/*** Autogenerated by WIDL 10.17 from /var/tmp/portage/app-emulation/wine-vanilla-10.17/work/wine-10.17/include/windows.devices.haptics.idl - Do not edit ***/ #ifdef _WIN32 #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif #include #include #endif #ifndef COM_NO_WINDOWS_H #include #include #endif #ifndef __windows_devices_haptics_h__ #define __windows_devices_haptics_h__ /* Forward declarations */ #ifndef ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback; #ifdef __cplusplus #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback ABI::Windows::Devices::Haptics::ISimpleHapticsControllerFeedback namespace ABI { namespace Windows { namespace Devices { namespace Haptics { interface ISimpleHapticsControllerFeedback; } } } } #endif /* __cplusplus */ #endif #ifndef ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController; #ifdef __cplusplus #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController ABI::Windows::Devices::Haptics::ISimpleHapticsController namespace ABI { namespace Windows { namespace Devices { namespace Haptics { interface ISimpleHapticsController; } } } } #endif /* __cplusplus */ #endif #ifndef ____x_ABI_CWindows_CDevices_CHaptics_CSimpleHapticsControllerFeedback_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CHaptics_CSimpleHapticsControllerFeedback_FWD_DEFINED__ #ifdef __cplusplus namespace ABI { namespace Windows { namespace Devices { namespace Haptics { class SimpleHapticsControllerFeedback; } } } } #else typedef struct __x_ABI_CWindows_CDevices_CHaptics_CSimpleHapticsControllerFeedback __x_ABI_CWindows_CDevices_CHaptics_CSimpleHapticsControllerFeedback; #endif /* defined __cplusplus */ #endif /* defined ____x_ABI_CWindows_CDevices_CHaptics_CSimpleHapticsControllerFeedback_FWD_DEFINED__ */ #ifndef ____x_ABI_CWindows_CDevices_CHaptics_CSimpleHapticsController_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CHaptics_CSimpleHapticsController_FWD_DEFINED__ #ifdef __cplusplus namespace ABI { namespace Windows { namespace Devices { namespace Haptics { class SimpleHapticsController; } } } } #else typedef struct __x_ABI_CWindows_CDevices_CHaptics_CSimpleHapticsController __x_ABI_CWindows_CDevices_CHaptics_CSimpleHapticsController; #endif /* defined __cplusplus */ #endif /* defined ____x_ABI_CWindows_CDevices_CHaptics_CSimpleHapticsController_FWD_DEFINED__ */ #ifndef ____FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ #define ____FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ typedef interface __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController; #ifdef __cplusplus #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController ABI::Windows::Foundation::Collections::IIterator #endif /* __cplusplus */ #endif #ifndef ____FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ #define ____FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ typedef interface __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController; #ifdef __cplusplus #define __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController ABI::Windows::Foundation::Collections::IIterable #endif /* __cplusplus */ #endif #ifndef ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ #define ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ typedef interface __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController; #ifdef __cplusplus #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController ABI::Windows::Foundation::Collections::IVectorView #endif /* __cplusplus */ #endif #ifndef ____FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ #define ____FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ typedef interface __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController; #ifdef __cplusplus #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController ABI::Windows::Foundation::Collections::IVector #endif /* __cplusplus */ #endif #ifndef ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_FWD_DEFINED__ #define ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_FWD_DEFINED__ typedef interface __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback; #ifdef __cplusplus #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback ABI::Windows::Foundation::Collections::IVectorView #endif /* __cplusplus */ #endif /* Headers for imported files */ #include #include #ifdef __cplusplus extern "C" { #endif #ifndef ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback; #ifdef __cplusplus #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback ABI::Windows::Devices::Haptics::ISimpleHapticsControllerFeedback namespace ABI { namespace Windows { namespace Devices { namespace Haptics { interface ISimpleHapticsControllerFeedback; } } } } #endif /* __cplusplus */ #endif #ifndef ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController; #ifdef __cplusplus #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController ABI::Windows::Devices::Haptics::ISimpleHapticsController namespace ABI { namespace Windows { namespace Devices { namespace Haptics { interface ISimpleHapticsController; } } } } #endif /* __cplusplus */ #endif #ifndef ____FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ #define ____FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ typedef interface __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController; #ifdef __cplusplus #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController ABI::Windows::Foundation::Collections::IIterator #endif /* __cplusplus */ #endif #ifndef ____FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ #define ____FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ typedef interface __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController; #ifdef __cplusplus #define __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController ABI::Windows::Foundation::Collections::IIterable #endif /* __cplusplus */ #endif #ifndef ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ #define ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ typedef interface __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController; #ifdef __cplusplus #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController ABI::Windows::Foundation::Collections::IVectorView #endif /* __cplusplus */ #endif #ifndef ____FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ #define ____FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_FWD_DEFINED__ typedef interface __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController; #ifdef __cplusplus #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController ABI::Windows::Foundation::Collections::IVector #endif /* __cplusplus */ #endif #ifndef ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_FWD_DEFINED__ #define ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_FWD_DEFINED__ typedef interface __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback; #ifdef __cplusplus #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback ABI::Windows::Foundation::Collections::IVectorView #endif /* __cplusplus */ #endif /***************************************************************************** * ISimpleHapticsControllerFeedback interface */ #if !defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #define WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION 0xe0000 #endif // defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #ifndef ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_INTERFACE_DEFINED__ #define ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_INTERFACE_DEFINED__ DEFINE_GUID(IID___x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback, 0x3d577ef8, 0x4cee, 0x11e6, 0xb5,0x35, 0x00,0x1b,0xdc,0x06,0xab,0x3b); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Devices { namespace Haptics { MIDL_INTERFACE("3d577ef8-4cee-11e6-b535-001bdc06ab3b") ISimpleHapticsControllerFeedback : public IInspectable { virtual HRESULT STDMETHODCALLTYPE get_Waveform( UINT16 *value) = 0; virtual HRESULT STDMETHODCALLTYPE get_Duration( ABI::Windows::Foundation::TimeSpan *value) = 0; }; } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback, 0x3d577ef8, 0x4cee, 0x11e6, 0xb5,0x35, 0x00,0x1b,0xdc,0x06,0xab,0x3b) #endif #else typedef struct __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedbackVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *This); ULONG (STDMETHODCALLTYPE *Release)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *This, TrustLevel *trustLevel); /*** ISimpleHapticsControllerFeedback methods ***/ HRESULT (STDMETHODCALLTYPE *get_Waveform)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *This, UINT16 *value); HRESULT (STDMETHODCALLTYPE *get_Duration)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *This, __x_ABI_CWindows_CFoundation_CTimeSpan *value); END_INTERFACE } __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedbackVtbl; interface __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback { CONST_VTBL __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedbackVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_AddRef(This) (This)->lpVtbl->AddRef(This) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** ISimpleHapticsControllerFeedback methods ***/ #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_get_Waveform(This,value) (This)->lpVtbl->get_Waveform(This,value) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_get_Duration(This,value) (This)->lpVtbl->get_Duration(This,value) #else /*** IUnknown methods ***/ static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_QueryInterface(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_AddRef(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_Release(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_GetIids(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_GetRuntimeClassName(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_GetTrustLevel(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** ISimpleHapticsControllerFeedback methods ***/ static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_get_Waveform(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback* This,UINT16 *value) { return This->lpVtbl->get_Waveform(This,value); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_get_Duration(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback* This,__x_ABI_CWindows_CFoundation_CTimeSpan *value) { return This->lpVtbl->get_Duration(This,value); } #endif #ifdef WIDL_using_Windows_Devices_Haptics #define IID_ISimpleHapticsControllerFeedback IID___x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback #define ISimpleHapticsControllerFeedbackVtbl __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedbackVtbl #define ISimpleHapticsControllerFeedback __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback #define ISimpleHapticsControllerFeedback_QueryInterface __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_QueryInterface #define ISimpleHapticsControllerFeedback_AddRef __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_AddRef #define ISimpleHapticsControllerFeedback_Release __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_Release #define ISimpleHapticsControllerFeedback_GetIids __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_GetIids #define ISimpleHapticsControllerFeedback_GetRuntimeClassName __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_GetRuntimeClassName #define ISimpleHapticsControllerFeedback_GetTrustLevel __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_GetTrustLevel #define ISimpleHapticsControllerFeedback_get_Waveform __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_get_Waveform #define ISimpleHapticsControllerFeedback_get_Duration __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_get_Duration #endif /* WIDL_using_Windows_Devices_Haptics */ #endif #endif #endif /* ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback_INTERFACE_DEFINED__ */ #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 */ /***************************************************************************** * ISimpleHapticsController interface */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #ifndef ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_INTERFACE_DEFINED__ #define ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_INTERFACE_DEFINED__ DEFINE_GUID(IID___x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController, 0x3d577ef9, 0x4cee, 0x11e6, 0xb5,0x35, 0x00,0x1b,0xdc,0x06,0xab,0x3b); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Devices { namespace Haptics { MIDL_INTERFACE("3d577ef9-4cee-11e6-b535-001bdc06ab3b") ISimpleHapticsController : public IInspectable { virtual HRESULT STDMETHODCALLTYPE get_Id( HSTRING *value) = 0; virtual HRESULT STDMETHODCALLTYPE get_SupportedFeedback( ABI::Windows::Foundation::Collections::IVectorView **value) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsIntensitySupported( boolean *value) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsPlayCountSupported( boolean *value) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsPlayDurationSupported( boolean *value) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsReplayPauseIntervalSupported( boolean *value) = 0; virtual HRESULT STDMETHODCALLTYPE StopFeedback( ) = 0; virtual HRESULT STDMETHODCALLTYPE SendHapticFeedback( ABI::Windows::Devices::Haptics::ISimpleHapticsControllerFeedback *feedback) = 0; virtual HRESULT STDMETHODCALLTYPE SendHapticFeedbackWithIntensity( ABI::Windows::Devices::Haptics::ISimpleHapticsControllerFeedback *feedback, DOUBLE intensity) = 0; virtual HRESULT STDMETHODCALLTYPE SendHapticFeedbackForDuration( ABI::Windows::Devices::Haptics::ISimpleHapticsControllerFeedback *feedback, DOUBLE intensity, ABI::Windows::Foundation::TimeSpan duration) = 0; virtual HRESULT STDMETHODCALLTYPE SendHapticFeedbackForPlayCount( ABI::Windows::Devices::Haptics::ISimpleHapticsControllerFeedback *feedback, DOUBLE intensity, INT32 count, ABI::Windows::Foundation::TimeSpan interval) = 