***/ #ifdef _WIN32 #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif #include #include #endif #ifndef COM_NO_WINDOWS_H #include #include #endif #ifndef __gameux_h__ #define __gameux_h__ /* Forward declarations */ #ifndef __IGameExplorer_FWD_DEFINED__ #define __IGameExplorer_FWD_DEFINED__ typedef interface IGameExplorer IGameExplorer; #ifdef __cplusplus interface IGameExplorer; #endif /* __cplusplus */ #endif #ifndef __IGameStatistics_FWD_DEFINED__ #define __IGameStatistics_FWD_DEFINED__ typedef interface IGameStatistics IGameStatistics; #ifdef __cplusplus interface IGameStatistics; #endif /* __cplusplus */ #endif #ifndef __IGameStatisticsMgr_FWD_DEFINED__ #define __IGameStatisticsMgr_FWD_DEFINED__ typedef interface IGameStatisticsMgr IGameStatisticsMgr; #ifdef __cplusplus interface IGameStatisticsMgr; #endif /* __cplusplus */ #endif #ifndef __IGameExplorer2_FWD_DEFINED__ #define __IGameExplorer2_FWD_DEFINED__ typedef interface IGameExplorer2 IGameExplorer2; #ifdef __cplusplus interface IGameExplorer2; #endif /* __cplusplus */ #endif #ifndef __GameExplorer_FWD_DEFINED__ #define __GameExplorer_FWD_DEFINED__ #ifdef __cplusplus typedef class GameExplorer GameExplorer; #else typedef struct GameExplorer GameExplorer; #endif /* defined __cplusplus */ #endif /* defined __GameExplorer_FWD_DEFINED__ */ #ifndef __GameStatistics_FWD_DEFINED__ #define __GameStatistics_FWD_DEFINED__ #ifdef __cplusplus typedef class GameStatistics GameStatistics; #else typedef struct GameStatistics GameStatistics; #endif /* defined __cplusplus */ #endif /* defined __GameStatistics_FWD_DEFINED__ */ /* Headers for imported files */ #include #include #include #ifdef __cplusplus extern "C" { #endif #ifndef __gameuxLib_LIBRARY_DEFINED__ #define __gameuxLib_LIBRARY_DEFINED__ DEFINE_GUID(LIBID_gameuxLib, 0x4f48a59c, 0x942d, 0x4f3c, 0x83,0xc9, 0x4e,0xff,0xe8,0x4e,0x49,0x59); #define ID_GDF_XML __GDF_XML #define ID_GDF_THUMBNAIL __GDF_THUMBNAIL #define ID_ICON_ICO __ICON_ICO #if defined(__GNUC__) #define ID_GDF_XML_STR (const WCHAR[]){'_','_','G','D','F','_','X','M','L',0} #define ID_GDF_THUMBNAIL_STR (const WCHAR[]){'_','_','G','D','F','_','T','H','U','M','B','N','A','I','L',0} #elif defined(_MSC_VER) #define ID_GDF_XML_STR L"__GDF_XML" #define ID_GDF_THUMBNAIL_STR L"__GDF_THUMBNAIL" #endif typedef enum __WIDL_gameux_generated_name_00000029 { GIS_NOT_INSTALLED = 1, GIS_CURRENT_USER = 2, GIS_ALL_USERS = 3 } GAME_INSTALL_SCOPE; typedef enum __WIDL_gameux_generated_name_0000002A { GAMESTATS_OPEN_OPENORCREATE = 0, GAMESTATS_OPEN_OPENONLY = 1 } GAMESTATS_OPEN_TYPE; typedef enum __WIDL_gameux_generated_name_0000002B { GAMESTATS_OPEN_CREATED = 0, GAMESTATS_OPEN_OPENED = 1 } GAMESTATS_OPEN_RESULT; /***************************************************************************** * IGameExplorer interface */ #ifndef __IGameExplorer_INTERFACE_DEFINED__ #define __IGameExplorer_INTERFACE_DEFINED__ DEFINE_GUID(IID_IGameExplorer, 0xe7b2fb72, 0xd728, 0x49b3, 0xa5,0xf2, 0x18,0xeb,0xf5,0xf1,0x34,0x9e); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("e7b2fb72-d728-49b3-a5f2-18ebf5f1349e") IGameExplorer : public IUnknown { virtual HRESULT STDMETHODCALLTYPE AddGame( BSTR sGDFBinaryPath, BSTR sInstallDirectory, GAME_INSTALL_SCOPE installScope, GUID *pguidInstanceID) = 0; virtual HRESULT STDMETHODCALLTYPE RemoveGame( GUID instanceID) = 0; virtual HRESULT STDMETHODCALLTYPE UpdateGame( GUID instanceID) = 0; virtual HRESULT STDMETHODCALLTYPE VerifyAccess( BSTR sGDFBinaryPath, BOOL *pHasAccess) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(IGameExplorer, 0xe7b2fb72, 0xd728, 0x49b3, 0xa5,0xf2, 0x18,0xeb,0xf5,0xf1,0x34,0x9e) #endif #else typedef struct IGameExplorerVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( IGameExplorer *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( IGameExplorer *This); ULONG (STDMETHODCALLTYPE *Release)( IGameExplorer *This); /*** IGameExplorer methods ***/ HRESULT (STDMETHODCALLTYPE *AddGame)( IGameExplorer *This, BSTR sGDFBinaryPath, BSTR sInstallDirectory, GAME_INSTALL_SCOPE installScope, GUID *pguidInstanceID); HRESULT (STDMETHODCALLTYPE *RemoveGame)( IGameExplorer *This, GUID instanceID); HRESULT (STDMETHODCALLTYPE *UpdateGame)( IGameExplorer *This, GUID instanceID); HRESULT (STDMETHODCALLTYPE *VerifyAccess)( IGameExplorer *This, BSTR sGDFBinaryPath, BOOL *pHasAccess); END_INTERFACE } IGameExplorerVtbl; interface IGameExplorer { CONST_VTBL IGameExplorerVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define IGameExplorer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define IGameExplorer_AddRef(This) (This)->lpVtbl->AddRef(This) #define IGameExplorer_Release(This) (This)->lpVtbl->Release(This) /*** IGameExplorer methods ***/ #define IGameExplorer_AddGame(This,sGDFBinaryPath,sInstallDirectory,installScope,pguidInstanceID) (This)->lpVtbl->AddGame(This,sGDFBinaryPath,sInstallDirectory,installScope,pguidInstanceID) #define IGameExplorer_RemoveGame(This,instanceID) (This)->lpVtbl->RemoveGame(This,instanceID) #define IGameExplorer_UpdateGame(This,instanceID) (This)->lpVtbl->UpdateGame(This,instanceID) #define IGameExplorer_VerifyAccess(This,sGDFBinaryPath,pHasAccess) (This)->lpVtbl->VerifyAccess(This,sGDFBinaryPath,pHasAccess) #else /*** IUnknown methods ***/ static inline HRESULT IGameExplorer_QueryInterface(IGameExplorer* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG IGameExplorer_AddRef(IGameExplorer* This) { return This->lpVtbl->AddRef(This); } static inline ULONG IGameExplorer_Release(IGameExplorer* This) { return This->lpVtbl->Release(This); } /*** IGameExplorer methods ***/ static inline HRESULT IGameExplorer_AddGame(IGameExplorer* This,BSTR sGDFBinaryPath,BSTR sInstallDirectory,GAME_INSTALL_SCOPE installScope,GUID *pguidInstanceID) { return This->lpVtbl->AddGame(This,sGDFBinaryPath,sInstallDirectory,installScope,pguidInstanceID); } static inline HRESULT IGameExplorer_RemoveGame(IGameExplorer* This,GUID instanceID) { return This->lpVtbl->RemoveGame(This,instanceID); } static inline HRESULT IGameExplorer_UpdateGame(IGameExplorer* This,GUID instanceID) { return This->lpVtbl->UpdateGame(This,instanceID); } static