#ifndef LIBRARIES_ASL_H #define LIBRARIES_ASL_H /* ** $VER: asl.h 47.3 (26.12.2021) ** ** ASL library structures and constants ** ** Copyright (C) 2019-2022 Hyperion Entertainment CVBA. ** Developed under license. */ /*****************************************************************************/ #ifndef EXEC_SEMAPHORES_H #include #endif #ifndef UTILITY_TAGITEM_H #include #endif #ifndef WORKBENCH_STARTUP_H #include #endif #ifndef GRAPHICS_TEXT_H #include #endif #ifndef GRAPHICS_DISPLAYINFO_H #include #endif /*****************************************************************************/ #define AslName "asl.library" #define ASL_TB (TAG_USER+0x80000) /*****************************************************************************/ /* Types of requesters known to ASL, used as arguments to AllocAslRequest() */ #define ASL_FileRequest 0 #define ASL_FontRequest 1 #define ASL_ScreenModeRequest 2 /***************************************************************************** * * ASL File Requester data structures and constants * * This structure must only be allocated by asl.library amd is READ-ONLY! * Control of the various fields is provided via tags when the requester * is created with AllocAslRequest() and when it is displayed via * AslRequest() */ struct FileRequester { UBYTE fr_Reserved0[4]; STRPTR fr_File; /* Contents of File gadget on exit */ STRPTR fr_Drawer; /* Contents of Drawer gadget on exit */ UBYTE fr_Reserved1[10]; WORD fr_LeftEdge; /* Coordinates of requester on exit */ WORD fr_TopEdge; WORD fr_Width; WORD fr_Height; UBYTE fr_Reserved2[2]; LONG fr_NumArgs; /* Number of files selected */ struct WBArg *fr_ArgList; /* List of files selected */ APTR fr_UserData; /* You can store your own data here */ UBYTE fr_Reserved3[8]; STRPTR fr_Pattern; /* Contents of Pattern gadget on exit */ }; /* File requester tag values, used by AllocAslRequest() and AslRequest() */ /* Window control */ #define ASLFR_Window (ASL_TB+2) /* Parent window */ #define ASLFR_Screen (ASL_TB+40) /* Screen to open on if no window */ #define ASLFR_PubScreenName (ASL_TB+41) /* Name of public screen */ #define ASLFR_PrivateIDCMP (ASL_TB+42) /* Allocate private IDCMP? */ #define ASLFR_IntuiMsgFunc (ASL_TB+70) /* Function to handle IntuiMessages */ #define ASLFR_SleepWindow (ASL_TB+43) /* Block input in ASLFR_Window? */ #define ASLFR_UserData (ASL_TB+52) /* What to put in fr_UserData */ #define ASLFR_PopToFront (ASL_TB+131)/* Make the requester window visible * when it opens (V44) */ #define ASLFR_Activate (ASL_TB+132)/* Activate the requester window when * it opens (V45). */ /* Text display */ #define ASLFR_TextAttr (ASL_TB+51) /* Text font to use for gadget text */ #define ASLFR_Locale (ASL_TB+50) /* Locale ASL should use for text */ #define ASLFR_TitleText (ASL_TB+1) /* Title of requester */ #define ASLFR_PositiveText (ASL_TB+18) /* Positive gadget text */ #define ASLFR_NegativeText (ASL_TB+19) /* Negative gadget text */ /* Initial settings */ #define ASLFR_InitialLeftEdge (ASL_TB+3) /* Initial requester coordinates */ #define ASLFR_InitialTopEdge (ASL_TB+4) #define ASLFR_InitialWidth (ASL_TB+5) /* Initial requester dimensions */ #define ASLFR_InitialHeight (ASL_TB+6) #define ASLFR_InitialFile (ASL_TB+8) /* Initial contents of File gadget */ #define ASLFR_InitialDrawer (ASL_TB+9) /* Initial contents of Drawer gadg. */ #define ASLFR_InitialPattern (ASL_TB+10) /* Initial contents of Pattern gadg.