0; }; } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController, 0x3d577ef9, 0x4cee, 0x11e6, 0xb5,0x35, 0x00,0x1b,0xdc,0x06,0xab,0x3b) #endif #else typedef struct __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This); ULONG (STDMETHODCALLTYPE *Release)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, TrustLevel *trustLevel); /*** ISimpleHapticsController methods ***/ HRESULT (STDMETHODCALLTYPE *get_Id)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, HSTRING *value); HRESULT (STDMETHODCALLTYPE *get_SupportedFeedback)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback **value); HRESULT (STDMETHODCALLTYPE *get_IsIntensitySupported)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, boolean *value); HRESULT (STDMETHODCALLTYPE *get_IsPlayCountSupported)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, boolean *value); HRESULT (STDMETHODCALLTYPE *get_IsPlayDurationSupported)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, boolean *value); HRESULT (STDMETHODCALLTYPE *get_IsReplayPauseIntervalSupported)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, boolean *value); HRESULT (STDMETHODCALLTYPE *StopFeedback)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This); HRESULT (STDMETHODCALLTYPE *SendHapticFeedback)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *feedback); HRESULT (STDMETHODCALLTYPE *SendHapticFeedbackWithIntensity)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *feedback, DOUBLE intensity); HRESULT (STDMETHODCALLTYPE *SendHapticFeedbackForDuration)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *feedback, DOUBLE intensity, __x_ABI_CWindows_CFoundation_CTimeSpan duration); HRESULT (STDMETHODCALLTYPE *SendHapticFeedbackForPlayCount)( __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *This, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *feedback, DOUBLE intensity, INT32 count, __x_ABI_CWindows_CFoundation_CTimeSpan interval); END_INTERFACE } __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerVtbl; interface __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController { CONST_VTBL __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_AddRef(This) (This)->lpVtbl->AddRef(This) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** ISimpleHapticsController methods ***/ #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_Id(This,value) (This)->lpVtbl->get_Id(This,value) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_SupportedFeedback(This,value) (This)->lpVtbl->get_SupportedFeedback(This,value) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsIntensitySupported(This,value) (This)->lpVtbl->get_IsIntensitySupported(This,value) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsPlayCountSupported(This,value) (This)->lpVtbl->get_IsPlayCountSupported(This,value) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsPlayDurationSupported(This,value) (This)->lpVtbl->get_IsPlayDurationSupported(This,value) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsReplayPauseIntervalSupported(This,value) (This)->lpVtbl->get_IsReplayPauseIntervalSupported(This,value) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_StopFeedback(This) (This)->lpVtbl->StopFeedback(This) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedback(This,feedback) (This)->lpVtbl->SendHapticFeedback(This,feedback) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedbackWithIntensity(This,feedback,intensity) (This)->lpVtbl->SendHapticFeedbackWithIntensity(This,feedback,intensity) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedbackForDuration(This,feedback,intensity,duration) (This)->lpVtbl->SendHapticFeedbackForDuration(This,feedback,intensity,duration) #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedbackForPlayCount(This,feedback,intensity,count,interval) (This)->lpVtbl->SendHapticFeedbackForPlayCount(This,feedback,intensity,count,interval) #else /*** IUnknown methods ***/ static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_QueryInterface(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_AddRef(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_Release(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_GetIids(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_GetRuntimeClassName(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_GetTrustLevel(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** ISimpleHapticsController methods ***/ static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_Id(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,HSTRING *value) { return This->lpVtbl->get_Id(This,value); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_SupportedFeedback(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback **value) { return This->lpVtbl->get_SupportedFeedback(This,value); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsIntensitySupported(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,boolean *value) { return This->lpVtbl->get_IsIntensitySupported(This,value); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsPlayCountSupported(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,boolean *value) { return This->lpVtbl->get_IsPlayCountSupported(This,value); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsPlayDurationSupported(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,boolean *value) { return This->lpVtbl->get_IsPlayDurationSupported(This,value); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsReplayPauseIntervalSupported(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,boolean *value) { return This->lpVtbl->get_IsReplayPauseIntervalSupported(This,value); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_StopFeedback(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This) { return This->lpVtbl->StopFeedback(This); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedback(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *feedback) { return This->lpVtbl->SendHapticFeedback(This,feedback); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedbackWithIntensity(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *feedback,DOUBLE intensity) { return This->lpVtbl->SendHapticFeedbackWithIntensity(This,feedback,intensity); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedbackForDuration(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *feedback,DOUBLE intensity,__x_ABI_CWindows_CFoundation_CTimeSpan duration) { return This->lpVtbl->SendHapticFeedbackForDuration(This,feedback,intensity,duration); } static inline HRESULT __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedbackForPlayCount(__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController* This,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *feedback,DOUBLE intensity,INT32 count,__x_ABI_CWindows_CFoundation_CTimeSpan interval) { return This->lpVtbl->SendHapticFeedbackForPlayCount(This,feedback,intensity,count,interval); } #endif #ifdef WIDL_using_Windows_Devices_Haptics #define IID_ISimpleHapticsController