inline HRESULT IGameExplorer_VerifyAccess(IGameExplorer* This,BSTR sGDFBinaryPath,BOOL *pHasAccess) { return This->lpVtbl->VerifyAccess(This,sGDFBinaryPath,pHasAccess); } #endif #endif #endif #endif /* __IGameExplorer_INTERFACE_DEFINED__ */ /***************************************************************************** * IGameStatistics interface */ #ifndef __IGameStatistics_INTERFACE_DEFINED__ #define __IGameStatistics_INTERFACE_DEFINED__ DEFINE_GUID(IID_IGameStatistics, 0x3887c9ca, 0x04a0, 0x42ae, 0xbc,0x4c, 0x5f,0xa6,0xc7,0x72,0x11,0x45); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("3887c9ca-04a0-42ae-bc4c-5fa6c7721145") IGameStatistics : public IUnknown { virtual HRESULT STDMETHODCALLTYPE GetMaxCategoryLength( UINT *cch) = 0; virtual HRESULT STDMETHODCALLTYPE GetMaxNameLength( UINT *cch) = 0; virtual HRESULT STDMETHODCALLTYPE GetMaxValueLength( UINT *cch) = 0; virtual HRESULT STDMETHODCALLTYPE GetMaxCategories( WORD *pMax) = 0; virtual HRESULT STDMETHODCALLTYPE GetMaxStatsPerCategory( WORD *pMax) = 0; virtual HRESULT STDMETHODCALLTYPE SetCategoryTitle( WORD categoryIndex, LPCWSTR title) = 0; virtual HRESULT STDMETHODCALLTYPE GetCategoryTitle( WORD categoryIndex, LPWSTR *pTitle) = 0; virtual HRESULT STDMETHODCALLTYPE GetStatistic( WORD categoryIndex, WORD statIndex, LPWSTR *pName, LPWSTR *pValue) = 0; virtual HRESULT STDMETHODCALLTYPE SetStatistic( WORD categoryIndex, WORD statIndex, LPCWSTR name, LPCWSTR value) = 0; virtual HRESULT STDMETHODCALLTYPE Save( BOOL trackChanges) = 0; virtual HRESULT STDMETHODCALLTYPE SetLastPlayedCategory( UINT categoryIndex) = 0; virtual HRESULT STDMETHODCALLTYPE GetLastPlayedCategory( UINT *pCategoryIndex) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(IGameStatistics, 0x3887c9ca, 0x04a0, 0x42ae, 0xbc,0x4c, 0x5f,0xa6,0xc7,0x72,0x11,0x45) #endif #else typedef struct IGameStatisticsVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( IGameStatistics *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( IGameStatistics *This); ULONG (STDMETHODCALLTYPE *Release)( IGameStatistics *This); /*** IGameStatistics methods ***/ HRESULT (STDMETHODCALLTYPE *GetMaxCategoryLength)( IGameStatistics *This, UINT *cch); HRESULT (STDMETHODCALLTYPE *GetMaxNameLength)( IGameStatistics *This, UINT *cch); HRESULT (STDMETHODCALLTYPE *GetMaxValueLength)( IGameStatistics *This, UINT *cch); HRESULT (STDMETHODCALLTYPE *GetMaxCategories)( IGameStatistics *This, WORD *pMax); HRESULT (STDMETHODCALLTYPE *GetMaxStatsPerCategory)( IGameStatistics *This, WORD *pMax); HRESULT (STDMETHODCALLTYPE *SetCategoryTitle)( IGameStatistics *This, WORD categoryIndex, LPCWSTR title); HRESULT (STDMETHODCALLTYPE *GetCategoryTitle)( IGameStatistics *This, WORD categoryIndex, LPWSTR *pTitle); HRESULT (STDMETHODCALLTYPE *GetStatistic)( IGameStatistics *This, WORD categoryIndex, WORD statIndex, LPWSTR *pName, LPWSTR *pValue); HRESULT (STDMETHODCALLTYPE *SetStatistic)( IGameStatistics *This, WORD categoryIndex, WORD statIndex, LPCWSTR name, LPCWSTR value); HRESULT (STDMETHODCALLTYPE *Save)( IGameStatistics *This, BOOL trackChanges); HRESULT (STDMETHODCALLTYPE *SetLastPlayedCategory)( IGameStatistics *This, UINT categoryIndex); HRESULT (STDMETHODCALLTYPE *GetLastPlayedCategory)( IGameStatistics *This, UINT *pCategoryIndex); END_INTERFACE } IGameStatisticsVtbl; interface IGameStatistics { CONST_VTBL IGameStatisticsVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define IGameStatistics_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define IGameStatistics_AddRef(This) (This)->lpVtbl->AddRef(This) #define IGameStatistics_Release(This) (This)->lpVtbl->Release(This) /*** IGameStatistics methods ***/ #define IGameStatistics_GetMaxCategoryLength(This,cch) (This)->lpVtbl->GetMaxCategoryLength(This,cch) #define IGameStatistics_GetMaxNameLength(This,cch) (This)->lpVtbl->GetMaxNameLength(This,cch) #define IGameStatistics_GetMaxValueLength(This,cch) (This)->lpVtbl->GetMaxValueLength(This,cch) #define IGameStatistics_GetMaxCategories(This,pMax) (This)->lpVtbl->GetMaxCategories(This,pMax) #define IGameStatistics_GetMaxStatsPerCategory(This,pMax) (This)->lpVtbl->GetMaxStatsPerCategory(This,pMax) #define IGameStatistics_SetCategoryTitle(This,categoryIndex,title) (This)->lpVtbl->SetCategoryTitle(This,categoryIndex,title) #define IGameStatistics_GetCategoryTitle(This,categoryIndex,pTitle) (This)->lpVtbl->GetCategoryTitle(This,categoryIndex,pTitle) #define IGameStatistics_GetStatistic(This,categoryIndex,statIndex,pName,pValue) (This)->lpVtbl->GetStatistic(This,categoryIndex,statIndex,pName,pValue) #define IGameStatistics_SetStatistic(This,categoryIndex,statIndex,name,value) (This)->lpVtbl->SetStatistic(This,categoryIndex,statIndex,name,value) #define IGameStatistics_Save(This,trackChanges) (This)->lpVtbl->Save(This,trackChanges) #define IGameStatistics_SetLastPlayedCategory(This,categoryIndex) (This)->lpVtbl->SetLastPlayedCategory(This,categoryIndex) #define IGameStatistics_GetLastPlayedCategory(This,pCategoryIndex) (This)->lpVtbl->GetLastPlayedCategory(This,pCategoryIndex) #else /*** IUnknown methods ***/ static inline HRESULT IGameStatistics_QueryInterface(IGameStatistics* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG IGameStatistics_AddRef(IGameStatistics* This) { return This->lpVtbl->AddRef(This); } static inline ULONG IGameStatistics_Release(IGameStatistics* This) { return This->lpVtbl->Release(This); } /*** IGameStatistics methods ***/ static inline HRESULT IGameStatistics_GetMaxCategoryLength(IGameStatistics* This,UINT *cch) { return This->lpVtbl->GetMaxCategoryLength(This,cch); } static inline HRESULT IGameStatistics_GetMaxNameLength(IGameStatistics* This,UINT *cch) { return This->lpVtbl->GetMaxNameLength(This,cch); } static inline HRESULT IGameStatistics_GetMaxValueLength(IGameStatistics* This,UINT *cch) { return This->lpVtbl->GetMaxValueLength(This,cch); } static inline HRESULT IGameStatistics_GetMaxCategories(IGameStatistics* This,WORD *pMax) { return This->lpVtbl->GetMaxCategories(This,pMax); } static inline HRESULT IGameStatistics_GetMaxStatsPerCategory(IGameStatistics* This,WORD *pMax) { return This->lpVtbl->GetMaxStatsPerCategory(This,pMax); } static inline HRESULT IGameStatistics_SetCategoryTitle(IGameStatistics* This,WORD categoryIndex,LPCWSTR title) { return This->lpVtbl->SetCategoryTitle(This,categoryIndex,title); } static inline HRESULT IGameStatistics_GetCategoryTitle(IGameStatistics* This,WORD categoryIndex,LPWSTR *pTitle) { return This->lpVtbl->GetCategoryTitle(This,categoryIndex,pTitle); } static inline HRESULT IGameStatistics_GetStatistic(IGameStatistics* This,WORD categoryIndex,WORD statIndex,LPWSTR *pName,LPWSTR *pValue) { return This->lpVtbl->GetStatistic(This,categoryIndex,statIndex,pName,pValue); } static inline HRESULT IGameStatistics_SetStatistic(IGameStatistics* This,WORD categoryIndex,WORD statIndex,LPCWSTR name,LPCWSTR value) { return This->lpVtbl->SetStatistic(This,categoryIndex,statIndex,name,value); } static inline HRESULT IGameStatistics_Save(IGameStatistics* This,BOOL trackChanges) { return This->lpVtbl->Save(This,trackChanges); } static inline HRESULT IGameStatistics_SetLastPlayedCategory(IGameStatistics* This,UINT categoryIndex) { return This->lpVtbl->SetLastPlayedCategory(This,categoryIndex); } static inline HRESULT IGameStatistics_GetLastPlayedCategory(IGameStatistics* This,UINT *pCategoryIndex) { return This->lpVtbl->GetLastPlayedCategory(This,pCategoryIndex); } #endif #endif #endif #endif /* __IGameStatistics_INTERFACE_DEFINED__ */ /***************************************************************************** * IGameStatisticsMgr interface */ #ifndef __IGameStatisticsMgr_INTERFACE_DEFINED__ #define __IGameStatisticsMgr_INTERFACE_DEFINED__ DEFINE_GUID(IID_IGameStatisticsMgr, 0xaff3ea11, 0xe70e, 0x407d, 0x95,0xdd, 0x35,0xe6,0x12,0xc4,0x1c,0xe2); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("aff3ea11-e70e-407d-95dd-35e612c41ce2") IGameStatisticsMgr : public IUnknown { virtual HRESULT STDMETHODCALLTYPE GetGameStatistics( LPCWSTR GDFBinaryPath, GAMESTATS_OPEN_TYPE openType, GAMESTATS_OPEN_RESULT *pOpenResult, IGameStatistics **ppiStats) = 0; virtual HRESULT STDMETHODCALLTYPE RemoveGameStatistics( LPCWSTR GDFBinaryPath) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(IGameStatisticsMgr, 0xaff3ea11, 0xe70e, 0x407d, 0x95,0xdd, 0x35,0xe6,0x12,0xc4,0x1c,0xe2) #endif #else typedef struct IGameStatisticsMgrVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( IGameStatisticsMgr *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( IGameStatisticsMgr *This); ULONG (STDMETHODCALLTYPE *Release)( IGameStatisticsMgr *This); /*** IGameStatisticsMgr methods ***/ HRESULT (STDMETHODCALLTYPE *GetGameStatistics)( IGameStatisticsMgr *This, LPCWSTR GDFBinaryPath, GAMESTATS_OPEN_TYPE openType, GAMESTATS_OPEN_RESULT *pOpenResult, IGameStatistics **ppiStats); HRESULT (STDMETHODCALLTYPE *RemoveGameStatistics)( IGameStatisticsMgr *This, LPCWSTR GDFBinaryPath); END_INTERFACE } IGameStatisticsMgrVtbl; interface IGameStatisticsMgr { CONST_VTBL IGameStatisticsMgrVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define