/*** Autogenerated by WIDL 10.17 from /var/tmp/portage/app-emulation/wine-vanilla-10.17/work/wine-10.17/include/windows.media.render.idl - Do not edit ***/ #ifdef _WIN32 #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif #include #include #endif #ifndef COM_NO_WINDOWS_H #include #include #endif #ifndef __windows_media_render_h__ #define __windows_media_render_h__ /* Forward declarations */ /* Headers for imported files */ #include #ifdef __cplusplus extern "C" { #endif #if !defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #define WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION 0xe0000 #endif // defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifndef ____x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_ENUM_DEFINED__ #define ____x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_ENUM_DEFINED__ #ifdef __cplusplus } /* extern "C" */ namespace ABI { namespace Windows { namespace Media { namespace Render { enum AudioRenderCategory { AudioRenderCategory_Other = 0, #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_ForegroundOnlyMedia = 1, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_BackgroundCapableMedia = 2, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ AudioRenderCategory_Communications = 3, AudioRenderCategory_Alerts = 4, AudioRenderCategory_SoundEffects = 5, AudioRenderCategory_GameEffects = 6, AudioRenderCategory_GameMedia = 7, #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_GameChat = 8, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_Speech = 9, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_Movie = 10, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_Media = 11 #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ }; } } } } extern "C" { #else enum __x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory { AudioRenderCategory_Other = 0, #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_ForegroundOnlyMedia = 1, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_BackgroundCapableMedia = 2, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ AudioRenderCategory_Communications = 3, AudioRenderCategory_Alerts = 4, AudioRenderCategory_SoundEffects = 5, AudioRenderCategory_GameEffects = 6, AudioRenderCategory_GameMedia = 7, #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_GameChat = 8, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_Speech = 9, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_Movie = 10, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 AudioRenderCategory_Media = 11 #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ }; #ifdef WIDL_using_Windows_Media_Render #define AudioRenderCategory __x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory #endif /* WIDL_using_Windows_Media_Render */ #endif #endif /* ____x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory_ENUM_DEFINED__ */ #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #ifndef __cplusplus typedef enum __x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory __x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory; #endif /* __cplusplus */ /* Begin additional prototypes for all interfaces */ /* End additional prototypes */ #ifdef __cplusplus } #endif #endif /* __windows_media_render_h__ */