*/ #define ASLFR_InitialShowVolumes (ASL_TB+130)/* Initially, show the volume list (V44) */ /* Options */ #define ASLFR_Flags1 (ASL_TB+20) /* Option flags */ #define ASLFR_Flags2 (ASL_TB+22) /* Additional option flags */ #define ASLFR_DoSaveMode (ASL_TB+44) /* Being used for saving? */ #define ASLFR_DoMultiSelect (ASL_TB+45) /* Do multi-select? */ #define ASLFR_DoPatterns (ASL_TB+46) /* Display a Pattern gadget? */ /* Filtering */ #define ASLFR_DrawersOnly (ASL_TB+47) /* Don't display files? */ #define ASLFR_FilterFunc (ASL_TB+49) /* Function to filter files */ #define ASLFR_RejectIcons (ASL_TB+60) /* Display .info files? */ #define ASLFR_RejectPattern (ASL_TB+61) /* Don't display files matching pat */ #define ASLFR_AcceptPattern (ASL_TB+62) /* Accept only files matching pat */ #define ASLFR_FilterDrawers (ASL_TB+63) /* Also filter drawers with patterns*/ #define ASLFR_HookFunc (ASL_TB+7) /* Combined callback function */ /* Sorting */ #define ASLFR_SetSortBy (ASL_TB+124)/* Sort criteria (name, date, size) */ #define ASLFR_GetSortBy (ASL_TB+125) #define ASLFR_SetSortDrawers (ASL_TB+126)/* Placement of drawers in the list */ #define ASLFR_GetSortDrawers (ASL_TB+127) #define ASLFR_SetSortOrder (ASL_TB+128)/* Order (ascending or descending) */ #define ASLFR_GetSortOrder (ASL_TB+129) /* Flag bits for the ASLFR_Flags1 tag */ #define FRB_FILTERFUNC 7 #define FRB_INTUIFUNC 6 #define FRB_DOSAVEMODE 5 #define FRB_PRIVATEIDCMP 4 #define FRB_DOMULTISELECT 3 #define FRB_DOPATTERNS 0 #define FRF_FILTERFUNC (1L << FRB_FILTERFUNC) #define FRF_INTUIFUNC (1L << FRB_INTUIFUNC) #define FRF_DOSAVEMODE (1L << FRB_DOSAVEMODE) #define FRF_PRIVATEIDCMP (1L << FRB_PRIVATEIDCMP) #define FRF_DOMULTISELECT (1L << FRB_DOMULTISELECT) #define FRF_DOPATTERNS (1L << FRB_DOPATTERNS) /* Flag bits for the ASLFR_Flags2 tag */ #define FRB_DRAWERSONLY 0 #define FRB_FILTERDRAWERS 1 #define FRB_REJECTICONS 2 #define FRF_DRAWERSONLY (1L << FRB_DRAWERSONLY) #define FRF_FILTERDRAWERS (1L << FRB_FILTERDRAWERS) #define FRF_REJECTICONS (1L << FRB_REJECTICONS) /* Sort criteria for the ASLFR_SetSortBy/ASLFR_GetSortBy tags */ #define ASLFRSORTBY_Name 0 #define ASLFRSORTBY_Date 1 #define ASLFRSORTBY_Size 2 /* Drawer placement for the ASLFR_SetSortDrawers/ASLFR_GetSortDrawers tags */ #define ASLFRSORTDRAWERS_First 0 #define ASLFRSORTDRAWERS_Mix 1 #define ASLFRSORTDRAWERS_Last 2 /* Sort order for the ASLFR_SetSortOrder/ASLFR_GetSortOrder tags */ #define ASLFRSORTORDER_Ascend 0 #define ASLFRSORTORDER_Descend 1 /***************************************************************************** * * ASL Font Requester data structures and constants * * This structure must only be allocated by asl.library amd is