IGameStatisticsMgr_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define IGameStatisticsMgr_AddRef(This) (This)->lpVtbl->AddRef(This) #define IGameStatisticsMgr_Release(This) (This)->lpVtbl->Release(This) /*** IGameStatisticsMgr methods ***/ #define IGameStatisticsMgr_GetGameStatistics(This,GDFBinaryPath,openType,pOpenResult,ppiStats) (This)->lpVtbl->GetGameStatistics(This,GDFBinaryPath,openType,pOpenResult,ppiStats) #define IGameStatisticsMgr_RemoveGameStatistics(This,GDFBinaryPath) (This)->lpVtbl->RemoveGameStatistics(This,GDFBinaryPath) #else /*** IUnknown methods ***/ static inline HRESULT IGameStatisticsMgr_QueryInterface(IGameStatisticsMgr* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG IGameStatisticsMgr_AddRef(IGameStatisticsMgr* This) { return This->lpVtbl->AddRef(This); } static inline ULONG IGameStatisticsMgr_Release(IGameStatisticsMgr* This) { return This->lpVtbl->Release(This); } /*** IGameStatisticsMgr methods ***/ static inline HRESULT IGameStatisticsMgr_GetGameStatistics(IGameStatisticsMgr* This,LPCWSTR GDFBinaryPath,GAMESTATS_OPEN_TYPE openType,GAMESTATS_OPEN_RESULT *pOpenResult,IGameStatistics **ppiStats) { return This->lpVtbl->GetGameStatistics(This,GDFBinaryPath,openType,pOpenResult,ppiStats); } static inline HRESULT IGameStatisticsMgr_RemoveGameStatistics(IGameStatisticsMgr* This,LPCWSTR GDFBinaryPath) { return This->lpVtbl->RemoveGameStatistics(This,GDFBinaryPath); } #endif #endif #endif #endif /* __IGameStatisticsMgr_INTERFACE_DEFINED__ */ /***************************************************************************** * IGameExplorer2 interface */ #ifndef __IGameExplorer2_INTERFACE_DEFINED__ #define __IGameExplorer2_INTERFACE_DEFINED__ DEFINE_GUID(IID_IGameExplorer2, 0x86874aa7, 0xa1ed, 0x450d, 0xa7,0xeb, 0xb8,0x9e,0x20,0xb2,0xff,0xf3); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("86874aa7-a1ed-450d-a7eb-b89e20b2fff3") IGameExplorer2 : public IUnknown { virtual HRESULT STDMETHODCALLTYPE InstallGame( LPCWSTR binaryGDFPath, LPCWSTR installDirectory, GAME_INSTALL_SCOPE installScope) = 0; virtual HRESULT STDMETHODCALLTYPE UninstallGame( LPCWSTR binaryGDFPath) = 0; virtual HRESULT STDMETHODCALLTYPE CheckAccess( LPCWSTR binaryGDFPath, BOOL *pHasAccess) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(IGameExplorer2, 0x86874aa7, 0xa1ed, 0x450d, 0xa7,0xeb, 0xb8,0x9e,0x20,0xb2,0xff,0xf3) #endif #else typedef struct IGameExplorer2Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( IGameExplorer2 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( IGameExplorer2 *This); ULONG (STDMETHODCALLTYPE *Release)( IGameExplorer2 *This); /*** IGameExplorer2 methods ***/ HRESULT (STDMETHODCALLTYPE *InstallGame)( IGameExplorer2 *This, LPCWSTR binaryGDFPath, LPCWSTR installDirectory, GAME_INSTALL_SCOPE installScope); HRESULT (STDMETHODCALLTYPE *UninstallGame)( IGameExplorer2 *This, LPCWSTR binaryGDFPath); HRESULT (STDMETHODCALLTYPE *CheckAccess)( IGameExplorer2 *This, LPCWSTR binaryGDFPath, BOOL *pHasAccess); END_INTERFACE } IGameExplorer2Vtbl; interface IGameExplorer2 { CONST_VTBL