#include #include #include "DriverData.h" /****************************************************************************** ** AHIsub_SetVol ************************************************************** ******************************************************************************/ ULONG _AHIsub_SetVol( UWORD channel, Fixed volume, sposition pan, struct AHIAudioCtrlDrv* AudioCtrl, ULONG flags, struct DriverBase* AHIsubBase ) { struct FilesaveBase* FilesaveBase = (struct FilesaveBase*) AHIsubBase; return AHIS_UNKNOWN; } /****************************************************************************** ** AHIsub_SetFreq ************************************************************* ******************************************************************************/ ULONG _AHIsub_SetFreq( UWORD channel, ULONG freq, struct AHIAudioCtrlDrv* AudioCtrl, ULONG flags, struct DriverBase* AHIsubBase ) { struct FilesaveBase* FilesaveBase = (struct FilesaveBase*) AHIsubBase; return AHIS_UNKNOWN; } /****************************************************************************** ** AHIsub_SetSound ************************************************************ ******************************************************************************/ ULONG _AHIsub_SetSound( UWORD channel, UWORD sound, ULONG offset, LONG length, struct AHIAudioCtrlDrv* AudioCtrl, ULONG flags, struct DriverBase* AHIsubBase ) { struct FilesaveBase* FilesaveBase = (struct FilesaveBase*) AHIsubBase; return AHIS_UNKNOWN; } /****************************************************************************** ** AHIsub_SetEffect *********************************************************** ******************************************************************************/ ULONG _AHIsub_SetEffect( APTR effect, struct AHIAudioCtrlDrv* AudioCtrl, struct DriverBase* AHIsubBase ) { struct FilesaveBase* FilesaveBase = (struct FilesaveBase*) AHIsubBase; return AHIS_UNKNOWN; } /****************************************************************************** ** AHIsub_LoadSound *********************************************************** ******************************************************************************/ ULONG _AHIsub_LoadSound( UWORD sound, ULONG type, APTR info, struct AHIAudioCtrlDrv* AudioCtrl, struct DriverBase* AHIsubBase ) { struct FilesaveBase* FilesaveBase = (struct FilesaveBase*) AHIsubBase; return AHIS_UNKNOWN; } /****************************************************************************** ** AHIsub_UnloadSound ********************************************************* ******************************************************************************/ ULONG _AHIsub_UnloadSound( UWORD sound, struct AHIAudioCtrlDrv* AudioCtrl, struct DriverBase* AHIsubBase ) { struct FilesaveBase* FilesaveBase = (struct FilesaveBase*) AHIsubBase; return AHIS_UNKNOWN; }