/*** Autogenerated by WIDL 10.17 from /var/tmp/portage/app-emulation/wine-vanilla-10.17/work/wine-10.17/include/windows.graphics.directx.direct3d11.idl - Do not edit ***/ #ifdef _WIN32 #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif #include #include #endif #ifndef COM_NO_WINDOWS_H #include #include #endif #ifndef __windows_graphics_directx_direct3d11_h__ #define __windows_graphics_directx_direct3d11_h__ /* Forward declarations */ #ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice; #ifdef __cplusplus #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { interface IDirect3DDevice; } } } } } #endif /* __cplusplus */ #endif #ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_FWD_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface; #ifdef __cplusplus #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { interface IDirect3DSurface; } } } } } #endif /* __cplusplus */ #endif #ifndef ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ #define ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ typedef interface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface; #ifdef __cplusplus #define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface ABI::Windows::Foundation::Collections::IIterable #endif /* __cplusplus */ #endif #ifndef ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ #define ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ typedef interface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface; #ifdef __cplusplus #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface ABI::Windows::Foundation::Collections::IIterator #endif /* __cplusplus */ #endif #ifndef ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ #define ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ typedef interface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface; #ifdef __cplusplus #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface ABI::Windows::Foundation::Collections::IVectorView #endif /* __cplusplus */ #endif /* Headers for imported files */ #include #include #include #include #include #include #ifdef __cplusplus extern "C" { #endif #ifndef __cplusplus typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription; #else /* __cplusplus */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { typedef struct Direct3DMultisampleDescription Direct3DMultisampleDescription; } } } } } #endif /* __cplusplus */ #ifndef __cplusplus typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription; #else /* __cplusplus */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { typedef struct Direct3DSurfaceDescription Direct3DSurfaceDescription; } } } } } #endif /* __cplusplus */ #ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice; #ifdef __cplusplus #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { interface IDirect3DDevice; } } } } } #endif /* __cplusplus */ #endif #ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_FWD_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface; #ifdef __cplusplus #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { interface IDirect3DSurface; } } } } } #endif /* __cplusplus */ #endif #ifndef ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ #define ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ typedef interface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface; #ifdef __cplusplus #define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface ABI::Windows::Foundation::Collections::IIterable #endif /* __cplusplus */ #endif #ifndef ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ #define ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ typedef interface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface; #ifdef __cplusplus #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface ABI::Windows::Foundation::Collections::IIterator #endif /* __cplusplus */ #endif #ifndef ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ #define ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ typedef interface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface; #ifdef __cplusplus #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface ABI::Windows::Foundation::Collections::IVectorView #endif /* __cplusplus */ #endif #if !defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #define WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION 0xe0000 #endif // defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifdef __cplusplus } /* extern "C" */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { struct Direct3DMultisampleDescription { INT32 Count; INT32 Quality; }; } } } } } extern "C" { #else struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription { INT32 Count; INT32 Quality; }; #ifdef WIDL_using_Windows_Graphics_DirectX_Direct3D11 #define Direct3DMultisampleDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription #endif /* WIDL_using_Windows_Graphics_DirectX_Direct3D11 */ #endif #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifdef __cplusplus } /* extern "C" */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { struct Direct3DSurfaceDescription { INT32 Width; INT32 Height; ABI::Windows::Graphics::DirectX::DirectXPixelFormat Format; ABI::Windows::Graphics::DirectX::Direct3D11::Direct3DMultisampleDescription MultisampleDescription; }; } } } } } extern "C" { #else struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription { INT32 Width; INT32 Height; __x_ABI_CWindows_CGraphics_CDirectX_CDirectXPixelFormat Format; __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription MultisampleDescription; }; #ifdef WIDL_using_Windows_Graphics_DirectX_Direct3D11 #define Direct3DSurfaceDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription #endif /* WIDL_using_Windows_Graphics_DirectX_Direct3D11 */ #endif #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ /***************************************************************************** * IDirect3DDevice interface */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__ DEFINE_GUID(IID___x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice, 0xa37624ab, 0x8d5f, 0x4650, 0x9d,0x3e, 0x9e,0xae,0x3d,0x9b,0xc6,0x70); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { MIDL_INTERFACE("a37624ab-8d5f-4650-9d3e-9eae3d9bc670") IDirect3DDevice : public IInspectable { virtual HRESULT STDMETHODCALLTYPE Trim( ) = 0; }; } } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice, 0xa37624ab, 0x8d5f, 0x4650, 0x9d,0x3e, 0x9e,0xae,0x3d,0x9b,0xc6,0x70) #endif #else typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This); ULONG (STDMETHODCALLTYPE *Release)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This, TrustLevel *trustLevel); /*** IDirect3DDevice methods ***/ HRESULT (STDMETHODCALLTYPE *Trim)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This); END_INTERFACE } __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl; interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice { CONST_VTBL __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_AddRef(This) (This)->lpVtbl->AddRef(This) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IDirect3DDevice methods ***/ #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Trim(This) (This)->lpVtbl->Trim(This) #else /*** IUnknown methods ***/ static inline HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_QueryInterface(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_AddRef(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Release(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetIids(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetRuntimeClassName(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetTrustLevel(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IDirect3DDevice methods ***/ static inline HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Trim(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This) { return This->lpVtbl->Trim(This); } #endif #ifdef WIDL_using_Windows_Graphics_DirectX_Direct3D11 #define IID_IDirect3DDevice IID___x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice #define IDirect3DDeviceVtbl __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl #define IDirect3DDevice __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice #define IDirect3DDevice_QueryInterface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_QueryInterface #define IDirect3DDevice_AddRef __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_AddRef #define IDirect3DDevice_Release __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Release #define IDirect3DDevice_GetIids __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetIids #define IDirect3DDevice_GetRuntimeClassName __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetRuntimeClassName #define IDirect3DDevice_GetTrustLevel __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetTrustLevel #define IDirect3DDevice_Trim __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Trim #endif /* WIDL_using_Windows_Graphics_DirectX_Direct3D11 */ #endif #endif #endif /* ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__ */ #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ /***************************************************************************** * IDirect3DSurface interface */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__ DEFINE_GUID(IID___x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface, 0x0bf4a146, 0x13c1, 0x4694, 0xbe,0xe3, 0x7a,0xbf,0x15,0xea,0xf5,0x86); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { MIDL_INTERFACE("0bf4a146-13c1-4694-bee3-7abf15eaf586") IDirect3DSurface : public IInspectable { virtual HRESULT STDMETHODCALLTYPE get_Description( ABI::Windows::Graphics::DirectX::Direct3D11::Direct3DSurfaceDescription *value) = 0; }; } } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface, 0x0bf4a146, 0x13c1, 0x4694, 0xbe,0xe3, 0x7a,0xbf,0x15,0xea,0xf5,0x86) #endif #else typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurfaceVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface *This); ULONG (STDMETHODCALLTYPE *Release)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface *This, TrustLevel *trustLevel); /*** IDirect3DSurface methods ***/ HRESULT (STDMETHODCALLTYPE *get_Description)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface *This, __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription *value); END_INTERFACE } __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurfaceVtbl; interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface { CONST_VTBL __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurfaceVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_AddRef(This) (This)->lpVtbl->AddRef(This) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IDirect3DSurface methods ***/ #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_get_Description(This,value) (This)->lpVtbl->get_Description(This,value) #else /*** IUnknown methods ***/ static inline HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_QueryInterface(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_AddRef(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_Release(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetIids(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetRuntimeClassName(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetTrustLevel(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IDirect3DSurface methods ***/ static inline HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_get_Description(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface* This,__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription *value) { return This->lpVtbl->get_Description(This,value); } #endif #ifdef WIDL_using_Windows_Graphics_DirectX_Direct3D11 #define IID_IDirect3DSurface IID___x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface #define IDirect3DSurfaceVtbl __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurfaceVtbl #define IDirect3DSurface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface #define IDirect3DSurface_QueryInterface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_QueryInterface #define IDirect3DSurface_AddRef __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_AddRef #define IDirect3DSurface_Release __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_Release #define IDirect3DSurface_GetIids __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetIids #define IDirect3DSurface_GetRuntimeClassName __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetRuntimeClassName #define IDirect3DSurface_GetTrustLevel __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetTrustLevel #define IDirect3DSurface_get_Description __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_get_Description #endif /* WIDL_using_Windows_Graphics_DirectX_Direct3D11 */ #endif #endif #endif /* ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__ */ #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ /***************************************************************************** * IIterable interface */ #ifndef ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ #define ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ DEFINE_GUID(IID___FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface, 0xcc63bf9c, 0xe16a, 0x5a75, 0xa5,0xaa, 0x2b,0x53,0xf9,0x75,0xb0,0xb0); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template<> MIDL_INTERFACE("cc63bf9c-e16a-5a75-a5aa-2b53f975b0b0") IIterable : IIterable_impl { }; } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface, 0xcc63bf9c, 0xe16a, 0x5a75, 0xa5,0xaa, 0x2b,0x53,0xf9,0x75,0xb0,0xb0) #endif #else typedef struct __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This); ULONG (STDMETHODCALLTYPE *Release)( __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, TrustLevel *trustLevel); /*** IIterable methods ***/ HRESULT (STDMETHODCALLTYPE *First)( __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface **value); END_INTERFACE } __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl; interface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface { CONST_VTBL __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef(This) (This)->lpVtbl->AddRef(This) #define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IIterable methods ***/ #define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_First(This,value) (This)->lpVtbl->First(This,value) #else /*** IUnknown methods ***/ static inline HRESULT __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface(__FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef(__FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release(__FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids(__FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName(__FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel(__FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IIterable methods ***/ static inline HRESULT __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_First(__FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface **value) { return This->lpVtbl->First(This,value); } #endif #ifdef WIDL_using_Windows_Foundation_Collections #define IID_IIterable_IDirect3DSurface IID___FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface #define IIterable_IDirect3DSurfaceVtbl __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl #define IIterable_IDirect3DSurface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface #define IIterable_IDirect3DSurface_QueryInterface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface #define IIterable_IDirect3DSurface_AddRef __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef #define IIterable_IDirect3DSurface_Release __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release #define IIterable_IDirect3DSurface_GetIids __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids #define IIterable_IDirect3DSurface_GetRuntimeClassName __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName #define IIterable_IDirect3DSurface_GetTrustLevel __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel #define IIterable_IDirect3DSurface_First __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_First #endif /* WIDL_using_Windows_Foundation_Collections */ #endif #endif #endif /* ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ */ /***************************************************************************** * IIterator interface */ #ifndef ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ #define ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ DEFINE_GUID(IID___FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface, 0xbdfb6d0b, 0xe785, 0x5d5a, 0xab,0xd2, 0xfe,0x1b,0x18,0xc4,0x32,0x57); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template<> MIDL_INTERFACE("bdfb6d0b-e785-5d5a-abd2-fe1b18c43257") IIterator : IIterator_impl { }; } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface, 0xbdfb6d0b, 0xe785, 0x5d5a, 0xab,0xd2, 0xfe,0x1b,0x18,0xc4,0x32,0x57) #endif #else typedef struct __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This); ULONG (STDMETHODCALLTYPE *Release)( __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, TrustLevel *trustLevel); /*** IIterator methods ***/ HRESULT (STDMETHODCALLTYPE *get_Current)( __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **value); HRESULT (STDMETHODCALLTYPE *get_HasCurrent)( __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, boolean *value); HRESULT (STDMETHODCALLTYPE *MoveNext)( __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, boolean *value); HRESULT (STDMETHODCALLTYPE *GetMany)( __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, UINT32 items_size, __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **items, UINT32 *value); END_INTERFACE } __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl; interface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface { CONST_VTBL __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef(This) (This)->lpVtbl->AddRef(This) #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IIterator methods ***/ #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_Current(This,value) (This)->lpVtbl->get_Current(This,value) #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_HasCurrent(This,value) (This)->lpVtbl->get_HasCurrent(This,value) #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_MoveNext(This,value) (This)->lpVtbl->MoveNext(This,value) #define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetMany(This,items_size,items,value) (This)->lpVtbl->GetMany(This,items_size,items,value) #else /*** IUnknown methods ***/ static inline HRESULT __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IIterator methods ***/ static inline HRESULT __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_Current(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **value) { return This->lpVtbl->get_Current(This,value); } static inline HRESULT __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_HasCurrent(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,boolean *value) { return This->lpVtbl->get_HasCurrent(This,value); } static inline HRESULT __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_MoveNext(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,boolean *value) { return This->lpVtbl->MoveNext(This,value); } static inline HRESULT __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetMany(__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,UINT32 items_size,__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **items,UINT32 *value) { return This->lpVtbl->GetMany(This,items_size,items,value); } #endif #ifdef WIDL_using_Windows_Foundation_Collections #define IID_IIterator_IDirect3DSurface IID___FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface #define IIterator_IDirect3DSurfaceVtbl __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl #define IIterator_IDirect3DSurface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface #define IIterator_IDirect3DSurface_QueryInterface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface #define IIterator_IDirect3DSurface_AddRef __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef #define IIterator_IDirect3DSurface_Release __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release #define IIterator_IDirect3DSurface_GetIids __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids #define IIterator_IDirect3DSurface_GetRuntimeClassName __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName #define IIterator_IDirect3DSurface_GetTrustLevel __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel #define IIterator_IDirect3DSurface_get_Current __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_Current #define IIterator_IDirect3DSurface_get_HasCurrent __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_HasCurrent #define IIterator_IDirect3DSurface_MoveNext __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_MoveNext #define IIterator_IDirect3DSurface_GetMany __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetMany #endif /* WIDL_using_Windows_Foundation_Collections */ #endif #endif #endif /* ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ */ /***************************************************************************** * IVectorView interface */ #ifndef ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ #define ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ DEFINE_GUID(IID___FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface, 0x1a81ec3e, 0x5afb, 0x5e10, 0x92,0xbb, 0xc8,0x43,0xfe,0xc7,0x08,0x87); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template<> MIDL_INTERFACE("1a81ec3e-5afb-5e10-92bb-c843fec70887") IVectorView : IVectorView_impl { }; } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface, 0x1a81ec3e, 0x5afb, 0x5e10, 0x92,0xbb, 0xc8,0x43,0xfe,0xc7,0x08,0x87) #endif #else typedef struct __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This); ULONG (STDMETHODCALLTYPE *Release)( __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, TrustLevel *trustLevel); /*** IVectorView methods ***/ HRESULT (STDMETHODCALLTYPE *GetAt)( __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, UINT32 index, __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **value); HRESULT (STDMETHODCALLTYPE *get_Size)( __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, UINT32 *value); HRESULT (STDMETHODCALLTYPE *IndexOf)( __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface *element, UINT32 *index, BOOLEAN *value); HRESULT (STDMETHODCALLTYPE *GetMany)( __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface *This, UINT32 start_index, UINT32 items_size, __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **items, UINT32 *value); END_INTERFACE } __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl; interface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface { CONST_VTBL __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef(This) (This)->lpVtbl->AddRef(This) #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IVectorView methods ***/ #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetAt(This,index,value) (This)->lpVtbl->GetAt(This,index,value) #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_Size(This,value) (This)->lpVtbl->get_Size(This,value) #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_IndexOf(This,element,index,value) (This)->lpVtbl->IndexOf(This,element,index,value) #define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetMany(This,start_index,items_size,items,value) (This)->lpVtbl->GetMany(This,start_index,items_size,items,value) #else /*** IUnknown methods ***/ static inline HRESULT __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static inline ULONG __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This) { return This->lpVtbl->AddRef(This); } static inline ULONG __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static inline HRESULT __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static inline HRESULT __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static inline HRESULT __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IVectorView methods ***/ static inline HRESULT __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetAt(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,UINT32 index,__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **value) { return This->lpVtbl->GetAt(This,index,value); } static inline HRESULT __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_Size(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,UINT32 *value) { return This->lpVtbl->get_Size(This,value); } static inline HRESULT __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_IndexOf(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface *element,UINT32 *index,BOOLEAN *value) { return This->lpVtbl->IndexOf(This,element,index,value); } static inline HRESULT __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetMany(__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface* This,UINT32 start_index,UINT32 items_size,__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **items,UINT32 *value) { return This->lpVtbl->GetMany(This,start_index,items_size,items,value); } #endif #ifdef WIDL_using_Windows_Foundation_Collections #define IID_IVectorView_IDirect3DSurface IID___FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface #define IVectorView_IDirect3DSurfaceVtbl __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl #define IVectorView_IDirect3DSurface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface #define IVectorView_IDirect3DSurface_QueryInterface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface #define IVectorView_IDirect3DSurface_AddRef __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef #define IVectorView_IDirect3DSurface_Release __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release #define IVectorView_IDirect3DSurface_GetIids __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids #define IVectorView_IDirect3DSurface_GetRuntimeClassName __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName #define IVectorView_IDirect3DSurface_GetTrustLevel __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel #define IVectorView_IDirect3DSurface_GetAt __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetAt #define IVectorView_IDirect3DSurface_get_Size __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_Size #define IVectorView_IDirect3DSurface_IndexOf __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_IndexOf #define IVectorView_IDirect3DSurface_GetMany __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetMany #endif /* WIDL_using_Windows_Foundation_Collections */ #endif #endif #endif /* ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ */ /* Begin additional prototypes for all interfaces */ /* End additional prototypes */ #ifdef __cplusplus } #endif #endif /* __windows_graphics_directx_direct3d11_h__ */