IGameExplorer2Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define IGameExplorer2_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define IGameExplorer2_AddRef(This) (This)->lpVtbl->AddRef(This) #define IGameExplorer2_Release(This) (This)->lpVtbl->Release(This) /*** IGameExplorer2 methods ***/ #define IGameExplorer2_InstallGame(This,binaryGDFPath,installDirectory,installScope) (This)->lpVtbl->InstallGame(This,binaryGDFPath,installDirectory,installScope) #define IGameExplorer2_UninstallGame(This,binaryGDFPath) (This)->lpVtbl->UninstallGame(This,binaryGDFPath) #define IGameExplorer2_CheckAccess(This,binaryGDFPath,pHasAccess) (This)->lpVtbl->CheckAccess(This,binaryGDFPath,pHasAccess) #else /*** IUnknown methods ***/ static inline HRESULT IGameExplorer2_QueryInterface(IGameExplorer2* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG IGameExplorer2_AddRef(IGameExplorer2* This) { return This->lpVtbl->AddRef(This); } static inline ULONG IGameExplorer2_Release(IGameExplorer2* This) { return This->lpVtbl->Release(This); } /*** IGameExplorer2 methods ***/ static inline HRESULT IGameExplorer2_InstallGame(IGameExplorer2* This,LPCWSTR binaryGDFPath,LPCWSTR installDirectory,GAME_INSTALL_SCOPE installScope) { return This->lpVtbl->InstallGame(This,binaryGDFPath,installDirectory,installScope); } static inline HRESULT IGameExplorer2_UninstallGame(IGameExplorer2* This,LPCWSTR binaryGDFPath) { return This->lpVtbl->UninstallGame(This,binaryGDFPath); } static inline HRESULT IGameExplorer2_CheckAccess(IGameExplorer2* This,LPCWSTR binaryGDFPath,BOOL *pHasAccess) { return This->lpVtbl->CheckAccess(This,binaryGDFPath,pHasAccess); } #endif #endif #endif #endif /* __IGameExplorer2_INTERFACE_DEFINED__ */ /***************************************************************************** * GameExplorer coclass */ DEFINE_GUID(CLSID_GameExplorer, 0x9a5ea990, 0x3034, 0x4d6f, 0x91,0x28, 0x01,0xf3,0xc6,0x10,0x22,0xbc); #ifdef __cplusplus class DECLSPEC_UUID("9a5ea990-3034-4d6f-9128-01f3c61022bc") GameExplorer; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(GameExplorer, 0x9a5ea990, 0x3034, 0x4d6f, 0x91,0x28, 0x01,0xf3,0xc6,0x10,0x22,0xbc) #endif #endif /***************************************************************************** * GameStatistics coclass */ DEFINE_GUID(CLSID_GameStatistics, 0xdbc85a2c, 0xc0dc, 0x4961, 0xb6,0xe2, 0xd2,0x8b,0x62,0xc1,0x1a,0xd4); #ifdef __cplusplus class DECLSPEC_UUID("dbc85a2c-c0dc-4961-b6e2-d28b62c11ad4") GameStatistics; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(GameStatistics, 0xdbc85a2c, 0xc0dc, 0x4961, 0xb6,0xe2, 0xd2,0x8b,0x62,0xc1,0x1a,0xd4) #endif #endif #endif /* __gameuxLib_LIBRARY_DEFINED__ */ /* Begin additional prototypes for all interfaces */ ULONG __RPC_USER BSTR_UserSize (ULONG *, ULONG, BSTR *); unsigned char * __RPC_USER BSTR_UserMarshal (ULONG *, unsigned char *, BSTR *); unsigned char * __RPC_USER BSTR_UserUnmarshal(ULONG *, unsigned char *, BSTR *); void __RPC_USER BSTR_UserFree (ULONG *, BSTR *); /* End additional prototypes */ #ifdef __cplusplus } #endif #endif /* __gameux_h__ */