READ-ONLY! * Control of the various fields is provided via tags when the requester * is created with AllocAslRequest() and when it is displayed via * AslRequest() */ struct FontRequester { UBYTE fo_Reserved0[8]; struct TextAttr fo_Attr; /* Returned TextAttr */ UBYTE fo_FrontPen; /* Returned front pen */ UBYTE fo_BackPen; /* Returned back pen */ UBYTE fo_DrawMode; /* Returned drawing mode */ UBYTE fo_SpecialDrawMode; /* Returned special drawmode (V47) */ APTR fo_UserData; /* You can store your own data here */ WORD fo_LeftEdge; /* Coordinates of requester on exit */ WORD fo_TopEdge; WORD fo_Width; WORD fo_Height; struct TTextAttr fo_TAttr; /* Returned TTextAttr. */ }; /* Font requester tag values, used by AllocAslRequest() and AslRequest() */ /* Window control */ #define ASLFO_Window (ASL_TB+2) /* Parent window */ #define ASLFO_Screen (ASL_TB+40) /* Screen to open on if no window */ #define ASLFO_PubScreenName (ASL_TB+41) /* Name of public screen */ #define ASLFO_PrivateIDCMP (ASL_TB+42) /* Allocate private IDCMP? */ #define ASLFO_IntuiMsgFunc (ASL_TB+70) /* Function to handle IntuiMessages */ #define ASLFO_SleepWindow (ASL_TB+43) /* Block input in ASLFO_Window? */ #define ASLFO_UserData (ASL_TB+52) /* What to put in fo_UserData */ #define ASLFO_PopToFront (ASL_TB+131)/* Make the requester window visible * when it opens (V44) */ #define ASLFO_Activate (ASL_TB+132)/* Activate the requester window when * it opens (V45). */ /* Text display */ #define ASLFO_TextAttr (ASL_TB+51) /* Text font to use for gadget text */ #define ASLFO_Locale (ASL_TB+50) /* Locale ASL should use for text */ #define ASLFO_TitleText (ASL_TB+1) /* Title of requester */ #define ASLFO_PositiveText (ASL_TB+18) /* Positive gadget text */ #define ASLFO_NegativeText (ASL_TB+19) /* Negative gadget text */ /* Initial settings */ #define ASLFO_InitialLeftEdge (ASL_TB+3) /* Initial requester coordinates */ #define ASLFO_InitialTopEdge (ASL_TB+4) #define ASLFO_InitialWidth (ASL_TB+5) /* Initial requester dimensions */ #define ASLFO_InitialHeight (ASL_TB+6) #define ASLFO_InitialName (ASL_TB+10) /* Initial contents of Name gadget */ #define ASLFO_InitialSize (ASL_TB+11) /* Initial contents of Size gadget */ #define ASLFO_InitialStyle (ASL_TB+12) /* Initial font style */ #define ASLFO_InitialFlags (ASL_TB+13) /* Initial font flags for TextAttr */ #define ASLFO_InitialFrontPen (ASL_TB+14) /* Initial front pen */ #define ASLFO_InitialBackPen (ASL_TB+15) /* Initial back pen */ #define ASLFO_InitialDrawMode (ASL_TB+59) /* Initial draw mode */ #define ASLFO_InitialSpecMode (ASL_TB+139)/* Initial special drawmode (V50) */ #define ASLFO_InitialCharSet (ASL_TB+134)/* Initial charset (V50) */ /* Options */ #define ASLFO_Flags (ASL_TB+20) /* Option flags */ #define ASLFO_DoFrontPen (ASL_TB+44) /* Display Front color selector? */ #define ASLFO_DoBackPen (ASL_TB+45) /* Display Back color selector? */ #define ASLFO_DoStyle (ASL_TB+46) /* Display Style checkboxes? */ #define ASLFO_DoDrawMode (ASL_TB+47) /* Display DrawMode cycle gadget? */ #define ASLFO_DoSpecialMode (ASL_TB+140)/* Display DrawMode cycle gadget */ /* with options Text, */ /* Text+Background, Text+Outline, */ /* Text+Shadow? (V47) */ #define ASLFO_DoCharSet (ASL_TB+135)/* reserved */ #define ASLFO_SampleText (ASL_TB+133)/* Text to display in font sample area (V45) */ /* Filtering */ #define ASLFO_FixedWidthOnly (ASL_TB+48) /* Only allow fixed-width fonts? */ #define ASLFO_OTagOnly (ASL_TB+136)/* Only allow bulletAPI fonts? (V46) */ #define ASLFO_ScalableOnly (ASL_TB+137)/* Only allow scalable bulletAPI fonts? (V46) */ #define ASLFO_MinHeight (ASL_TB+16) /* Minimum font height to display */ #define ASLFO_MaxHeight (ASL_TB+17) /* Maximum font height to display */ #define ASLFO_FilterFunc (ASL_TB+49) /* Function to filter fonts */ #define ASLFO_CSFilterFunc (ASL_TB+138)/* Function to filter charsets */ #define ASLFO_HookFunc (ASL_TB+7) /* Combined callback function */ #define ASLFO_MaxFrontPen (ASL_TB+66) /* Max # of colors in front palette */ #define ASLFO_MaxBackPen (ASL_TB+67) /* Max # of colors in back palette */ /* Custom additions */ #define ASLFO_ModeList (ASL_TB+21) /* Substitute list for drawmodes */ #define ASLFO_FrontPens (ASL_TB+64) /* Color table for front pen palette*/ #define ASLFO_BackPens (ASL_TB+65) /* Color table for back pen palette */ /* Flag bits for ASLFO_Flags tag */ #define FOB_DOFRONTPEN 0 #define FOB_DOBACKPEN 1 #define FOB_DOSTYLE 2 #define FOB_DODRAWMODE 3 #define FOB_FIXEDWIDTHONLY 4 #define FOB_PRIVATEIDCMP 5 #define FOB_INTUIFUNC 6 #define FOB_FILTERFUNC 7 #define FOF_DOFRONTPEN (1L << FOB_DOFRONTPEN) #define FOF_DOBACKPEN (1L << FOB_DOBACKPEN) #define FOF_DOSTYLE (1L << FOB_DOSTYLE) #define FOF_DODRAWMODE (1L << FOB_DODRAWMODE) #define FOF_FIXEDWIDTHONLY (1L << FOB_FIXEDWIDTHONLY) #define FOF_PRIVATEIDCMP (1L << FOB_PRIVATEIDCMP) #define FOF_INTUIFUNC (1L << FOB_INTUIFUNC) #define FOF_FILTERFUNC (1L << FOB_FILTERFUNC) /* Values for ASLFO_InitialSpecMode and fo_SpecialDrawMode (V47) */ #define FO_SPECIALMODE_NONE 0 /* Normal text */ #define FO_SPECIALMODE_OUTLINE 1 /* Outlined text */ #define FO_SPECIALMODE_SHADOW 2 /* Shadowed text */ /***************************************************************************** * * ASL Screen Mode Requester data structures and constants * * This structure must only be allocated by asl.library and is READ-ONLY! * Control of the various fields is provided via tags when the requester * is created with AllocAslRequest() and when it is displayed via * AslRequest() */ struct ScreenModeRequester { ULONG sm_DisplayID; /* Display mode ID */ ULONG sm_DisplayWidth; /* Width of display in pixels */ ULONG sm_DisplayHeight; /* Height of display in pixels */ UWORD sm_DisplayDepth; /* Number of bit-planes of display */ UWORD sm_OverscanType; /* Type of overscan of display */ BOOL sm_AutoScroll; /* Display should auto-scroll? */ ULONG sm_BitMapWidth; /* Used to create your own BitMap */ ULONG sm_BitMapHeight; WORD sm_LeftEdge; /* Coordinates of requester on exit */ WORD sm_TopEdge; WORD sm_Width; WORD sm_Height; BOOL sm_InfoOpened; /* Info window opened