$NetBSD: patch-src_shots.c,v 1.1 2015/08/19 19:36:56 yhardy Exp $ Ensure that shot_id is initialized (compiled with -Werror). --- src/shots.c.orig 2013-09-07 22:14:33.000000000 +0000 +++ src/shots.c @@ -319,7 +319,7 @@ JE_integer player_shot_create( JE_word p if (weapon->sound > 0) soundQueue[soundChannel[bay_i]] = weapon->sound; - int shot_id; + int shot_id = 0; /*Rot*/ for (int multi_i = 1; multi_i <= weapon->multi; multi_i++) {