IID___x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController #define ISimpleHapticsControllerVtbl __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerVtbl #define ISimpleHapticsController __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController #define ISimpleHapticsController_QueryInterface __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_QueryInterface #define ISimpleHapticsController_AddRef __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_AddRef #define ISimpleHapticsController_Release __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_Release #define ISimpleHapticsController_GetIids __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_GetIids #define ISimpleHapticsController_GetRuntimeClassName __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_GetRuntimeClassName #define ISimpleHapticsController_GetTrustLevel __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_GetTrustLevel #define ISimpleHapticsController_get_Id __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_Id #define ISimpleHapticsController_get_SupportedFeedback __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_SupportedFeedback #define ISimpleHapticsController_get_IsIntensitySupported __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsIntensitySupported #define ISimpleHapticsController_get_IsPlayCountSupported __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsPlayCountSupported #define ISimpleHapticsController_get_IsPlayDurationSupported __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsPlayDurationSupported #define ISimpleHapticsController_get_IsReplayPauseIntervalSupported __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_get_IsReplayPauseIntervalSupported #define ISimpleHapticsController_StopFeedback __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_StopFeedback #define ISimpleHapticsController_SendHapticFeedback __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedback #define ISimpleHapticsController_SendHapticFeedbackWithIntensity __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedbackWithIntensity #define ISimpleHapticsController_SendHapticFeedbackForDuration __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedbackForDuration #define ISimpleHapticsController_SendHapticFeedbackForPlayCount __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_SendHapticFeedbackForPlayCount #endif /* WIDL_using_Windows_Devices_Haptics */ #endif #endif #endif /* ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_INTERFACE_DEFINED__ */ #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 */ /* * Class Windows.Devices.Haptics.SimpleHapticsControllerFeedback */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #ifndef RUNTIMECLASS_Windows_Devices_Haptics_SimpleHapticsControllerFeedback_DEFINED #define RUNTIMECLASS_Windows_Devices_Haptics_SimpleHapticsControllerFeedback_DEFINED #if !defined(_MSC_VER) && !defined(__MINGW32__) static const WCHAR RuntimeClass_Windows_Devices_Haptics_SimpleHapticsControllerFeedback[] = {'W','i','n','d','o','w','s','.','D','e','v','i','c','e','s','.','H','a','p','t','i','c','s','.','S','i','m','p','l','e','H','a','p','t','i','c','s','C','o','n','t','r','o','l','l','e','r','F','e','e','d','b','a','c','k',0}; #elif defined(__GNUC__) && !defined(__cplusplus) const DECLSPEC_SELECTANY WCHAR RuntimeClass_Windows_Devices_Haptics_SimpleHapticsControllerFeedback[] = L"Windows.Devices.Haptics.SimpleHapticsControllerFeedback"; #else extern const DECLSPEC_SELECTANY WCHAR RuntimeClass_Windows_Devices_Haptics_SimpleHapticsControllerFeedback[] = {'W','i','n','d','o','w','s','.','D','e','v','i','c','e','s','.','H','a','p','t','i','c','s','.','S','i','m','p','l','e','H','a','p','t','i','c','s','C','o','n','t','r','o','l','l','e','r','F','e','e','d','b','a','c','k',0}; #endif #endif /* RUNTIMECLASS_Windows_Devices_Haptics_SimpleHapticsControllerFeedback_DEFINED */ #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 */ /* * Class Windows.Devices.Haptics.SimpleHapticsController */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #ifndef RUNTIMECLASS_Windows_Devices_Haptics_SimpleHapticsController_DEFINED #define RUNTIMECLASS_Windows_Devices_Haptics_SimpleHapticsController_DEFINED #if !defined(_MSC_VER) && !defined(__MINGW32__) static const WCHAR RuntimeClass_Windows_Devices_Haptics_SimpleHapticsController[] = {'W','i','n','d','o','w','s','.','D','e','v','i','c','e','s','.','H','a','p','t','i','c','s','.','S','i','m','p','l','e','H','a','p','t','i','c','s','C','o','n','t','r','o','l','l','e','r',0}; #elif defined(__GNUC__) && !defined(__cplusplus) const DECLSPEC_SELECTANY WCHAR RuntimeClass_Windows_Devices_Haptics_SimpleHapticsController[] = L"Windows.Devices.Haptics.SimpleHapticsController"; #else extern const DECLSPEC_SELECTANY WCHAR RuntimeClass_Windows_Devices_Haptics_SimpleHapticsController[] = {'W','i','n','d','o','w','s','.','D','e','v','i','c','e','s','.','H','a','p','t','i','c','s','.','S','i','m','p','l','e','H','a','p','t','i','c','s','C','o','n','t','r','o','l','l','e','r',0}; #endif #endif /* RUNTIMECLASS_Windows_Devices_Haptics_SimpleHapticsController_DEFINED */ #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 */ /***************************************************************************** * IIterator interface */ #ifndef ____FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ #define ____FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ DEFINE_GUID(IID___FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController, 0x3c501ba4, 0xeda4, 0x5238, 0xbd,0xb7, 0xd1,0x0b,0xa3,0x50,0xcd,0x83); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template<> MIDL_INTERFACE("3c501ba4-eda4-5238-bdb7-d10ba350cd83") IIterator : IIterator_impl > { }; } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController, 0x3c501ba4, 0xeda4, 0x5238, 0xbd,0xb7, 0xd1,0x0b,0xa3,0x50,0xcd,0x83) #endif #else typedef struct __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This); ULONG (STDMETHODCALLTYPE *Release)( __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, TrustLevel *trustLevel); /*** IIterator methods ***/ HRESULT (STDMETHODCALLTYPE *get_Current)( __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **value); HRESULT (STDMETHODCALLTYPE *get_HasCurrent)( __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, boolean *value); HRESULT (STDMETHODCALLTYPE *MoveNext)( __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, boolean *value); HRESULT (STDMETHODCALLTYPE *GetMany)( __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 items_size, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **items, UINT32 *value); END_INTERFACE } __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl; interface __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController { CONST_VTBL __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef(This) (This)->lpVtbl->AddRef(This) #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IIterator methods ***/ #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_Current(This,value) (This)->lpVtbl->get_Current(This,value) #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_HasCurrent(This,value) (This)->lpVtbl->get_HasCurrent(This,value) #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_MoveNext(This,value) (This)->lpVtbl->MoveNext(This,value) #define __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetMany(This,items_size,items,value) (This)->lpVtbl->GetMany(This,items_size,items,value) #else /*** IUnknown methods ***/ static inline HRESULT __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IIterator methods ***/ static inline HRESULT __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_Current(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **value) { return This->lpVtbl->get_Current(This,value); } static inline HRESULT __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_HasCurrent(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,boolean *value) { return This->lpVtbl->get_HasCurrent(This,value); } static inline HRESULT __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_MoveNext(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,boolean *value) { return This->lpVtbl->MoveNext(This,value); } static inline HRESULT __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetMany(__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 items_size,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **items,UINT32 *value) { return This->lpVtbl->GetMany(This,items_size,items,value); } #endif #ifdef WIDL_using_Windows_Foundation_Collections #define IID_IIterator_SimpleHapticsController IID___FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController #define IIterator_SimpleHapticsControllerVtbl __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl #define IIterator_SimpleHapticsController __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController #define IIterator_SimpleHapticsController_QueryInterface __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface #define IIterator_SimpleHapticsController_AddRef __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef #define IIterator_SimpleHapticsController_Release __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release #define IIterator_SimpleHapticsController_GetIids __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids #define IIterator_SimpleHapticsController_GetRuntimeClassName __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName #define IIterator_SimpleHapticsController_GetTrustLevel __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel #define IIterator_SimpleHapticsController_get_Current __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_Current #define IIterator_SimpleHapticsController_get_HasCurrent __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_HasCurrent #define IIterator_SimpleHapticsController_MoveNext __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_MoveNext #define IIterator_SimpleHapticsController_GetMany __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetMany #endif /* WIDL_using_Windows_Foundation_Collections */ #endif #endif #endif /* ____FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ */ /***************************************************************************** * IIterable interface */ #ifndef ____FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ #define ____FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ DEFINE_GUID(IID___FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController, 0xb50da692, 0x4a2b, 0x5c8a, 0x8e,0x14, 0x04,0x39,0xc0,0xb1,0xdb,0xa4); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template<> MIDL_INTERFACE("b50da692-4a2b-5c8a-8e14-0439c0b1dba4") IIterable : IIterable_impl > { }; } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController, 0xb50da692, 0x4a2b, 0x5c8a, 0x8e,0x14, 0x04,0x39,0xc0,0xb1,0xdb,0xa4) #endif #else typedef struct __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This); ULONG (STDMETHODCALLTYPE *Release)( __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, TrustLevel *trustLevel); /*** IIterable methods ***/ HRESULT (STDMETHODCALLTYPE *First)( __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController **value); END_INTERFACE } __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl; interface __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController { CONST_VTBL __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef(This) (This)->lpVtbl->AddRef(This) #define __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IIterable methods ***/ #define __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_First(This,value) (This)->lpVtbl->First(This,value) #else /*** IUnknown methods ***/ static inline HRESULT __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface(__FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef(__FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release(__FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids(__FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName(__FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel(__FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IIterable methods ***/ static inline HRESULT __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_First(__FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,__FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController **value) { return This->lpVtbl->First(This,value); } #endif #ifdef WIDL_using_Windows_Foundation_Collections #define IID_IIterable_SimpleHapticsController IID___FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController #define IIterable_SimpleHapticsControllerVtbl __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl #define IIterable_SimpleHapticsController __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController #define IIterable_SimpleHapticsController_QueryInterface __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface #define IIterable_SimpleHapticsController_AddRef __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef #define IIterable_SimpleHapticsController_Release __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release #define IIterable_SimpleHapticsController_GetIids __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids #define IIterable_SimpleHapticsController_GetRuntimeClassName __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName #define IIterable_SimpleHapticsController_GetTrustLevel __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel #define IIterable_SimpleHapticsController_First __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_First #endif /* WIDL_using_Windows_Foundation_Collections */ #endif #endif #endif /* ____FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ */ /***************************************************************************** * IVectorView interface */ #ifndef ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ #define ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ DEFINE_GUID(IID___FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController, 0x5390f01e, 0xc701, 0x5382, 0x97,0xcc, 0x94,0xea,0xac,0x4b,0x6c,0xbf); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template<> MIDL_INTERFACE("5390f01e-c701-5382-97cc-94eaac4b6cbf") IVectorView : IVectorView_impl > { }; } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController, 0x5390f01e, 0xc701, 0x5382, 0x97,0xcc, 0x94,0xea,0xac,0x4b,0x6c,0xbf) #endif #else typedef struct __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This); ULONG (STDMETHODCALLTYPE *Release)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, TrustLevel *trustLevel); /*** IVectorView methods ***/ HRESULT (STDMETHODCALLTYPE *GetAt)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 index, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **value); HRESULT (STDMETHODCALLTYPE *get_Size)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 *value); HRESULT (STDMETHODCALLTYPE *IndexOf)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *element, UINT32 *index, BOOLEAN *value); HRESULT (STDMETHODCALLTYPE *GetMany)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 start_index, UINT32 items_size, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **items, UINT32 *value); END_INTERFACE } __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl; interface __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController { CONST_VTBL __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef(This) (This)->lpVtbl->AddRef(This) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IVectorView methods ***/ #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetAt(This,index,value) (This)->lpVtbl->GetAt(This,index,value) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_Size(This,value) (This)->lpVtbl->get_Size(This,value) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_IndexOf(This,element,index,value) (This)->lpVtbl->IndexOf(This,element,index,value) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetMany(This,start_index,items_size,items,value) (This)->lpVtbl->GetMany(This,start_index,items_size,items,value) #else /*** IUnknown methods ***/ static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IVectorView methods ***/ static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetAt(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 index,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **value) { return This->lpVtbl->GetAt(This,index,value); } static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_Size(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 *value) { return This->lpVtbl->get_Size(This,value); } static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_IndexOf(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *element,UINT32 *index,BOOLEAN *value) { return This->lpVtbl->IndexOf(This,element,index,value); } static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetMany(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 start_index,UINT32 items_size,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **items,UINT32 *value) { return This->lpVtbl->GetMany(This,start_index,items_size,items,value); } #endif #ifdef WIDL_using_Windows_Foundation_Collections #define IID_IVectorView_SimpleHapticsController IID___FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController #define IVectorView_SimpleHapticsControllerVtbl __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl #define IVectorView_SimpleHapticsController __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController #define IVectorView_SimpleHapticsController_QueryInterface __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface #define IVectorView_SimpleHapticsController_AddRef __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef #define IVectorView_SimpleHapticsController_Release __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release #define IVectorView_SimpleHapticsController_GetIids __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids #define IVectorView_SimpleHapticsController_GetRuntimeClassName __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName #define IVectorView_SimpleHapticsController_GetTrustLevel __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel #define IVectorView_SimpleHapticsController_GetAt __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetAt #define IVectorView_SimpleHapticsController_get_Size __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_Size #define IVectorView_SimpleHapticsController_IndexOf __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_IndexOf #define IVectorView_SimpleHapticsController_GetMany __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetMany #endif /* WIDL_using_Windows_Foundation_Collections */ #endif #endif #endif /* ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ */ /***************************************************************************** * IVector interface */ #ifndef ____FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ #define ____FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ DEFINE_GUID(IID___FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController, 0xdd88b8e7, 0x6821, 0x56fc, 0xb1,0xe7, 0x9c,0xa4,0xa7,0x85,0x5a,0xe0); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template<> MIDL_INTERFACE("dd88b8e7-6821-56fc-b1e7-9ca4a7855ae0") IVector : IVector_impl > { }; } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController, 0xdd88b8e7, 0x6821, 0x56fc, 0xb1,0xe7, 0x9c,0xa4,0xa7,0x85,0x5a,0xe0) #endif #else typedef struct __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This); ULONG (STDMETHODCALLTYPE *Release)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, TrustLevel *trustLevel); /*** IVector methods ***/ HRESULT (STDMETHODCALLTYPE *GetAt)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 index, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **value); HRESULT (STDMETHODCALLTYPE *get_Size)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 *value); HRESULT (STDMETHODCALLTYPE *GetView)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController **value); HRESULT (STDMETHODCALLTYPE *IndexOf)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *element, UINT32 *index, BOOLEAN *value); HRESULT (STDMETHODCALLTYPE *SetAt)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 index, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *value); HRESULT (STDMETHODCALLTYPE *InsertAt)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 index, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *value); HRESULT (STDMETHODCALLTYPE *RemoveAt)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 index); HRESULT (STDMETHODCALLTYPE *Append)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *value); HRESULT (STDMETHODCALLTYPE *RemoveAtEnd)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This); HRESULT (STDMETHODCALLTYPE *Clear)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This); HRESULT (STDMETHODCALLTYPE *GetMany)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 start_index, UINT32 items_size, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **items, UINT32 *value); HRESULT (STDMETHODCALLTYPE *ReplaceAll)( __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController *This, UINT32 count, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **items); END_INTERFACE } __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl; interface __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController { CONST_VTBL __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef(This) (This)->lpVtbl->AddRef(This) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IVector methods ***/ #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetAt(This,index,value) (This)->lpVtbl->GetAt(This,index,value) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_Size(This,value) (This)->lpVtbl->get_Size(This,value) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetView(This,value) (This)->lpVtbl->GetView(This,value) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_IndexOf(This,element,index,value) (This)->lpVtbl->IndexOf(This,element,index,value) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_SetAt(This,index,value) (This)->lpVtbl->SetAt(This,index,value) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_InsertAt(This,index,value) (This)->lpVtbl->InsertAt(This,index,value) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_RemoveAt(This,index) (This)->lpVtbl->RemoveAt(This,index) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Append(This,value) (This)->lpVtbl->Append(This,value) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_RemoveAtEnd(This) (This)->lpVtbl->RemoveAtEnd(This) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Clear(This) (This)->lpVtbl->Clear(This) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetMany(This,start_index,items_size,items,value) (This)->lpVtbl->GetMany(This,start_index,items_size,items,value) #define __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_ReplaceAll(This,count,items) (This)->lpVtbl->ReplaceAll(This,count,items) #else /*** IUnknown methods ***/ static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IVector methods ***/ static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetAt(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 index,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **value) { return This->lpVtbl->GetAt(This,index,value); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_Size(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 *value) { return This->lpVtbl->get_Size(This,value); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetView(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController **value) { return This->lpVtbl->GetView(This,value); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_IndexOf(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *element,UINT32 *index,BOOLEAN *value) { return This->lpVtbl->IndexOf(This,element,index,value); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_SetAt(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 index,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *value) { return This->lpVtbl->SetAt(This,index,value); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_InsertAt(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 index,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *value) { return This->lpVtbl->InsertAt(This,index,value); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_RemoveAt(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 index) { return This->lpVtbl->RemoveAt(This,index); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Append(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController *value) { return This->lpVtbl->Append(This,value); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_RemoveAtEnd(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This) { return This->lpVtbl->RemoveAtEnd(This); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Clear(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This) { return This->lpVtbl->Clear(This); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetMany(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 start_index,UINT32 items_size,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **items,UINT32 *value) { return This->lpVtbl->GetMany(This,start_index,items_size,items,value); } static inline HRESULT __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_ReplaceAll(__FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController* This,UINT32 count,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController **items) { return This->lpVtbl->ReplaceAll(This,count,items); } #endif #ifdef WIDL_using_Windows_Foundation_Collections #define IID_IVector_SimpleHapticsController IID___FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController #define IVector_SimpleHapticsControllerVtbl __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerVtbl #define IVector_SimpleHapticsController __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController #define IVector_SimpleHapticsController_QueryInterface __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_QueryInterface #define IVector_SimpleHapticsController_AddRef __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_AddRef #define IVector_SimpleHapticsController_Release __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Release #define IVector_SimpleHapticsController_GetIids __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetIids #define IVector_SimpleHapticsController_GetRuntimeClassName __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetRuntimeClassName #define IVector_SimpleHapticsController_GetTrustLevel __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetTrustLevel #define IVector_SimpleHapticsController_GetAt __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetAt #define IVector_SimpleHapticsController_get_Size __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_get_Size #define IVector_SimpleHapticsController_GetView __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetView #define IVector_SimpleHapticsController_IndexOf __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_IndexOf #define IVector_SimpleHapticsController_SetAt __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_SetAt #define IVector_SimpleHapticsController_InsertAt __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_InsertAt #define IVector_SimpleHapticsController_RemoveAt __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_RemoveAt #define IVector_SimpleHapticsController_Append __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Append #define IVector_SimpleHapticsController_RemoveAtEnd __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_RemoveAtEnd #define IVector_SimpleHapticsController_Clear __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_Clear #define