on exit? */ WORD sm_InfoLeftEdge; /* Last coordinates of Info window */ WORD sm_InfoTopEdge; WORD sm_InfoWidth; WORD sm_InfoHeight; APTR sm_UserData; /* You can store your own data here */ }; /* An Exec list of custom modes can be added to the list of available modes. * The DimensionInfo structure must be completely initialized, including the * Header. See . Custom mode ID's must be in the range * 0xFFFF0000..0xFFFFFFFF. Regular properties which apply to your custom modes * can be added in the dn_PropertyFlags field. Custom properties are not * allowed. */ struct DisplayMode { struct Node dm_Node; /* see ln_Name */ struct DimensionInfo dm_DimensionInfo; /* mode description */ ULONG dm_PropertyFlags; /* applicable properties */ }; /* ScreenMode requester tag values, used by AllocAslRequest() and AslRequest() */ /* Window control */ #define ASLSM_Window (ASL_TB+2) /* Parent window */ #define ASLSM_Screen (ASL_TB+40) /* Screen to open on if no window */ #define ASLSM_PubScreenName (ASL_TB+41) /* Name of public screen */ #define ASLSM_PrivateIDCMP (ASL_TB+42) /* Allocate private IDCMP? */ #define ASLSM_IntuiMsgFunc (ASL_TB+70) /* Function to handle IntuiMessages */ #define ASLSM_SleepWindow (ASL_TB+43) /* Block input in ASLSM_Window? */ #define ASLSM_UserData (ASL_TB+52) /* What to put in sm_UserData */ #define ASLSM_PopToFront (ASL_TB+131)/* Make the requester window visible * when it opens (V44) */ #define ASLSM_Activate (ASL_TB+132)/* Activate the requester window when * it opens (V45). */ /* Text display */ #define ASLSM_TextAttr (ASL_TB+51) /* Text font to use for gadget text */ #define ASLSM_Locale (ASL_TB+50) /* Locale ASL should use for text */ #define ASLSM_TitleText (ASL_TB+1) /* Title of requester */ #define ASLSM_PositiveText (ASL_TB+18) /* Positive gadget text */ #define ASLSM_NegativeText (ASL_TB+19) /* Negative gadget text */ /* Initial settings */ #define ASLSM_InitialLeftEdge (ASL_TB+3) /* Initial requester coordinates */ #define ASLSM_InitialTopEdge (ASL_TB+4) #define ASLSM_InitialWidth (ASL_TB+5) /* Initial requester dimensions */ #define ASLSM_InitialHeight (ASL_TB+6) #define ASLSM_InitialDisplayID (ASL_TB+100)/* Initial display mode id */ #define ASLSM_InitialDisplayWidth (ASL_TB+101)/* Initial display width */ #define ASLSM_InitialDisplayHeight (ASL_TB+102)/* Initial display height */ #define ASLSM_InitialDisplayDepth (ASL_TB+103)/* Initial display depth */ #define ASLSM_InitialOverscanType (ASL_TB+104)/* Initial type of overscan */ #define ASLSM_InitialAutoScroll (ASL_TB+105)/* Initial autoscroll setting */ #define ASLSM_InitialInfoOpened (ASL_TB+106)/* Info wndw initially opened? */ #define ASLSM_InitialInfoLeftEdge (ASL_TB+107)/* Initial Info window coords. */ #define ASLSM_InitialInfoTopEdge (ASL_TB+108) /* Options */ #define ASLSM_DoWidth (ASL_TB+109) /* Display Width gadget? */ #define ASLSM_DoHeight (ASL_TB+110) /* Display Height gadget? */ #define ASLSM_DoDepth (ASL_TB+111) /* Display Depth gadget? */ #define ASLSM_DoOverscanType (ASL_TB+112) /* Display Overscan Type gadget? */ #define ASLSM_DoAutoScroll (ASL_TB+113) /* Display AutoScroll gadget? */ /* Filtering */ #define ASLSM_PropertyFlags (ASL_TB+114) /* Must have these Property flags */ #define ASLSM_PropertyMask (ASL_TB+115) /* Only these should be looked at */ #define ASLSM_MinWidth (ASL_TB+116) /* Minimum display width to allow */ #define ASLSM_MaxWidth (ASL_TB+117) /* Maximum display width to allow */ #define ASLSM_MinHeight (ASL_TB+118) /* Minimum display height to allow */ #define ASLSM_MaxHeight (ASL_TB+119) /* Maximum display height to allow */ #define ASLSM_MinDepth (ASL_TB+120) /* Minimum display depth */ #define ASLSM_MaxDepth (ASL_TB+121) /* Maximum display depth */ #define ASLSM_FilterFunc (ASL_TB+122) /* Function to filter mode id's */ /* Custom additions */ #define ASLSM_CustomSMList (ASL_TB+123) /* Exec list of struct DisplayMode */ /*****************************************************************************/ #define ASL_LAST_TAG (ASL_TB+140) /*****************************************************************************/ /* This defines the rendezvous data for setting and querying asl.library's * defaults for the window size and the file requester sort order. The name * of the semaphore is given below; it exists only with asl.library V45 and * IPrefs V45 and beyond. */ #define ASL_SEMAPHORE_NAME "asl.library" struct AslSemaphore { struct SignalSemaphore as_Semaphore; UWORD as_Version; /* Must be >= 45 */ ULONG as_Size; /* Size of this data structure. */ UBYTE as_SortBy; /* File requester defaults; name, date or size */ UBYTE as_SortDrawers; /* File requester defaults; first, mix or last */ UBYTE as_SortOrder; /* File requester defaults; ascending or descending */ UBYTE as_SizePosition; /* See below */ WORD as_RelativeLeft; /* Window position offset */ WORD as_RelativeTop; UBYTE as_RelativeWidth;/* Window size factor; this is * a percentage of the parent * window/screen width. */ UBYTE as_RelativeHeight; }; /* Default position of the ASL window. */ #define ASLPOS_DefaultPosition 0 /* Position is calculated according to the builtin rules. */ #define ASLPOS_CenterWindow 1 /* Centred within the bounds of the parent window. */ #define ASLPOS_CenterScreen 2 /* Centred within the bounds of the parent screen. */ #define ASLPOS_WindowPosition 3 /* Relative to the top left corner of the parent window, * using the offset values provided in the * as_RelativeLeft/as_RelativeTop members. */ #define ASLPOS_ScreenPosition 4 /* Relative to the top left corner of the parent screen, * using the offset values provided in the * as_RelativeLeft/as_RelativeTop members. */ #define ASLPOS_CenterMouse 5 /* Directly below the mouse pointer. */ #define ASLPOS_MASK 0x0F /* Default size of the ASL window. */ #define ASLSIZE_DefaultSize (0<<4) /* Size is calculated according to the builtin rules. */ #define ASLSIZE_RelativeSize (1<<4) /* Size is relative to the size of the parent * window or screen, using the values provided in * the as_RelativeWidth/as_RelativeHeight members. * The as_RelativeWidth/as_RelativeHeight values are * taken