IVector_SimpleHapticsController_GetMany __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_GetMany #define IVector_SimpleHapticsController_ReplaceAll __FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_ReplaceAll #endif /* WIDL_using_Windows_Foundation_Collections */ #endif #endif #endif /* ____FIVector_1_Windows__CDevices__CHaptics__CSimpleHapticsController_INTERFACE_DEFINED__ */ /***************************************************************************** * IVectorView interface */ #ifndef ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_INTERFACE_DEFINED__ #define ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_INTERFACE_DEFINED__ DEFINE_GUID(IID___FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback, 0x51f54b04, 0xbb9d, 0x5c7b, 0x8f,0x5f, 0x67,0xf8,0xca,0xf4,0xb0,0x03); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template<> MIDL_INTERFACE("51f54b04-bb9d-5c7b-8f5f-67f8caf4b003") IVectorView : IVectorView_impl > { }; } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback, 0x51f54b04, 0xbb9d, 0x5c7b, 0x8f,0x5f, 0x67,0xf8,0xca,0xf4,0xb0,0x03) #endif #else typedef struct __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedbackVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback *This); ULONG (STDMETHODCALLTYPE *Release)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback *This, TrustLevel *trustLevel); /*** IVectorView methods ***/ HRESULT (STDMETHODCALLTYPE *GetAt)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback *This, UINT32 index, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback **value); HRESULT (STDMETHODCALLTYPE *get_Size)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback *This, UINT32 *value); HRESULT (STDMETHODCALLTYPE *IndexOf)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback *This, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *element, UINT32 *index, BOOLEAN *value); HRESULT (STDMETHODCALLTYPE *GetMany)( __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback *This, UINT32 start_index, UINT32 items_size, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback **items, UINT32 *value); END_INTERFACE } __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedbackVtbl; interface __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback { CONST_VTBL __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedbackVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_AddRef(This) (This)->lpVtbl->AddRef(This) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IVectorView methods ***/ #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetAt(This,index,value) (This)->lpVtbl->GetAt(This,index,value) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_get_Size(This,value) (This)->lpVtbl->get_Size(This,value) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_IndexOf(This,element,index,value) (This)->lpVtbl->IndexOf(This,element,index,value) #define __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetMany(This,start_index,items_size,items,value) (This)->lpVtbl->GetMany(This,start_index,items_size,items,value) #else /*** IUnknown methods ***/ static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_QueryInterface(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_AddRef(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_Release(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetIids(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetRuntimeClassName(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetTrustLevel(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IVectorView methods ***/ static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetAt(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback* This,UINT32 index,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback **value) { return This->lpVtbl->GetAt(This,index,value); } static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_get_Size(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback* This,UINT32 *value) { return This->lpVtbl->get_Size(This,value); } static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_IndexOf(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback* This,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback *element,UINT32 *index,BOOLEAN *value) { return This->lpVtbl->IndexOf(This,element,index,value); } static inline HRESULT __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetMany(__FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback* This,UINT32 start_index,UINT32 items_size,__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsControllerFeedback **items,UINT32 *value) { return This->lpVtbl->GetMany(This,start_index,items_size,items,value); } #endif #ifdef WIDL_using_Windows_Foundation_Collections #define IID_IVectorView_SimpleHapticsControllerFeedback IID___FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback #define IVectorView_SimpleHapticsControllerFeedbackVtbl __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedbackVtbl #define IVectorView_SimpleHapticsControllerFeedback __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback #define IVectorView_SimpleHapticsControllerFeedback_QueryInterface __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_QueryInterface #define IVectorView_SimpleHapticsControllerFeedback_AddRef __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_AddRef #define IVectorView_SimpleHapticsControllerFeedback_Release __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_Release #define IVectorView_SimpleHapticsControllerFeedback_GetIids __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetIids #define IVectorView_SimpleHapticsControllerFeedback_GetRuntimeClassName __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetRuntimeClassName #define IVectorView_SimpleHapticsControllerFeedback_GetTrustLevel __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetTrustLevel #define IVectorView_SimpleHapticsControllerFeedback_GetAt __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetAt #define IVectorView_SimpleHapticsControllerFeedback_get_Size __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_get_Size #define IVectorView_SimpleHapticsControllerFeedback_IndexOf __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_IndexOf #define IVectorView_SimpleHapticsControllerFeedback_GetMany __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_GetMany #endif /* WIDL_using_Windows_Foundation_Collections */ #endif #endif #endif /* ____FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerFeedback_INTERFACE_DEFINED__ */ /* Begin additional prototypes for all interfaces */ ULONG __RPC_USER HSTRING_UserSize (ULONG *, ULONG, HSTRING *); unsigned char * __RPC_USER HSTRING_UserMarshal (ULONG *, unsigned char *, HSTRING *); unsigned char * __RPC_USER HSTRING_UserUnmarshal(ULONG *, unsigned char *, HSTRING *); void __RPC_USER HSTRING_UserFree (ULONG *, HSTRING *); /* End additional prototypes */ #ifdef __cplusplus } #endif #endif /* __windows_devices_haptics_h__ */