as percentage, i.e. a value of "50" stands for * 50% of the width/height of the parent window/screen. */ #define ASLSIZE_MASK 0x30 /* Other options. */ #define ASLOPTION_ASLOverrides (1<<6) /* ASL determines placement and size of requester * windows; application's choice is ignored. */ /*****************************************************************************/ /***************************************************************************** * * Obsolete ASL definitions, here for source code compatibility only. * Please do NOT use in new code. * * #define ASL_V38_NAMES_ONLY to remove these older names */ #ifndef ASL_V38_NAMES_ONLY #define rf_File fr_File #define rf_Dir fr_Drawer #define rf_LeftEdge fr_LeftEdge #define rf_TopEdge fr_TopEdge #define rf_Width fr_Width #define rf_Height fr_Height #define rf_NumArgs fr_NumArgs #define rf_ArgList fr_ArgList #define rf_UserData fr_UserData #define rf_Pat fr_Pattern #define ASL_Dummy (TAG_USER + 0x80000) #define ASL_Hail (ASL_Dummy+1) #define ASL_Window (ASL_Dummy+2) #define ASL_LeftEdge (ASL_Dummy+3) #define ASL_TopEdge (ASL_Dummy+4) #define ASL_Width (ASL_Dummy+5) #define ASL_Height (ASL_Dummy+6) #define ASL_HookFunc (ASL_Dummy+7) #define ASL_File (ASL_Dummy+8) #define ASL_Dir (ASL_Dummy+9) #define ASL_FontName (ASL_Dummy+10) #define ASL_FontHeight (ASL_Dummy+11) #define ASL_FontStyles (ASL_Dummy+12) #define ASL_FontFlags (ASL_Dummy+13) #define ASL_FrontPen (ASL_Dummy+14) #define ASL_BackPen (ASL_Dummy+15) #define ASL_MinHeight (ASL_Dummy+16) #define ASL_MaxHeight (ASL_Dummy+17) #define ASL_OKText (ASL_Dummy+18) #define ASL_CancelText (ASL_Dummy+19) #define ASL_FuncFlags (ASL_Dummy+20) #define ASL_ModeList (ASL_Dummy+21) #define ASL_ExtFlags1 (ASL_Dummy+22) #define ASL_Pattern ASL_FontName /* remember what I said up there? Do not use these anymore! */ #define FILB_DOWILDFUNC 7L #define FILB_DOMSGFUNC 6L #define FILB_SAVE 5L #define FILB_NEWIDCMP 4L #define FILB_MULTISELECT 3L #define FILB_PATGAD 0L #define FILF_DOWILDFUNC (1L << FILB_DOWILDFUNC) #define FILF_DOMSGFUNC (1L << FILB_DOMSGFUNC) #define FILF_SAVE (1L << FILB_SAVE) #define FILF_NEWIDCMP (1L << FILB_NEWIDCMP) #define FILF_MULTISELECT (1L << FILB_MULTISELECT) #define FILF_PATGAD (1L << FILB_PATGAD) #define FIL1B_NOFILES 0L #define FIL1B_MATCHDIRS 1L #define FIL1F_NOFILES (1L << FIL1B_NOFILES) #define FIL1F_MATCHDIRS (1L << FIL1B_MATCHDIRS) #define FONB_FRONTCOLOR 0 #define FONB_BACKCOLOR 1 #define FONB_STYLES 2 #define FONB_DRAWMODE 3 #define FONB_FIXEDWIDTH 4 #define FONB_NEWIDCMP 5 #define FONB_DOMSGFUNC 6 #define FONB_DOWILDFUNC 7 #define FONF_FRONTCOLOR (1L << FONB_FRONTCOLOR) #define FONF_BACKCOLOR (1L << FONB_BACKCOLOR) #define FONF_STYLES (1L << FONB_STYLES) #define FONF_DRAWMODE (1L << FONB_DRAWMODE) #define FONF_FIXEDWIDTH (1L << FONB_FIXEDWIDTH) #define FONF_NEWIDCMP (1L << FONB_NEWIDCMP) #define FONF_DOMSGFUNC (1L << FONB_DOMSGFUNC) #define FONF_DOWILDFUNC (1L << FONB_DOWILDFUNC) #endif /*****************************************************************************/ #endif /* LIBRARIES_ASL_H */